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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
+#define NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
+#pragma once
+
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/memory/scoped_ptr.h"
+#include "net/base/net_export.h"
+
+namespace net {
+
+// Represents a WebSocket frame header.
+//
+// Members of this class correspond to each element in WebSocket frame header
+// (see http://tools.ietf.org/html/rfc6455#section-5.2).
+struct NET_EXPORT_PRIVATE WebSocketFrameHeader {
+ typedef int OpCode;
+ static const OpCode kOpCodeContinuation;
+ static const OpCode kOpCodeText;
+ static const OpCode kOpCodeBinary;
+ static const OpCode kOpCodeClose;
+ static const OpCode kOpCodePing;
+ static const OpCode kOpCodePong;
+
+ // These values must be a compile-time constant. "enum hack" is used here
+ // to make MSVC happy.
+ enum {
+ kBaseHeaderSize = 2,
+ kMaximumExtendedLengthSize = 8,
+ kMaskingKeyLength = 4
+ };
+
+ // Members below correspond to each item in WebSocket frame header.
+ // See <http://tools.ietf.org/html/rfc6455#section-5.2> for details.
+ bool final;
+ bool reserved1;
+ bool reserved2;
+ bool reserved3;
+ OpCode opcode;
+ bool masked;
+ uint64 payload_length;
+};
+
+// Contains payload data of part of a WebSocket frame.
+//
+// Payload of a WebSocket frame may be divided into multiple chunks.
+// You need to look at |final_chunk| member variable to detect the end of a
+// series of chunk objects of a WebSocket frame.
+//
+// Frame dissection is necessary to handle WebSocket frame stream containing
+// abritrarily large frames in the browser process. Because the server may send
+// a huge frame that doesn't fit in the memory, we cannot store the entire
+// payload data in the memory.
+//
+// Users of this struct should treat WebSocket frames as a data stream; it's
+// important to keep the frame data flowing, especially in the browser process.
+// Users should not let the data stuck somewhere in the pipeline.
+struct NET_EXPORT_PRIVATE WebSocketFrameChunk {
+ WebSocketFrameChunk();
+ ~WebSocketFrameChunk();
+
+ // Non-null |header| is provided only if this chunk is the first part of
+ // a series of chunks.
+ scoped_ptr<WebSocketFrameHeader> header;
+
+ // Indicates this part is the last chunk of a frame.
+ bool final_chunk;
+
+ // |data| is always unmasked even if the frame is masked.
+ std::vector<char> data;
+};
+
+} // namespace net
+
+#endif // NET_WEBSOCKETS_WEBSOCKET_FRAME_H_