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Diffstat (limited to 'o3d/core/cross/bitmap.h')
-rw-r--r-- | o3d/core/cross/bitmap.h | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/o3d/core/cross/bitmap.h b/o3d/core/cross/bitmap.h new file mode 100644 index 0000000..dde6e5e --- /dev/null +++ b/o3d/core/cross/bitmap.h @@ -0,0 +1,338 @@ +/* + * Copyright 2009, Google Inc. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +// This file contains the declaration of Bitmap helper class that can load +// raw 24- and 32-bit bitmaps from popular image formats. The Bitmap class +// also interprets the file format to record the correct OpenGL buffer format. +// +// Trying to keep this class independent from the OpenGL API in case they +// need retargeting later on. + +#ifndef O3D_CORE_CROSS_BITMAP_H_ +#define O3D_CORE_CROSS_BITMAP_H_ + +#include "base/cross/bits.h" +#include "core/cross/types.h" +#include "core/cross/texture.h" + +class FilePath; + +namespace o3d { + +class MemoryReadStream; +class RawData; + +class Bitmap { + public: + + // We will fail to load images that are bigger than 4kx4k to avoid security + // risks. GPUs don't usually support bigger sizes anyway. + // The biggest bitmap buffer size with these dimensions is: + // 4k x 4k x 4xsizeof(float) x6 x4/3 (x6 for cube maps, x4/3 for mipmaps) + // That makes 2GB, representable in an unsigned int, so we will avoid wraps. + static const unsigned int kMaxImageDimension = 4096; + enum ImageFileType { + UNKNOWN, + TGA, + JPEG, + PNG, + DDS, + }; + + Bitmap() + : image_data_(NULL), + format_(Texture::UNKNOWN_FORMAT), + width_(0), + height_(0), + num_mipmaps_(0), + is_cubemap_(false) {} + ~Bitmap() {} + + static bool CheckImageDimensions(unsigned int width, unsigned int height) { + return width > 0 && height > 0 && + width <= kMaxImageDimension && height < kMaxImageDimension; + } + + // Creates a copy of a bitmap, copying the pixels as well. + // Parameters: + // source: the source bitmap. + void CopyDeepFrom(const Bitmap &source) { + Allocate(source.format_, source.width_, source.height_, + source.num_mipmaps_, source.is_cubemap_); + memcpy(image_data(), source.image_data(), GetTotalSize()); + } + + // Sets the bitmap parameters from another bitmap, stealing the pixel buffer + // from the source bitmap. + // Parameters: + // source: the source bitmap. + void SetFrom(Bitmap *source) { + image_data_.reset(); + format_ = source->format_; + width_ = source->width_; + height_ = source->height_; + num_mipmaps_ = source->num_mipmaps_; + is_cubemap_ = source->is_cubemap_; + image_data_.swap(source->image_data_); + } + + // Allocates an uninitialized bitmap with specified parameters. + // Parameters: + // format: the format of the pixels. + // width: the width of the base image. + // height: the height of the base image. + // num_mipmaps: the number of mip-maps. + // cube_map: true if creating a cube map. + void Allocate(Texture::Format format, + unsigned int width, + unsigned int height, + unsigned int num_mipmaps, + bool cube_map); + + // Allocates a bitmap with initialized paramters. + void AllocateData() { + image_data_.reset(new unsigned char[GetTotalSize()]); + } + + // Frees the data owned by the bitmap. + void FreeData() { + image_data_.reset(NULL); + } + + // Gets the total size of the bitmap data, counting all faces and mip levels. + unsigned int GetTotalSize() { + return (is_cubemap_ ? 6 : 1) * + GetMipChainSize(width_, height_, format_, num_mipmaps_); + } + + // Computes the number of bytes of a texture pixel buffer. + static unsigned int GetBufferSize(unsigned int width, + unsigned int height, + Texture::Format format); + + // Gets the image data for a given mip-map level and cube map face. + // Parameters: + // level: mip level to get. + // face: face of cube to get. This parameter is ignored if + // this bitmap is not a cube map. + unsigned char *GetMipData(unsigned int level, + TextureCUBE::CubeFace face) const; + + unsigned char *image_data() const { return image_data_.get(); } + Texture::Format format() const { return format_; } + unsigned int width() const { return width_; } + unsigned int height() const { return height_; } + unsigned int num_mipmaps() const { return num_mipmaps_; } + bool is_cubemap() const { return is_cubemap_; } + + // Returns whether or not the dimensions of the bitmap are power-of-two. + bool IsPOT() const { + return ((width_ & (width_ - 1)) == 0) && ((height_ & (height_ - 1)) == 0); + } + + void set_format(Texture::Format format) { format_ = format; } + void set_width(unsigned int n) { width_ = n; } + void set_height(unsigned int n) { height_ = n; } + void set_num_mipmaps(unsigned int n) { num_mipmaps_ = n; } + void set_is_cubemap(bool is_cubemap) { is_cubemap_ = is_cubemap; } + + // Loads a bitmap from a file. + // Parameters: + // filename: the name of the file to load. + // file_type: the type of file to load. If UNKNOWN, the file type will be + // determined from the filename extension, and if it is not a + // known extension, all the loaders will be tried. + // generate_mipmaps: whether or not to generate all the mip-map levels. + bool LoadFromFile(const FilePath &filepath, + ImageFileType file_type, + bool generate_mipmaps); + + // Loads a bitmap from a RawData object. + // Parameters: + // raw_data: contains the bitmap data in one of the known formats + // file_type: the format of the bitmap data. If UNKNOWN, the file type + // will be determined from the extension from raw_data's uri + // and if it is not a known extension, all the loaders will + // be tried. + // generate_mipmaps: whether or not to