diff options
Diffstat (limited to 'o3d/gpu/command_buffer/common/gles2_cmd_ids_autogen.h')
-rw-r--r-- | o3d/gpu/command_buffer/common/gles2_cmd_ids_autogen.h | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/o3d/gpu/command_buffer/common/gles2_cmd_ids_autogen.h b/o3d/gpu/command_buffer/common/gles2_cmd_ids_autogen.h new file mode 100644 index 0000000..3fee2f9 --- /dev/null +++ b/o3d/gpu/command_buffer/common/gles2_cmd_ids_autogen.h @@ -0,0 +1,187 @@ +// This file is auto-generated. DO NOT EDIT! + +#define GLES2_COMMAND_LIST(OP) \ + OP(ActiveTexture) /* 1024 */ \ + OP(AttachShader) /* 1025 */ \ + OP(BindAttribLocation) /* 1026 */ \ + OP(BindAttribLocationImmediate) /* 1027 */ \ + OP(BindBuffer) /* 1028 */ \ + OP(BindFramebuffer) /* 1029 */ \ + OP(BindRenderbuffer) /* 1030 */ \ + OP(BindTexture) /* 1031 */ \ + OP(BlendColor) /* 1032 */ \ + OP(BlendEquation) /* 1033 */ \ + OP(BlendEquationSeparate) /* 1034 */ \ + OP(BlendFunc) /* 1035 */ \ + OP(BlendFuncSeparate) /* 1036 */ \ + OP(BufferData) /* 1037 */ \ + OP(BufferDataImmediate) /* 1038 */ \ + OP(BufferSubData) /* 1039 */ \ + OP(BufferSubDataImmediate) /* 1040 */ \ + OP(CheckFramebufferStatus) /* 1041 */ \ + OP(Clear) /* 1042 */ \ + OP(ClearColor) /* 1043 */ \ + OP(ClearDepthf) /* 1044 */ \ + OP(ClearStencil) /* 1045 */ \ + OP(ColorMask) /* 1046 */ \ + OP(CompileShader) /* 1047 */ \ + OP(CompressedTexImage2D) /* 1048 */ \ + OP(CompressedTexImage2DImmediate) /* 1049 */ \ + OP(CompressedTexSubImage2D) /* 1050 */ \ + OP(CompressedTexSubImage2DImmediate) /* 1051 */ \ + OP(CopyTexImage2D) /* 1052 */ \ + OP(CopyTexSubImage2D) /* 1053 */ \ + OP(CreateProgram) /* 1054 */ \ + OP(CreateShader) /* 1055 */ \ + OP(CullFace) /* 1056 */ \ + OP(DeleteBuffers) /* 1057 */ \ + OP(DeleteBuffersImmediate) /* 1058 */ \ + OP(DeleteFramebuffers) /* 1059 */ \ + OP(DeleteFramebuffersImmediate) /* 1060 */ \ + OP(DeleteProgram) /* 1061 */ \ + OP(DeleteRenderbuffers) /* 1062 */ \ + OP(DeleteRenderbuffersImmediate) /* 1063 */ \ + OP(DeleteShader) /* 1064 */ \ + OP(DeleteTextures) /* 1065 */ \ + OP(DeleteTexturesImmediate) /* 1066 */ \ + OP(DepthFunc) /* 1067 */ \ + OP(DepthMask) /* 1068 */ \ + OP(DepthRangef) /* 1069 */ \ + OP(DetachShader) /* 1070 */ \ + OP(Disable) /* 1071 */ \ + OP(DisableVertexAttribArray) /* 1072 */ \ + OP(DrawArrays) /* 1073 */ \ + OP(DrawElements) /* 1074 */ \ + OP(Enable) /* 1075 */ \ + OP(EnableVertexAttribArray) /* 1076 */ \ + OP(Finish) /* 1077 */ \ + OP(Flush) /* 1078 */ \ + OP(FramebufferRenderbuffer) /* 1079 */ \ + OP(FramebufferTexture2D) /* 1080 */ \ + OP(FrontFace) /* 1081 */ \ + OP(GenBuffers) /* 1082 */ \ + OP(GenBuffersImmediate) /* 1083 */ \ + OP(GenerateMipmap) /* 1084 */ \ + OP(GenFramebuffers) /* 1085 */ \ + OP(GenFramebuffersImmediate) /* 1086 */ \ + OP(GenRenderbuffers) /* 1087 */ \ + OP(GenRenderbuffersImmediate) /* 1088 */ \ + OP(GenTextures) /* 1089 */ \ + OP(GenTexturesImmediate) /* 1090 */ \ + OP(GetActiveAttrib) /* 1091 */ \ + OP(GetActiveUniform) /* 1092 */ \ + OP(GetAttachedShaders) /* 1093 */ \ + OP(GetAttribLocation) /* 1094 */ \ + OP(GetAttribLocationImmediate) /* 1095 */ \ + OP(GetBooleanv) /* 1096 */ \ + OP(GetBufferParameteriv) /* 1097 */ \ + OP(GetError) /* 1098 */ \ + OP(GetFloatv) /* 1099 */ \ + OP(GetFramebufferAttachmentParameteriv) /* 1100 */ \ + OP(GetIntegerv) /* 1101 */ \ + OP(GetProgramiv) /* 1102 */ \ + OP(GetProgramInfoLog) /* 1103 */ \ + OP(GetRenderbufferParameteriv) /* 1104 */ \ + OP(GetShaderiv) /* 1105 */ \ + OP(GetShaderInfoLog) /* 1106 */ \ + OP(GetShaderPrecisionFormat) /* 1107 */ \ + OP(GetShaderSource) /* 1108 */ \ + OP(GetString) /* 1109 */ \ + OP(GetTexParameterfv) /* 1110 */ \ + OP(GetTexParameteriv) /* 1111 */ \ + OP(GetUniformfv) /* 1112 */ \ + OP(GetUniformiv) /* 1113 */ \ + OP(GetUniformLocation) /* 1114 */ \ + OP(GetUniformLocationImmediate) /* 1115 */ \ + OP(GetVertexAttribfv) /* 1116 */ \ + OP(GetVertexAttribiv) /* 1117 */ \ + OP(GetVertexAttribPointerv) /* 1118 */ \ + OP(Hint) /* 1119 */ \ + OP(IsBuffer) /* 1120 */ \ + OP(IsEnabled) /* 1121 */ \ + OP(IsFramebuffer) /* 1122 */ \ + OP(IsProgram) /* 1123 */ \ + OP(IsRenderbuffer) /* 1124 */ \ + OP(IsShader) /* 1125 */ \ + OP(IsTexture) /* 1126 */ \ + OP(LineWidth) /* 1127 */ \ + OP(LinkProgram) /* 1128 */ \ + OP(PixelStorei) /* 1129 */ \ + OP(PolygonOffset) /* 1130 */ \ + OP(ReadPixels) /* 1131 */ \ + OP(RenderbufferStorage) /* 1132 */ \ + OP(SampleCoverage) /* 1133 */ \ + OP(Scissor) /* 1134 */ \ + OP(ShaderSource) /* 1135 */ \ + OP(ShaderSourceImmediate) /* 1136 */ \ + OP(StencilFunc) /* 1137 */ \ + OP(StencilFuncSeparate) /* 1138 */ \ + OP(StencilMask) /* 1139 */ \ + OP(StencilMaskSeparate) /* 1140 */ \ + OP(StencilOp) /* 1141 */ \ + OP(StencilOpSeparate) /* 1142 */ \ + OP(TexImage2D) /* 1143 */ \ + OP(TexImage2DImmediate) /* 1144 */ \ + OP(TexParameterf) /* 1145 */ \ + OP(TexParameterfv) /* 1146 */ \ + OP(TexParameterfvImmediate) /* 1147 */ \ + OP(TexParameteri) /* 1148 */ \ + OP(TexParameteriv) /* 1149 */ \ + OP(TexParameterivImmediate) /* 1150 */ \ + OP(TexSubImage2D) /* 1151 */ \ + OP(TexSubImage2DImmediate) /* 1152 */ \ + OP(Uniform1f) /* 1153 */ \ + OP(Uniform1fv) /* 1154 */ \ + OP(Uniform1fvImmediate) /* 1155 */ \ + OP(Uniform1i) /* 1156 */ \ + OP(Uniform1iv) /* 1157 */ \ + OP(Uniform1ivImmediate) /* 1158 */ \ + OP(Uniform2f) /* 1159 */ \ + OP(Uniform2fv) /* 1160 */ \ + OP(Uniform2fvImmediate) /* 1161 */ \ + OP(Uniform2i) /* 1162 */ \ + OP(Uniform2iv) /* 1163 */ \ + OP(Uniform2ivImmediate) /* 1164 */ \ + OP(Uniform3f) /* 1165 */ \ + OP(Uniform3fv) /* 1166 */ \ + OP(Uniform3fvImmediate) /* 1167 */ \ + OP(Uniform3i) /* 1168 */ \ + OP(Uniform3iv) /* 1169 */ \ + OP(Uniform3ivImmediate) /* 1170 */ \ + OP(Uniform4f) /* 1171 */ \ + OP(Uniform4fv) /* 1172 */ \ + OP(Uniform4fvImmediate) /* 1173 */ \ + OP(Uniform4i) /* 1174 */ \ + OP(Uniform4iv) /* 1175 */ \ + OP(Uniform4ivImmediate) /* 1176 */ \ + OP(UniformMatrix2fv) /* 1177 */ \ + OP(UniformMatrix2fvImmediate) /* 1178 */ \ + OP(UniformMatrix3fv) /* 1179 */ \ + OP(UniformMatrix3fvImmediate) /* 1180 */ \ + OP(UniformMatrix4fv) /* 1181 */ \ + OP(UniformMatrix4fvImmediate) /* 1182 */ \ + OP(UseProgram) /* 1183 */ \ + OP(ValidateProgram) /* 1184 */ \ + OP(VertexAttrib1f) /* 1185 */ \ + OP(VertexAttrib1fv) /* 1186 */ \ + OP(VertexAttrib1fvImmediate) /* 1187 */ \ + OP(VertexAttrib2f) /* 1188 */ \ + OP(VertexAttrib2fv) /* 1189 */ \ + OP(VertexAttrib2fvImmediate) /* 1190 */ \ + OP(VertexAttrib3f) /* 1191 */ \ + OP(VertexAttrib3fv) /* 1192 */ \ + OP(VertexAttrib3fvImmediate) /* 1193 */ \ + OP(VertexAttrib4f) /* 1194 */ \ + OP(VertexAttrib4fv) /* 1195 */ \ + OP(VertexAttrib4fvImmediate) /* 1196 */ \ + OP(VertexAttribPointer) /* 1197 */ \ + OP(Viewport) /* 1198 */ \ + +enum CommandId { + kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. +#define GLES2_CMD_OP(name) k ## name, + GLES2_COMMAND_LIST(GLES2_CMD_OP) +#undef GLES2_CMD_OP + kNumCommands +}; + |