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+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the declaration of Bitmap helper class that can load
+// raw 24- and 32-bit bitmaps from popular image formats. The Bitmap class
+// also interprets the file format to record the correct OpenGL buffer format.
+//
+// Trying to keep this class independent from the OpenGL API in case they
+// need retargeting later on.
+
+#ifndef O3D_CORE_CROSS_BITMAP_H_
+#define O3D_CORE_CROSS_BITMAP_H_
+
+#include "base/cross/bits.h"
+#include "core/cross/types.h"
+#include "core/cross/texture.h"
+
+class FilePath;
+
+namespace o3d {
+
+class MemoryReadStream;
+class RawData;
+
+class Bitmap {
+ public:
+
+ // We will fail to load images that are bigger than 4kx4k to avoid security
+ // risks. GPUs don't usually support bigger sizes anyway.
+ // The biggest bitmap buffer size with these dimensions is:
+ // 4k x 4k x 4xsizeof(float) x6 x4/3 (x6 for cube maps, x4/3 for mipmaps)
+ // That makes 2GB, representable in an unsigned int, so we will avoid wraps.
+ static const unsigned int kMaxImageDimension = 4096;
+ enum ImageFileType {
+ UNKNOWN,
+ TGA,
+ JPEG,
+ PNG,
+ DDS,
+ };
+
+ Bitmap()
+ : image_data_(NULL),
+ format_(Texture::UNKNOWN_FORMAT),
+ width_(0),
+ height_(0),
+ num_mipmaps_(0),
+ is_cubemap_(false) {}
+ ~Bitmap() {}
+
+ static bool CheckImageDimensions(unsigned int width, unsigned int height) {
+ return width > 0 && height > 0 &&
+ width <= kMaxImageDimension && height < kMaxImageDimension;
+ }
+
+ // Creates a copy of a bitmap, copying the pixels as well.
+ // Parameters:
+ // source: the source bitmap.
+ void CopyDeepFrom(const Bitmap &source) {
+ Allocate(source.format_, source.width_, source.height_,
+ source.num_mipmaps_, source.is_cubemap_);
+ memcpy(image_data(), source.image_data(), GetTotalSize());
+ }
+
+ // Sets the bitmap parameters from another bitmap, stealing the pixel buffer
+ // from the source bitmap.
+ // Parameters:
+ // source: the source bitmap.
+ void SetFrom(Bitmap *source) {
+ image_data_.reset();
+ format_ = source->format_;
+ width_ = source->width_;
+ height_ = source->height_;
+ num_mipmaps_ = source->num_mipmaps_;
+ is_cubemap_ = source->is_cubemap_;
+ image_data_.swap(source->image_data_);
+ }
+
+ // Allocates an uninitialized bitmap with specified parameters.
+ // Parameters:
+ // format: the format of the pixels.
+ // width: the width of the base image.
+ // height: the height of the base image.
+ // num_mipmaps: the number of mip-maps.
+ // cube_map: true if creating a cube map.
+ void Allocate(Texture::Format format,
+ unsigned int width,
+ unsigned int height,
+ unsigned int num_mipmaps,
+ bool cube_map);
+
+ // Allocates a bitmap with initialized paramters.
+ void AllocateData() {
+ image_data_.reset(new unsigned char[GetTotalSize()]);
+ }
+
+ // Frees the data owned by the bitmap.
+ void FreeData() {
+ image_data_.reset(NULL);
+ }
+
+ // Gets the total size of the bitmap data, counting all faces and mip levels.
+ unsigned int GetTotalSize() {
+ return (is_cubemap_ ? 6 : 1) *
+ GetMipChainSize(width_, height_, format_, num_mipmaps_);
+ }
+
+ // Computes the number of bytes of a texture pixel buffer.
+ static unsigned int GetBufferSize(unsigned int width,
+ unsigned int height,
+ Texture::Format format);
+
+ // Gets the image data for a given mip-map level and cube map face.
+ // Parameters:
+ // level: mip level to get.