generate all the mip-map levels. + bool LoadFromRawData(RawData *raw_data, + ImageFileType file_type, + bool generate_mipmaps); + + // Loads a bitmap from a MemoryReadStream. + // Parameters: + // stream: a stream for the bitmap data in one of the known formats + // filename: a filename (or uri) of the original bitmap data + // (may be an empty string) + // file_type: the format of the bitmap data. If UNKNOWN, the file type + // will be determined from the extension of |filename| + // and if it is not a known extension, all the loaders + // will be tried. + // generate_mipmaps: whether or not to generate all the mip-map levels. + bool LoadFromStream(MemoryReadStream *stream, + const String &filename, + ImageFileType file_type, + bool generate_mipmaps); + + bool LoadFromPNGStream(MemoryReadStream *stream, + const String &filename, + bool generate_mipmaps); + + bool LoadFromTGAStream(MemoryReadStream *stream, + const String &filename, + bool generate_mipmaps); + + bool LoadFromDDSStream(MemoryReadStream *stream, + const String &filename, + bool generate_mipmaps); + + bool LoadFromJPEGStream(MemoryReadStream *stream, + const String &filename, + bool generate_mipmaps); + + // Saves to a PNG file. The image must be of the ARGB8 format, be a 2D image + // with no mip-maps (only the base level). + // Parameters: + // filename: the name of the file to into. + // Returns: + // true if successful. + bool SaveToPNGFile(const char* filename); + + // Checks that the alpha channel for the entire bitmap is 1.0 + bool CheckAlphaIsOne() const; + + // Detects the type of image file based on the filename. + static ImageFileType GetFileTypeFromFilename(const char *filename); + // Detects the type of image file based on the mime-type. + static ImageFileType GetFileTypeFromMimeType(const char *mime_type); + + // Adds filler alpha byte (0xff) after every pixel. Assumes buffer was + // allocated with enough storage) + // can convert RGB -> RGBA, BGR -> BGRA, etc. + static void XYZToXYZA(unsigned char *image_data, int pixel_count); + + // Swaps Red and Blue components in the image. + static void RGBAToBGRA(unsigned char *image_data, int pixel_count); + + // Gets the number of mip-maps required for a full chain starting at + // width x height. + static unsigned int GetMipMapCount(unsigned int width, unsigned int height) { + return 1 + base::bits::Log2Floor(std::max(width, height)); + } + + // Gets the smallest power-of-two value that is at least as high as + // dimension. This is the POT dimension used in ScaleUpToPOT. + static unsigned int GetPOTSize(unsigned int dimension) { + return 1 << base::bits::Log2Ceiling(dimension); + } + + // Gets the size of the buffer containing a mip-map chain, given its base + // width, height, format and number of mip-map levels. + static unsigned int GetMipChainSize(unsigned int base_width, + unsigned int base_height, + Texture::Format format, + unsigned int num_mipmaps); + + // Generates mip-map levels for a single image, using the data from the base + // level. + // NOTE: this doesn't work for DXTC, or floating-point images. + // + // Parameters: + // base_width: the width of the base image. + // base_height: the height of the base image. + // format: the format of the data. + // num_mipmaps: the number of mipmaps to generate. + // data: the data containing the base image, and enough space for the + // mip-maps. + static bool GenerateMipmaps(unsigned int base_width, + unsigned int base_height, + Texture::Format format, + unsigned int num_mipmaps, + unsigned char *data); + + // Scales an image up to power-of-two textures, using point filtering. + // NOTE: this doesn't work for DXTC, or floating-point images. + // + // Parameters: + // width: the non-power-of-two width of the original image. + // height: the non-power-of-two height of the original image. + // format: the format of the data. + // src: the data containing the source data of the original image. + // dst: a buffer with enough space for the power-of-two version. Pixels are + // written from the end to the beginning so dst can be the same buffer as + // src. + static bool ScaleUpToPOT(unsigned int width, + unsigned int height, + Texture::Format format, + const unsigned char *src, + unsigned char *dst); + + // Scales an image to an arbitrary size, using point filtering. + // NOTE: this doesn't work for DXTC, or floating-point images. + // + // Parameters: + // src_width: the width of the original image. + // src_height: the height of the original image. + // format: the format of the data. + // src: the data containing the source data of the original image. + // dst_width: the width of the target image. + // dst_height: the height of the target image. + // dst: a buffer with enough space for the target version. Pixels are + // written from the end to the beginning so dst can be the same buffer as + // src if the transformation is an upscaling. + static bool Scale(unsigned int src_width, + unsigned int src_height, + Texture::Format format, + const unsigned char *src, + unsigned int dst_width, + unsigned int dst_height, + unsigned char *dst); + private: + // pointer to the raw bitmap data + scoped_array<uint8> image_data_; + // format of the texture this is meant to represent. + Texture::Format format_; + // width of the bitmap in pixels. + unsigned int width_; + // height of the bitmap in pixels. + unsigned int height_; + // number of mipmap levels in this texture. + unsigned int num_mipmaps_; + // is this cube-map data + bool is_cubemap_; + + DISALLOW_COPY_AND_ASSIGN(Bitmap); +}; + +} // namespace o3d + +#endif // O3D_CORE_CROSS_BITMAP_H_ |