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+// Copyright 2008, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef SANDBOX_SRC_SERVICE_RESOLVER_H__
+#define SANDBOX_SRC_SERVICE_RESOLVER_H__
+
+#include "sandbox/src/nt_internals.h"
+#include "sandbox/src/resolver.h"
+
+namespace sandbox {
+
+// This is the concrete resolver used to perform service-call type functions
+// inside ntdll.dll.
+class ServiceResolverThunk : public ResolverThunk {
+ public:
+ // The service resolver needs a child process to write to.
+ ServiceResolverThunk(HANDLE process, bool relaxed)
+ : process_(process), ntdll_base_(NULL), win2k_(false),
+ relaxed_(relaxed), relative_jump_(0) {}
+ virtual ~ServiceResolverThunk() {}
+
+ // Implementation of Resolver::Setup.
+ virtual NTSTATUS Setup(const void* target_module,
+ const void* interceptor_module,
+ const char* target_name,
+ const char* interceptor_name,
+ const void* interceptor_entry_point,
+ void* thunk_storage,
+ size_t storage_bytes,
+ size_t* storage_used);
+
+ // Implementation of Resolver::ResolveInterceptor.
+ virtual NTSTATUS ResolveInterceptor(const void* module,
+ const char* function_name,
+ const void** address);
+
+ // Implementation of Resolver::ResolveTarget.
+ virtual NTSTATUS ResolveTarget(const void* module,
+ const char* function_name,
+ void** address);
+
+ // Implementation of Resolver::GetThunkSize.
+ virtual size_t GetThunkSize() const;
+
+ protected:
+ // The unit test will use this member to allow local patch on a buffer.
+ HMODULE ntdll_base_;
+
+ // Handle of the child process.
+ HANDLE process_;
+
+ protected:
+ // Keeps track of a Windows 2000 resolver.
+ bool win2k_;
+
+ private:
+ // Returns true if the code pointer by target_ corresponds to the expected
+ // type of function. Saves that code on the first part of the thunk pointed
+ // by local_thunk (should be directly accessible from the parent).
+ virtual bool IsFunctionAService(void* local_thunk) const;
+
+ // Performs the actual patch of target_.
+ // local_thunk must be already fully initialized, and the first part must
+ // contain the original code. The real type of this buffer is ServiceFullThunk
+ // (yes, private). remote_thunk (real type ServiceFullThunk), must be
+ // allocated on the child, and will contain the thunk data, after this call.
+ // Returns the apropriate status code.
+ virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk);
+
+ // Provides basically the same functionality as IsFunctionAService but it
+ // continues even if it does not recognize the function code. remote_thunk
+ // is the address of our memory on the child.
+ bool SaveOriginalFunction(void* local_thunk, void* remote_thunk);
+
+ // true if we are allowed to patch already-patched functions.
+ bool relaxed_;
+ ULONG relative_jump_;
+
+ DISALLOW_EVIL_CONSTRUCTORS(ServiceResolverThunk);
+};
+
+// This is the concrete resolver used to perform service-call type functions
+// inside ntdll.dll on WOW64 (32 bit ntdll on 64 bit Vista).
+class Wow64ResolverThunk : public ServiceResolverThunk {
+ public:
+ // The service resolver needs a child process to write to.
+ Wow64ResolverThunk(HANDLE process, bool relaxed)
+ : ServiceResolverThunk(process, relaxed) {}
+ virtual ~Wow64ResolverThunk() {}
+
+ private:
+ virtual bool IsFunctionAService(void* local_thunk) const;
+
+ DISALLOW_EVIL_CONSTRUCTORS(Wow64ResolverThunk);
+};
+
+// This is the concrete resolver used to perform service-call type functions
+// inside ntdll.dll on Windows 2000 and XP pre SP2.
+class Win2kResolverThunk : public ServiceResolverThunk {
+ public:
+ // The service resolver needs a child process to write to.
+ Win2kResolverThunk(HANDLE process, bool relaxed)
+ : ServiceResolverThunk(process, relaxed) {
+ win2k_ = true;
+ }
+ virtual ~Win2kResolverThunk() {}
+
+ private:
+ virtual bool IsFunctionAService(void* local_thunk) const;
+
+ DISALLOW_EVIL_CONSTRUCTORS(Win2kResolverThunk);
+};
+
+} // namespace sandbox
+
+
+#endif // SANDBOX_SRC_SERVICE_RESOLVER_H__