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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef PPAPI_PROXY_VAR_SERIALIZATION_RULES_H_
+#define PPAPI_PROXY_VAR_SERIALIZATION_RULES_H_
+
+#include "ppapi/c/pp_var.h"
+
+#include <string>
+
+namespace pp {
+namespace proxy {
+
+// Encapsulates the rules for serializing and deserializing vars to and from
+// the local process. The renderer and the plugin process each have separate
+// bookkeeping rules.
+class VarSerializationRules {
+ public:
+ virtual ~VarSerializationRules() {}
+
+ // Caller-owned calls --------------------------------------------------------
+ //
+ // A caller-owned call is when doing a function call with a "normal" input
+ // argument. The caller has a reference to the var, and the caller is
+ // responsible for freeing that reference.
+
+ // Prepares the given var for sending to the callee. If the var is a string,
+ // the value of that string will be placed in *str_val. If the var is not
+ // a string, str_val will be untouched and may be NULL.
+ virtual void SendCallerOwned(const PP_Var& var, std::string* str_val) = 0;
+
+ // When receiving a caller-owned variable, normally we don't have to do
+ // anything. However, in the case of strings, we need to deserialize the
+ // string from IPC, create a new PP_Var string in the local process, call the
+ // function, and then destroy the temporary string. These two functions
+ // handle that process
+ //
+ // BeginReceiveCallerOwned takes a var from IPC and an optional pointer to
+ // the deserialized string (which will be used only when var is a
+ // VARTYPE_STRING and may be NULL otherwise) and returns a new var
+ // representing the input in the local process. The output will be the same
+ // as the input except for strings.
+ //
+ // EndReceiveCallerOwned destroys the string created by Begin* and does
+ // nothing otherwise. It should be called with the result of Begin*.
+ virtual PP_Var BeginReceiveCallerOwned(const PP_Var& var,
+ const std::string* str_val) = 0;
+ virtual void EndReceiveCallerOwned(const PP_Var& var) = 0;
+
+ // Passinag refs -------------------------------------------------------------
+ //
+ // A pass-ref transfer is when ownership of a reference is passed from
+ // onen side to the other. Normally, this happens via return values and
+ // output arguments, as for exceptions. The code generating the value
+ // (the function returning it in the case of a return value) will AddRef
+ // the var on behalf of the consumer of the value. Responsibility for
+ // Release is on the consumer (the caller of the function in the case of a
+ // return value).
+
+ // Creates a var in the context of the local process from the given
+ // deserialized var and deserialized string (which will be used only when var
+ // is a VARTYPE_STRING and may be NULL otherwise). The input var/string
+ // should be the result of calling SendPassRef in the remote process.
+ virtual PP_Var ReceivePassRef(const PP_Var& var,
+ const std::string& str_val) = 0;
+
+ // Prepares a var to be sent to the remote side. One local reference will
+ // be passed to the remote side. Call Begin* before doing the send and End*
+ // after doing the send. See SendCallerOwned for a description of the string.
+ virtual void BeginSendPassRef(const PP_Var& var, std::string* str_val) = 0;
+ virtual void EndSendPassRef(const PP_Var& var) = 0;
+
+ // ---------------------------------------------------------------------------
+
+ virtual void ReleaseObjectRef(const PP_Var& var) = 0;
+
+ protected:
+ VarSerializationRules() {}
+};
+
+} // namespace proxy
+} // namespace pp
+
+#endif // PPAPI_PROXY_VAR_SERIALIZATION_RULES_H_