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-rw-r--r--ppapi/proxy/ppb_context_3d_proxy.cc719
1 files changed, 719 insertions, 0 deletions
diff --git a/ppapi/proxy/ppb_context_3d_proxy.cc b/ppapi/proxy/ppb_context_3d_proxy.cc
new file mode 100644
index 0000000..ff2fe93
--- /dev/null
+++ b/ppapi/proxy/ppb_context_3d_proxy.cc
@@ -0,0 +1,719 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ppapi/proxy/ppb_context_3d_proxy.h"
+
+#include "base/hash_tables.h"
+#include "gpu/command_buffer/client/gles2_cmd_helper.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "ppapi/c/pp_errors.h"
+#include "ppapi/c/pp_resource.h"
+#include "ppapi/c/dev/ppb_context_3d_dev.h"
+#include "ppapi/c/dev/ppb_context_3d_trusted_dev.h"
+#include "ppapi/proxy/enter_proxy.h"
+#include "ppapi/proxy/plugin_dispatcher.h"
+#include "ppapi/proxy/plugin_resource.h"
+#include "ppapi/proxy/ppapi_messages.h"
+#include "ppapi/proxy/ppb_surface_3d_proxy.h"
+#include "ppapi/thunk/enter.h"
+#include "ppapi/thunk/resource_creation_api.h"
+#include "ppapi/thunk/thunk.h"
+
+using ppapi::thunk::EnterFunctionNoLock;
+using ppapi::thunk::EnterResourceNoLock;
+using ppapi::thunk::PPB_Context3D_API;
+using ppapi::thunk::PPB_Surface3D_API;
+using ppapi::thunk::ResourceCreationAPI;
+
+namespace pp {
+namespace proxy {
+
+namespace {
+
+base::SharedMemoryHandle TransportSHMHandleFromInt(Dispatcher* dispatcher,
+ int shm_handle) {
+ // TODO(piman): Change trusted interface to return a PP_FileHandle, those
+ // casts are ugly.
+ base::PlatformFile source =
+#if defined(OS_WIN)
+ reinterpret_cast<HANDLE>(static_cast<intptr_t>(shm_handle));
+#elif defined(OS_POSIX)
+ shm_handle;
+#else
+ #error Not implemented.
+#endif
+ // Don't close the handle, it doesn't belong to us.
+ return dispatcher->ShareHandleWithRemote(source, false);
+}
+
+PP_Context3DTrustedState GetErrorState() {
+ PP_Context3DTrustedState error_state = { 0 };
+ error_state.error = kGenericError;
+ return error_state;
+}
+
+gpu::CommandBuffer::State GPUStateFromPPState(
+ const PP_Context3DTrustedState& s) {
+ gpu::CommandBuffer::State state;
+ state.num_entries = s.num_entries;
+ state.get_offset = s.get_offset;
+ state.put_offset = s.put_offset;
+ state.token = s.token;
+ state.error = static_cast<gpu::error::Error>(s.error);
+ state.generation = s.generation;
+ return state;
+}
+
+// Size of the transfer buffer.
+const int32 kCommandBufferSize = 1024 * 1024;
+const int32 kTransferBufferSize = 1024 * 1024;
+
+InterfaceProxy* CreateContext3DProxy(Dispatcher* dispatcher,
+ const void* target_interface) {
+ return new PPB_Context3D_Proxy(dispatcher, target_interface);
+}
+
+} // namespace
+
+class PepperCommandBuffer : public gpu::CommandBuffer {
+ public:
+ PepperCommandBuffer(const HostResource& resource,
+ PluginDispatcher* dispatcher);
+ virtual ~PepperCommandBuffer();
+
+ // CommandBuffer implementation:
+ virtual bool Initialize(int32 size);
+ virtual bool Initialize(base::SharedMemory* buffer, int32 size);
+ virtual gpu::Buffer GetRingBuffer();
+ virtual State GetState();
+ virtual void Flush(int32 put_offset);
+ virtual State FlushSync(int32 put_offset, int32 last_known_get);
+ virtual void SetGetOffset(int32 get_offset);
+ virtual int32 CreateTransferBuffer(size_t size, int32 id_request);
+ virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory,
+ size_t size,
+ int32 id_request);
+ virtual void DestroyTransferBuffer(int32 id);
+ virtual gpu::Buffer GetTransferBuffer(int32 handle);
+ virtual void SetToken(int32 token);
+ virtual void SetParseError(gpu::error::Error error);
+ virtual void SetContextLostReason(gpu::error::ContextLostReason reason);
+
+ private:
+ bool Send(IPC::Message* msg);
+ void UpdateState(const gpu::CommandBuffer::State& state);
+
+ int32 num_entries_;
+ scoped_ptr<base::SharedMemory> ring_buffer_;
+
+ typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap;
+ TransferBufferMap transfer_buffers_;
+
+ State last_state_;
+
+ HostResource resource_;
+ PluginDispatcher* dispatcher_;
+
+ DISALLOW_COPY_AND_ASSIGN(PepperCommandBuffer);
+};
+
+PepperCommandBuffer::PepperCommandBuffer(
+ const HostResource& resource,
+ PluginDispatcher* dispatcher)
+ : num_entries_(0),
+ resource_(resource),
+ dispatcher_(dispatcher) {
+}
+
+PepperCommandBuffer::~PepperCommandBuffer() {
+ // Delete all the locally cached shared memory objects, closing the handle
+ // in this process.
