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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef RLZ_MAC_LIB_RLZ_VALUE_STORE_MAC_H_
+#define RLZ_MAC_LIB_RLZ_VALUE_STORE_MAC_H_
+
+#include "rlz/lib/rlz_value_store.h"
+#include "base/compiler_specific.h"
+#include "base/memory/scoped_nsobject.h"
+
+@class NSDictionary;
+@class NSMutableDictionary;
+
+namespace rlz_lib {
+
+// An implementation of RlzValueStore for mac. It stores information in a
+// plist file in the user's Application Support folder.
+class RlzValueStoreMac : public RlzValueStore {
+ public:
+ virtual bool HasAccess(AccessType type) OVERRIDE;
+
+ virtual bool WritePingTime(Product product, int64 time) OVERRIDE;
+ virtual bool ReadPingTime(Product product, int64* time) OVERRIDE;
+ virtual bool ClearPingTime(Product product) OVERRIDE;
+
+ virtual bool WriteAccessPointRlz(AccessPoint access_point,
+ const char* new_rlz) OVERRIDE;
+ virtual bool ReadAccessPointRlz(AccessPoint access_point,
+ char* rlz,
+ size_t rlz_size) OVERRIDE;
+ virtual bool ClearAccessPointRlz(AccessPoint access_point) OVERRIDE;
+
+ virtual bool AddProductEvent(Product product, const char* event_rlz) OVERRIDE;
+ virtual bool ReadProductEvents(Product product,
+ std::vector<std::string>* events) OVERRIDE;
+ virtual bool ClearProductEvent(Product product,
+ const char* event_rlz) OVERRIDE;
+ virtual bool ClearAllProductEvents(Product product) OVERRIDE;
+
+ virtual bool AddStatefulEvent(Product product,
+ const char* event_rlz) OVERRIDE;
+ virtual bool IsStatefulEvent(Product product,
+ const char* event_rlz) OVERRIDE;
+ virtual bool ClearAllStatefulEvents(Product product) OVERRIDE;
+
+ virtual void CollectGarbage() OVERRIDE;
+
+ private:
+ // |dict| is the dictionary that backs all data. plist_path is the name of the
+ // plist file, used solely for implementing HasAccess().
+ RlzValueStoreMac(NSMutableDictionary* dict, NSString* plist_path);
+ virtual ~RlzValueStoreMac();
+ friend class ScopedRlzValueStoreLock;
+
+ // Returns the backing dictionary that should be written to disk.
+ NSDictionary* dictionary();
+
+ // Returns the dictionary to which all data should be written. Usually, this
+ // is just |dictionary()|, but if supplementary branding is used, it's a
+ // subdirectory at key "brand_<supplementary branding code>".
+ // Note that windows stores data at
+ // rlz/name (e.g. "pingtime")/supplementalbranding/productcode
+ // Mac on the other hand does
+ // supplementalbranding/productcode/pingtime.
+ NSMutableDictionary* WorkingDict();
+
+ // Returns the subdirectory of |WorkingDict()| used to store data for
+ // product p.
+ NSMutableDictionary* ProductDict(Product p);
+
+ scoped_nsobject<NSMutableDictionary> dict_;
+ scoped_nsobject<NSString> plist_path_;
+
+ DISALLOW_COPY_AND_ASSIGN(RlzValueStoreMac);
+};
+
+} // namespace rlz_lib
+
+#endif // RLZ_MAC_LIB_RLZ_VALUE_STORE_MAC_H_