+ // face: face of cube to get. This parameter is ignored if
+ // this bitmap is not a cube map.
+ unsigned char *GetMipData(unsigned int level,
+ TextureCUBE::CubeFace face) const;
+
+ unsigned char *image_data() const { return image_data_.get(); }
+ Texture::Format format() const { return format_; }
+ unsigned int width() const { return width_; }
+ unsigned int height() const { return height_; }
+ unsigned int num_mipmaps() const { return num_mipmaps_; }
+ bool is_cubemap() const { return is_cubemap_; }
+
+ // Returns whether or not the dimensions of the bitmap are power-of-two.
+ bool IsPOT() const {
+ return ((width_ & (width_ - 1)) == 0) && ((height_ & (height_ - 1)) == 0);
+ }
+
+ void set_format(Texture::Format format) { format_ = format; }
+ void set_width(unsigned int n) { width_ = n; }
+ void set_height(unsigned int n) { height_ = n; }
+ void set_num_mipmaps(unsigned int n) { num_mipmaps_ = n; }
+ void set_is_cubemap(bool is_cubemap) { is_cubemap_ = is_cubemap; }
+
+ // Loads a bitmap from a file.
+ // Parameters:
+ // filename: the name of the file to load.
+ // file_type: the type of file to load. If UNKNOWN, the file type will be
+ // determined from the filename extension, and if it is not a
+ // known extension, all the loaders will be tried.
+ // generate_mipmaps: whether or not to generate all the mip-map levels.
+ bool LoadFromFile(const FilePath &filepath,
+ ImageFileType file_type,
+ bool generate_mipmaps);
+
+ // Loads a bitmap from a RawData object.
+ // Parameters:
+ // raw_data: contains the bitmap data in one of the known formats
+ // file_type: the format of the bitmap data. If UNKNOWN, the file type
+ // will be determined from the extension from raw_data's uri
+ // and if it is not a known extension, all the loaders will
+ // be tried.
+ // generate_mipmaps: whether or not to generate all the mip-map levels.
+ bool LoadFromRawData(RawData *raw_data,
+ ImageFileType file_type,
+ bool generate_mipmaps);
+
+ // Loads a bitmap from a MemoryReadStream.
+ // Parameters:
+ // stream: a stream for the bitmap data in one of the known formats
+ // filename: a filename (or uri) of the original bitmap data
+ // (may be an empty string)
+ // file_type: the format of the bitmap data. If UNKNOWN, the file type
+ // will be determined from the extension of |filename|
+ // and if it is not a known extension, all the loaders
+ // will be tried.
+ // generate_mipmaps: whether or not to generate all the mip-map levels.
+ bool LoadFromStream(MemoryReadStream *stream,
+ const String &filename,
+ ImageFileType file_type,
+ bool generate_mipmaps);
+
+ bool LoadFromPNGStream(MemoryReadStream *stream,
+ const String &filename,
+ bool generate_mipmaps);
+
+ bool LoadFromTGAStream(MemoryReadStream *stream,
+ const String &filename,
+ bool generate_mipmaps);
+
+ bool LoadFromDDSStream(MemoryReadStream *stream,
+ const String &filename,
+ bool generate_mipmaps);
+
+ bool LoadFromJPEGStream(MemoryReadStream *stream,
+ const String &filename,
+ bool generate_mipmaps);
+
+ // Saves to a PNG file. The image must be of the ARGB8 format, be a 2D image
+ // with no mip-maps (only the base level).
+ // Parameters:
+ // filename: the name of the file to into.
+ // Returns:
+ // true if successful.
+ bool SaveToPNGFile(const char* filename);
+
+ // Checks that the alpha channel for the entire bitmap is 1.0
+ bool CheckAlphaIsOne() const;
+
+ // Detects the type of image file based on the filename.
+ static ImageFileType GetFileTypeFromFilename(const char *filename);
+ // Detects the type of image file based on the mime-type.