+ for (TransferBufferMap::iterator it = transfer_buffers_.begin();
+ it != transfer_buffers_.end();
+ ++it) {
+ delete it->second.shared_memory;
+ it->second.shared_memory = NULL;
+ }
+}
+
+bool PepperCommandBuffer::Initialize(int32 size) {
+ DCHECK(!ring_buffer_.get());
+
+ // Initialize the service. Assuming we are sandboxed, the GPU
+ // process is responsible for duplicating the handle. This might not be true
+ // for NaCl.
+ base::SharedMemoryHandle handle;
+ if (Send(new PpapiHostMsg_PPBContext3D_Initialize(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, size, &handle)) &&
+ base::SharedMemory::IsHandleValid(handle)) {
+ ring_buffer_.reset(new base::SharedMemory(handle, false));
+ if (ring_buffer_->Map(size)) {
+ num_entries_ = size / sizeof(gpu::CommandBufferEntry);
+ return true;
+ }
+
+ ring_buffer_.reset();
+ }
+
+ return false;
+}
+
+bool PepperCommandBuffer::Initialize(base::SharedMemory* buffer, int32 size) {
+ // Not implemented in proxy.
+ NOTREACHED();
+ return false;
+}
+
+gpu::Buffer PepperCommandBuffer::GetRingBuffer() {
+ // Return locally cached ring buffer.
+ gpu::Buffer buffer;
+ buffer.ptr = ring_buffer_->memory();
+ buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry);
+ buffer.shared_memory = ring_buffer_.get();
+ return buffer;
+}
+
+gpu::CommandBuffer::State PepperCommandBuffer::GetState() {
+ // Send will flag state with lost context if IPC fails.
+ if (last_state_.error == gpu::error::kNoError) {
+ gpu::CommandBuffer::State state;
+ if (Send(new PpapiHostMsg_PPBContext3D_GetState(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, &state)))
+ UpdateState(state);
+ }
+
+ return last_state_;
+}
+
+void PepperCommandBuffer::Flush(int32 put_offset) {
+ if (last_state_.error != gpu::error::kNoError)
+ return;
+
+ IPC::Message* message = new PpapiHostMsg_PPBContext3D_AsyncFlush(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, put_offset);
+
+ // Do not let a synchronous flush hold up this message. If this handler is
+ // deferred until after the synchronous flush completes, it will overwrite the
+ // cached last_state_ with out-of-date data.
+ message->set_unblock(true);
+ Send(message);
+}
+
+gpu::CommandBuffer::State PepperCommandBuffer::FlushSync(
+ int32 put_offset, int32 last_known_get) {
+ if (last_known_get == last_state_.get_offset) {
+ // Send will flag state with lost context if IPC fails.
+ if (last_state_.error == gpu::error::kNoError) {
+ gpu::CommandBuffer::State state;
+ if (Send(new PpapiHostMsg_PPBContext3D_Flush(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, put_offset,
+ last_known_get, &state)))
+ UpdateState(state);
+ }
+ } else {
+ Flush(put_offset);
+ }
+
+ return last_state_;
+}
+
+void PepperCommandBuffer::SetGetOffset(int32 get_offset) {
+ // Not implemented in proxy.
