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Diffstat (limited to 'remoting/protocol/pseudotcp_channel_factory.cc')
-rw-r--r-- | remoting/protocol/pseudotcp_channel_factory.cc | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/remoting/protocol/pseudotcp_channel_factory.cc b/remoting/protocol/pseudotcp_channel_factory.cc new file mode 100644 index 0000000..689db92 --- /dev/null +++ b/remoting/protocol/pseudotcp_channel_factory.cc @@ -0,0 +1,100 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "remoting/protocol/pseudotcp_channel_factory.h" + +#include "base/bind.h" +#include "jingle/glue/pseudotcp_adapter.h" +#include "net/base/net_errors.h" +#include "net/socket/stream_socket.h" +#include "remoting/base/constants.h" +#include "remoting/protocol/datagram_channel_factory.h" + +namespace remoting { +namespace protocol { + +namespace { + +// Value is chosen to balance the extra latency against the reduced +// load due to ACK traffic. +const int kTcpAckDelayMilliseconds = 10; + +// Values for the TCP send and receive buffer size. This should be tuned to +// accommodate high latency network but not backlog the decoding pipeline. +const int kTcpReceiveBufferSize = 256 * 1024; +const int kTcpSendBufferSize = kTcpReceiveBufferSize + 30 * 1024; + +} // namespace + +PseudoTcpChannelFactory::PseudoTcpChannelFactory( + DatagramChannelFactory* datagram_channel_factory) + : datagram_channel_factory_(datagram_channel_factory) { +} + +PseudoTcpChannelFactory::~PseudoTcpChannelFactory() { + // CancelChannelCreation() is expected to be called before destruction. + DCHECK(pending_sockets_.empty()); +} + +void PseudoTcpChannelFactory::CreateChannel( + const std::string& name, + const ChannelCreatedCallback& callback) { + datagram_channel_factory_->CreateChannel( + name, + base::Bind(&PseudoTcpChannelFactory::OnDatagramChannelCreated, + base::Unretained(this), name, callback)); +} + +void PseudoTcpChannelFactory::CancelChannelCreation(const std::string& name) { + PendingSocketsMap::iterator it = pending_sockets_.find(name); + if (it == pending_sockets_.end()) { + datagram_channel_factory_->CancelChannelCreation(name); + } else { + delete it->second; + pending_sockets_.erase(it); + } +} + +void PseudoTcpChannelFactory::OnDatagramChannelCreated( + const std::string& name, + const ChannelCreatedCallback& callback, + scoped_ptr<net::Socket> datagram_socket) { + jingle_glue::PseudoTcpAdapter* adapter = + new jingle_glue::PseudoTcpAdapter(datagram_socket.release()); + pending_sockets_[name] = adapter; + + adapter->SetSendBufferSize(kTcpSendBufferSize); + adapter->SetReceiveBufferSize(kTcpReceiveBufferSize); + adapter->SetNoDelay(true); + adapter->SetAckDelay(kTcpAckDelayMilliseconds); + + // TODO(sergeyu): This is a hack to improve latency of the video channel. + // Consider removing it once we have better flow control implemented. + if (name == kVideoChannelName) + adapter->SetWriteWaitsForSend(true); + + int result = adapter->Connect( + base::Bind(&PseudoTcpChannelFactory::OnPseudoTcpConnected, + base::Unretained(this), name, callback)); + if (result != net::ERR_IO_PENDING) + OnPseudoTcpConnected(name, callback, result); +} + +void PseudoTcpChannelFactory::OnPseudoTcpConnected( + const std::string& name, + const ChannelCreatedCallback& callback, + int result) { + PendingSocketsMap::iterator it = pending_sockets_.find(name); + DCHECK(it != pending_sockets_.end()); + scoped_ptr<net::StreamSocket> socket(it->second); + pending_sockets_.erase(it); + + if (result != net::OK) + socket.reset(); + + callback.Run(socket.Pass()); +} + +} // namespace protocol +} // namespace remoting |