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Diffstat (limited to 'ppapi/api/dev/ppb_graphics_2d_dev.idl')
-rw-r--r-- | ppapi/api/dev/ppb_graphics_2d_dev.idl | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/ppapi/api/dev/ppb_graphics_2d_dev.idl b/ppapi/api/dev/ppb_graphics_2d_dev.idl deleted file mode 100644 index 28a8444..0000000 --- a/ppapi/api/dev/ppb_graphics_2d_dev.idl +++ /dev/null @@ -1,96 +0,0 @@ -/* Copyright (c) 2012 The Chromium Authors. All rights reserved. - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -/* This file contains the <code>PPB_Graphics2D_Dev</code> interface. */ - -[generate_thunk] - -label Chrome { - M22 = 0.1, - M32 = 0.2 -}; - -/** - * These options affect how the existing graphics context is displayed when a - * plugin is resized. - */ -[assert_size(4)] -enum PP_Graphics2D_Dev_ResizeMode { - /** - * In this mode, the context does not change size or offset. If the backing - * store is the same size as the plugin element, this will result in the - * pixels on the right side of the plugin element being unavailable, revealing - * the contents underneath it. - */ - PP_GRAPHICS2D_DEV_RESIZEMODE_DEFAULT, - /** - * In this mode, the context and its offset are scaled relative to how much - * the plugin element has been resized. - */ - PP_GRAPHICS2D_DEV_RESIZEMODE_STRETCH -}; - -/* PPB_Graphics2D_Dev interface */ -interface PPB_Graphics2D_Dev { - /** - * SetScale() sets the scale factor that will be applied when painting the - * graphics context onto the output device. Typically, if rendering at device - * resolution is desired, the context would be created with the width and - * height scaled up by the view's GetDeviceScale and SetScale called with a - * scale of 1.0 / GetDeviceScale(). For example, if the view resource passed - * to DidChangeView has a rectangle of (w=200, h=100) and a device scale of - * 2.0, one would call Create with a size of (w=400, h=200) and then call - * SetScale with 0.5. One would then treat each pixel in the context as a - * single device pixel. - * - * @param[in] resource A <code>Graphics2D</code> context resource. - * @param[in] scale The scale to apply when painting. - * - * @return Returns <code>PP_TRUE</code> on success or <code>PP_FALSE</code> if - * the resource is invalid or the scale factor is 0 or less. - */ - PP_Bool SetScale( - [in] PP_Resource resource, - [in] float_t scale); - - /*** - * GetScale() gets the scale factor that will be applied when painting the - * graphics context onto the output device. - * - * @param[in] resource A <code>Graphics2D</code> context resource. - * - * @return Returns the scale factor for the graphics context. If the resource - * is not a valid <code>Graphics2D</code> context, this will return 0.0. - */ - float_t GetScale( - [in] PP_Resource resource); - - /*** - * Sets the offset into the plugin element at which the graphics context is - * painted. This allows a portion of the plugin element to be painted to. - * The new offset will only be applied after Flush() has been called. - * - * @param[in] resource A <code>Graphics2D</code> context resource. - * @param[in] offset The offset at which the context should be painted. - */ - [version=0.2] - void SetOffset( - [in] PP_Resource resource, - [in] PP_Point offset); - - /*** - * Sets the resize mode for the graphics context. When a plugin element is - * resized in the DOM, it takes time for the plugin to update the graphics - * context in the renderer. These options affect how the existing context is - * displayed until the backing store is updated by the plugin. - * - * @param[in] resource A <code>Graphics2D</code> context resource. - * @param[in] resize_mode The resize mode to change this context to. - */ - void SetResizeMode( - [in] PP_Resource resource, - [in] PP_Graphics2D_Dev_ResizeMode resize_mode); -}; - |