+ NOTREACHED();
+}
+
+int32 PepperCommandBuffer::CreateTransferBuffer(size_t size, int32 id_request) {
+ if (last_state_.error == gpu::error::kNoError) {
+ int32 id;
+ if (Send(new PpapiHostMsg_PPBContext3D_CreateTransferBuffer(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, size, &id))) {
+ return id;
+ }
+ }
+
+ return -1;
+}
+
+int32 PepperCommandBuffer::RegisterTransferBuffer(
+ base::SharedMemory* shared_memory,
+ size_t size,
+ int32 id_request) {
+ // Not implemented in proxy.
+ NOTREACHED();
+ return -1;
+}
+
+void PepperCommandBuffer::DestroyTransferBuffer(int32 id) {
+ if (last_state_.error != gpu::error::kNoError)
+ return;
+
+ // Remove the transfer buffer from the client side4 cache.
+ TransferBufferMap::iterator it = transfer_buffers_.find(id);
+ DCHECK(it != transfer_buffers_.end());
+
+ // Delete the shared memory object, closing the handle in this process.
+ delete it->second.shared_memory;
+
+ transfer_buffers_.erase(it);
+
+ Send(new PpapiHostMsg_PPBContext3D_DestroyTransferBuffer(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, id));
+}
+
+gpu::Buffer PepperCommandBuffer::GetTransferBuffer(int32 id) {
+ if (last_state_.error != gpu::error::kNoError)
+ return gpu::Buffer();
+
+ // Check local cache to see if there is already a client side shared memory
+ // object for this id.
+ TransferBufferMap::iterator it = transfer_buffers_.find(id);
+ if (it != transfer_buffers_.end()) {
+ return it->second;
+ }
+
+ // Assuming we are in the renderer process, the service is responsible for
+ // duplicating the handle. This might not be true for NaCl.
+ base::SharedMemoryHandle handle;
+ uint32 size;
+ if (!Send(new PpapiHostMsg_PPBContext3D_GetTransferBuffer(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, id, &handle, &size))) {
+ return gpu::Buffer();
+ }
+
+ // Cache the transfer buffer shared memory object client side.
+ scoped_ptr<base::SharedMemory> shared_memory(
+ new base::SharedMemory(handle, false));
+
+ // Map the shared memory on demand.
+ if (!shared_memory->memory()) {
+ if (!shared_memory->Map(size)) {
+ return gpu::Buffer();
+ }
+ }
+
+ gpu::Buffer buffer;
+ buffer.ptr = shared_memory->memory();
+ buffer.size = size;
+ buffer.shared_memory = shared_memory.release();
+ transfer_buffers_[id] = buffer;
+
+ return buffer;
+}
+
+void PepperCommandBuffer::SetToken(int32 token) {
+ NOTREACHED();
+}
+
+void PepperCommandBuffer::SetParseError(gpu::error::Error error) {
+ NOTREACHED();
+}
+
+void PepperCommandBuffer::SetContextLostReason(
+ gpu::error::ContextLostReason reason) {
+ NOTREACHED();
+}
+
+bool PepperCommandBuffer::Send(IPC::Message* msg) {
+ DCHECK(last_state_.error == gpu::error::kNoError);
+
+ if (dispatcher_->Send(msg))
+ return true;
+
+ last_state_.error = gpu::error::kLostContext;
+ return false;
+}
+
+void PepperCommandBuffer::UpdateState(const gpu::CommandBuffer::State& state) {
+ // Handle wraparound. It works as long as we don't have more than 2B state
+ // updates in flight across which reordering occurs.
