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Diffstat (limited to 'o3d/import/cross/memory_buffer_test.cc')
-rw-r--r-- | o3d/import/cross/memory_buffer_test.cc | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/o3d/import/cross/memory_buffer_test.cc b/o3d/import/cross/memory_buffer_test.cc new file mode 100644 index 0000000..59cb721 --- /dev/null +++ b/o3d/import/cross/memory_buffer_test.cc @@ -0,0 +1,98 @@ +/* + * Copyright 2009, Google Inc. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +// Tests functionality of the MemoryBuffer class + +#include "core/cross/client.h" +#include "tests/common/win/testing_common.h" +#include "core/cross/error.h" +#include "import/cross/memory_buffer.h" + +namespace o3d { + +// Test fixture for RawData testing. +class MemoryBufferTest : public testing::Test { +}; + +// Test RawData +TEST_F(MemoryBufferTest, Basic) { + int i; + MemoryBuffer<int> buffer; + // Check that initially the buffer is not allocated + ASSERT_EQ(0, buffer.GetLength()); + + // Allocate and check the length is good + const int kBufferLength = 1024; + buffer.Allocate(kBufferLength); + ASSERT_EQ(kBufferLength, buffer.GetLength()); + + // Once allocated, the initial contents should be zero + // Check that the buffer contents are zeroed out + bool buffer_is_cleared = true; + for (i = 0; i < kBufferLength; ++i) { + if (buffer[i] != 0) { + buffer_is_cleared = false; + break; + } + } + ASSERT_TRUE(buffer_is_cleared); + + // Write some values and check that they're OK + for (i = 0; i < kBufferLength; ++i) { + buffer[i] = i; + } + bool buffer_values_good = true; + for (i = 0; i < kBufferLength; ++i) { + if (buffer[i] != i) { + buffer_values_good = false; + break; + } + } + ASSERT_TRUE(buffer_values_good); + + // Now, clear the buffer and check that it worked + buffer.Clear(); + buffer_is_cleared = true; + for (i = 0; i < kBufferLength; ++i) { + if (buffer[i] != 0) { + buffer_is_cleared = false; + break; + } + } + ASSERT_TRUE(buffer_is_cleared); + + // Deallocate the buffer and verify its length + buffer.Deallocate(); + ASSERT_EQ(0, buffer.GetLength()); +} + +} // namespace o3d |