+ static ImageFileType GetFileTypeFromMimeType(const char *mime_type);
+
+ // Adds filler alpha byte (0xff) after every pixel. Assumes buffer was
+ // allocated with enough storage)
+ // can convert RGB -> RGBA, BGR -> BGRA, etc.
+ static void XYZToXYZA(unsigned char *image_data, int pixel_count);
+
+ // Swaps Red and Blue components in the image.
+ static void RGBAToBGRA(unsigned char *image_data, int pixel_count);
+
+ // Gets the number of mip-maps required for a full chain starting at
+ // width x height.
+ static unsigned int GetMipMapCount(unsigned int width, unsigned int height) {
+ return 1 + base::bits::Log2Floor(std::max(width, height));
+ }
+
+ // Gets the smallest power-of-two value that is at least as high as
+ // dimension. This is the POT dimension used in ScaleUpToPOT.
+ static unsigned int GetPOTSize(unsigned int dimension) {
+ return 1 << base::bits::Log2Ceiling(dimension);
+ }
+
+ // Gets the size of the buffer containing a mip-map chain, given its base
+ // width, height, format and number of mip-map levels.
+ static unsigned int GetMipChainSize(unsigned int base_width,
+ unsigned int base_height,
+ Texture::Format format,
+ unsigned int num_mipmaps);
+
+ // Generates mip-map levels for a single image, using the data from the base
+ // level.
+ // NOTE: this doesn't work for DXTC, or floating-point images.
+ //
+ // Parameters:
+ // base_width: the width of the base image.
+ // base_height: the height of the base image.
+ // format: the format of the data.
+ // num_mipmaps: the number of mipmaps to generate.
+ // data: the data containing the base image, and enough space for the
+ // mip-maps.
+ static bool GenerateMipmaps(unsigned int base_width,
+ unsigned int base_height,
+ Texture::Format format,
+ unsigned int num_mipmaps,
+ unsigned char *data);
+
+ // Scales an image up to power-of-two textures, using point filtering.
+ // NOTE: this doesn't work for DXTC, or floating-point images.
+ //
+ // Parameters:
+ // width: the non-power-of-two width of the original image.
+ // height: the non-power-of-two height of the original image.
+ // format: the format of the data.
+ // src: the data containing the source data of the original image.
+ // dst: a buffer with enough space for the power-of-two version. Pixels are
+ // written from the end to the beginning so dst can be the same buffer as
+ // src.
+ static bool ScaleUpToPOT(unsigned int width,
+ unsigned int height,
+ Texture::Format format,
+ const unsigned char *src,
+ unsigned char *dst);
+
+ // Scales an image to an arbitrary size, using point filtering.
+ // NOTE: this doesn't work for DXTC, or floating-point images.
+ //
+ // Parameters:
+ // src_width: the width of the original image.
+ // src_height: the height of the original image.
+ // format: the format of the data.
+ // src: the data containing the source data of the original image.
+ // dst_width: the width of the target image.
+ // dst_height: the height of the target image.
+ // dst: a buffer with enough space for the target version. Pixels are
+ // written from the end to the beginning so dst can be the same buffer as
+ // src if the transformation is an upscaling.
+ static bool Scale(unsigned int src_width,
+ unsigned int src_height,
+ Texture::Format format,
+ const unsigned char *src,
+ unsigned int dst_width,
+ unsigned int dst_height,
+ unsigned char *dst);
+ private:
+ // pointer to the raw bitmap data
+ scoped_array<uint8> image_data_;
+ // format of the texture this is meant to represent.
+ Texture::Format format_;
+ // width of the bitmap in pixels.
+ unsigned int width_;
+ // height of the bitmap in pixels.
+ unsigned int height_;
+ // number of mipmap levels in this texture.
+ unsigned int num_mipmaps_;
+ // is this cube-map data
+ bool is_cubemap_;
+
+ DISALLOW_COPY_AND_ASSIGN(Bitmap);
+};
+
+} // namespace o3d
+
+#endif // O3D_CORE_CROSS_BITMAP_H_