+ if (state.generation - last_state_.generation < 0x80000000U)
+ last_state_ = state;
+}
+
+// Context3D -------------------------------------------------------------------
+
+Context3D::Context3D(const HostResource& resource)
+ : PluginResource(resource),
+ draw_(NULL),
+ read_(NULL),
+ transfer_buffer_id_(0) {
+}
+
+Context3D::~Context3D() {
+ if (draw_)
+ draw_->set_context(NULL);
+}
+
+PPB_Context3D_API* Context3D::AsPPB_Context3D_API() {
+ return this;
+}
+
+bool Context3D::CreateImplementation() {
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance());
+ if (!dispatcher)
+ return false;
+
+ command_buffer_.reset(new PepperCommandBuffer(host_resource(), dispatcher));
+
+ if (!command_buffer_->Initialize(kCommandBufferSize))
+ return false;
+
+ helper_.reset(new gpu::gles2::GLES2CmdHelper(command_buffer_.get()));
+ if (!helper_->Initialize(kCommandBufferSize))
+ return false;
+
+ transfer_buffer_id_ =
+ command_buffer_->CreateTransferBuffer(kTransferBufferSize, -1);
+ if (transfer_buffer_id_ < 0)
+ return false;
+
+ gpu::Buffer transfer_buffer =
+ command_buffer_->GetTransferBuffer(transfer_buffer_id_);
+ if (!transfer_buffer.ptr)
+ return false;
+
+ gles2_impl_.reset(new gpu::gles2::GLES2Implementation(
+ helper_.get(),
+ transfer_buffer.size,
+ transfer_buffer.ptr,
+ transfer_buffer_id_,
+ false));
+
+ return true;
+}
+
+int32_t Context3D::GetAttrib(int32_t attribute, int32_t* value) {
+ // TODO(alokp): Implement me.
+ return 0;
+}
+
+int32_t Context3D::BindSurfaces(PP_Resource pp_draw, PP_Resource pp_read) {
+ // TODO(alokp): Support separate draw-read surfaces.
+ DCHECK_EQ(pp_draw, pp_read);
+ if (pp_draw != pp_read)
+ return PP_GRAPHICS3DERROR_BAD_MATCH;
+
+ EnterResourceNoLock<PPB_Surface3D_API> enter_draw(pp_draw, false);
+ EnterResourceNoLock<PPB_Surface3D_API> enter_read(pp_read, false);
+ Surface3D* draw_surface = enter_draw.succeeded() ?
+ static_cast<Surface3D*>(enter_draw.object()) : NULL;
+ Surface3D* read_surface = enter_read.succeeded() ?
+ static_cast<Surface3D*>(enter_read.object()) : NULL;
+
+ if (pp_draw && !draw_surface)
+ return PP_ERROR_BADRESOURCE;
+ if (pp_read && !read_surface)
+ return PP_ERROR_BADRESOURCE;
+ HostResource host_draw =
+ draw_surface ? draw_surface->host_resource() : HostResource();
+ HostResource host_read =
+ read_surface ? read_surface->host_resource() : HostResource();
+
+ int32_t result;
+ GetDispatcher()->Send(new PpapiHostMsg_PPBContext3D_BindSurfaces(
+ INTERFACE_ID_PPB_CONTEXT_3D,
+ host_resource(), host_draw, host_read, &result));
+ if (result != PP_OK)
+ return result;
+
+ if (draw_surface != draw_) {
+ if (draw_)
+ draw_->set_context(NULL);
+ if (draw_surface) {
+ draw_surface->set_context(this);
+ // Resize the backing texture to the size of the instance when it is
+ // bound.
+ // TODO(alokp): This should be the responsibility of plugins.
+ InstanceData* data = GetDispatcher()->GetInstanceData(instance());
+ gles2_impl()->ResizeCHROMIUM(data->position.size.width,
+ data->position.size.height);
+ }
+ draw_ = draw_surface;
+ }
+ read_ = read_surface;
+ return PP_OK;
+}
+
+int32_t Context3D::GetBoundSurfaces(PP_Resource* draw, PP_Resource* read) {
+ *draw = draw_ ? draw_->resource() : 0;
+ *read = read_ ? read_->resource() : 0;
+ return PP_OK;
+}
+
+PP_Bool Context3D::InitializeTrusted(int32_t size) {
+ // Trusted interface not implemented in the proxy.
+ return PP_FALSE;
+}
+
+PP_Bool Context3D::GetRingBuffer(int* shm_handle,
+ uint32_t* shm_size) {
+ // Trusted interface not implemented in the proxy.
+ return PP_FALSE;
+}
+
+PP_Context3DTrustedState Context3D::GetState() {
+ // Trusted interface not implemented in the proxy.
+ return GetErrorState();
+}
+
+PP_Bool Context3D::Flush(int32_t put_offset) {
+ // Trusted interface not implemented in the proxy.
+ return PP_FALSE;
+}
+
+PP_Context3DTrustedState Context3D::FlushSync(int32_t put_offset) {
+ // Trusted interface not implemented in the proxy.
+ return GetErrorState();
+}
+
+int32_t Context3D::CreateTransferBuffer(uint32_t size) {
+ // Trusted interface not implemented in the proxy.
+ return 0;
+}
+
+PP_Bool Context3D::DestroyTransferBuffer(int32_t id) {
+ // Trusted interface not implemented in the proxy.
+ return PP_FALSE;
+}
+
+PP_Bool Context3D::GetTransferBuffer(int32_t id,
+ int* shm_handle,
+ uint32_t* shm_size) {
+ // Trusted interface not implemented in the proxy.
+ return PP_FALSE;
+}
+
+PP_Context3DTrustedState Context3D::FlushSyncFast(int32_t put_offset,
+ int32_t last_known_get) {
+ // Trusted interface not implemented in the proxy.
+ return GetErrorState();
+}
+
+void* Context3D::MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) {
+ return gles2_impl_->MapTexSubImage2DCHROMIUM(
+ target, level, xoffset, yoffset, width, height, format, type, access);
+}
+
+void Context3D::UnmapTexSubImage2DCHROMIUM(const void* mem) {
+ gles2_impl_->UnmapTexSubImage2DCHROMIUM(mem);
+}
+
+// PPB_Context3D_Proxy ---------------------------------------------------------
+
+PPB_Context3D_Proxy::PPB_Context3D_Proxy(Dispatcher* dispatcher,
+ const void* target_interface)
+ : InterfaceProxy(dispatcher, target_interface) {
+}
+
+PPB_Context3D_Proxy::~PPB_Context3D_Proxy() {
+}
+
+// static
+const InterfaceProxy::Info* PPB_Context3D_Proxy::GetInfo() {
+ static const Info info = {
+ ::ppapi::thunk::GetPPB_Context3D_Thunk(),
+ PPB_CONTEXT_3D_DEV_INTERFACE,
+ INTERFACE_ID_PPB_CONTEXT_3D,
+ false,
+ &CreateContext3DProxy,
+ };
+ return &info;
+}
+
+// static
+const InterfaceProxy::Info* PPB_Context3D_Proxy::GetTextureMappingInfo() {
+ static const Info info = {
+ ::ppapi::thunk::GetPPB_GLESChromiumTextureMapping_Thunk(),
+ PPB_GLES_CHROMIUM_TEXTURE_MAPPING_DEV_INTERFACE,
+ INTERFACE_ID_NONE, // CONTEXT_3D is the canonical one.
+ false,
+ &CreateContext3DProxy,
+ };
+ return &info;
+}
+
+// static
+PP_Resource PPB_Context3D_Proxy::Create(PP_Instance instance,
+ PP_Config3D_Dev config,
+ PP_Resource share_context,
+ const int32_t* attrib_list) {
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance);
+ if (!dispatcher)
+ return PP_ERROR_BADARGUMENT;
+
+ // TODO(alokp): Support shared context.
+ DCHECK_EQ(0, share_context);
+ if (share_context != 0)
+ return 0;
+
+ std::vector<int32_t> attribs;
+ if (attrib_list) {
+ for (const int32_t* attr = attrib_list; attr; ++attr)
+ attribs.push_back(*attr);
+ } else {
+ attribs.push_back(0);
+ }
+
+ HostResource result;
+ dispatcher->Send(new PpapiHostMsg_PPBContext3D_Create(
+ INTERFACE_ID_PPB_CONTEXT_3D, instance, config, attribs, &result));
+
+ if (result.is_null())
+ return 0;
+ linked_ptr<Context3D> context_3d(new Context3D(result));
+ if (!context_3d->CreateImplementation())
+ return 0;
+ return PluginResourceTracker::GetInstance()->AddResource(context_3d);
+}
+
+bool PPB_Context3D_Proxy::OnMessageReceived(const IPC::Message& msg) {
+ bool handled = true;
+ IPC_BEGIN_MESSAGE_MAP(PPB_Context3D_Proxy, msg)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Create,
+ OnMsgCreate)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_BindSurfaces,
+ OnMsgBindSurfaces)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Initialize,
+ OnMsgInitialize)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetState,
+ OnMsgGetState)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Flush,
+ OnMsgFlush)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_AsyncFlush,
+ OnMsgAsyncFlush)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_CreateTransferBuffer,
+ OnMsgCreateTransferBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_DestroyTransferBuffer,
+ OnMsgDestroyTransferBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetTransferBuffer,
+ OnMsgGetTransferBuffer)
+ IPC_MESSAGE_UNHANDLED(handled = false)
+
+ IPC_END_MESSAGE_MAP()
+ // FIXME(brettw) handle bad messages!
+ return handled;
+}
+
+void PPB_Context3D_Proxy::OnMsgCreate(PP_Instance instance,
+ PP_Config3D_Dev config,
+ const std::vector<int32_t>& attribs,
+ HostResource* result) {
+ if (attribs.empty() || attribs.back() != 0)
+ return; // Bad message.
+ EnterFunctionNoLock<ResourceCreationAPI> enter(instance, true);
+ if (enter.succeeded()) {
+ result->SetHostResource(
+ instance,
+ enter.functions()->CreateContext3DRaw(instance, config, 0,
+ &attribs.front()));
+ }
+}
+
+void PPB_Context3D_Proxy::OnMsgBindSurfaces(const HostResource& context,
+ const HostResource& draw,
+ const HostResource& read,
+ int32_t* result) {
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ if (enter.succeeded()) {
+ *result = enter.object()->BindSurfaces(draw.host_resource(),
+ read.host_resource());
+ } else {
+ *result = PP_ERROR_BADRESOURCE;
+ }
+}
+
+void PPB_Context3D_Proxy::OnMsgInitialize(
+ const HostResource& context,
+ int32 size,
+ base::SharedMemoryHandle* ring_buffer) {
+ *ring_buffer = base::SharedMemory::NULLHandle();
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ if (enter.failed())
+ return;
+
+ if (!enter.object()->InitializeTrusted(size))
+ return;
+
+ int shm_handle;
+ uint32_t shm_size;
+ if (!enter.object()->GetRingBuffer(&shm_handle, &shm_size))
+ return;
+ *ring_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
+}
+
+void PPB_Context3D_Proxy::OnMsgGetState(const HostResource& context,
+ gpu::CommandBuffer::State* state) {
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ if (enter.failed())
+ return;
+ PP_Context3DTrustedState pp_state = enter.object()->GetState();
+ *state = GPUStateFromPPState(pp_state);
+}
+
+void PPB_Context3D_Proxy::OnMsgFlush(const HostResource& context,
+ int32 put_offset,
+ int32 last_known_get,
+ gpu::CommandBuffer::State* state) {
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ if (enter.failed())
+ return;
+ PP_Context3DTrustedState pp_state = enter.object()->FlushSyncFast(
+ put_offset, last_known_get);
+ *state = GPUStateFromPPState(pp_state);
+}
+
+void PPB_Context3D_Proxy::OnMsgAsyncFlush(const HostResource& context,
+ int32 put_offset) {
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ if (enter.succeeded())
+ enter.object()->Flush(put_offset);
+}
+
+void PPB_Context3D_Proxy::OnMsgCreateTransferBuffer(
+ const HostResource& context,
+ int32 size,
+ int32* id) {
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ if (enter.succeeded())
+ *id = enter.object()->CreateTransferBuffer(size);
+ else
+ *id = 0;
+}
+
+void PPB_Context3D_Proxy::OnMsgDestroyTransferBuffer(
+ const HostResource& context,
+ int32 id) {
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ if (enter.succeeded())
+ enter.object()->DestroyTransferBuffer(id);
+}
+
+void PPB_Context3D_Proxy::OnMsgGetTransferBuffer(
+ const HostResource& context,
+ int32 id,
+ base::SharedMemoryHandle* transfer_buffer,
+ uint32* size) {
+ *transfer_buffer = base::SharedMemory::NULLHandle();
+ *size = 0;
+
+ EnterHostFromHostResource<PPB_Context3D_API> enter(context);
+ int shm_handle = 0;
+ uint32_t shm_size = 0;
+ if (enter.succeeded() &&
+ enter.object()->GetTransferBuffer(id, &shm_handle, &shm_size)) {
+ *transfer_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
+ *size = shm_size;
+ }
+}
+
+} // namespace proxy
+} // namespace pp