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Diffstat (limited to 'sandbox/src/sharedmem_ipc_server.cc')
-rw-r--r-- | sandbox/src/sharedmem_ipc_server.cc | 425 |
1 files changed, 425 insertions, 0 deletions
diff --git a/sandbox/src/sharedmem_ipc_server.cc b/sandbox/src/sharedmem_ipc_server.cc new file mode 100644 index 0000000..085e95d --- /dev/null +++ b/sandbox/src/sharedmem_ipc_server.cc @@ -0,0 +1,425 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "sandbox/src/sharedmem_ipc_server.h" +#include "sandbox/src/sharedmem_ipc_client.h" +#include "sandbox/src/sandbox.h" +#include "sandbox/src/sandbox_types.h" +#include "sandbox/src/crosscall_params.h" +#include "sandbox/src/crosscall_server.h" +#include "base/logging.h" + +namespace sandbox { + +SharedMemIPCServer::SharedMemIPCServer(HANDLE target_process, + DWORD target_process_id, + HANDLE target_job, + ThreadProvider* thread_provider, + Dispatcher* dispatcher) + : client_control_(NULL), + thread_provider_(thread_provider), + target_process_(target_process), + target_process_id_(target_process_id), + target_job_object_(target_job), + call_dispatcher_(dispatcher) { +} + +SharedMemIPCServer::~SharedMemIPCServer() { + // Free the wait handles associated with the thread pool. + if (!thread_provider_->UnRegisterWaits(this)) { + // Better to leak than to crash. + return; + } + // Free the IPC signal events. + ServerContexts::iterator it; + for (it = server_contexts_.begin(); it != server_contexts_.end(); ++it) { + ServerControl* context = (*it); + ::CloseHandle(context->ping_event); + ::CloseHandle(context->pong_event); + delete context; + } +} + +bool SharedMemIPCServer::Init(void* shared_mem, size_t shared_size, + size_t channel_size) { + // The shared memory needs to be at least as big as a channel. + if (shared_size < channel_size) { + return false; + } + // The channel size should be aligned. + if (0 != (channel_size % 32)) { + return false; + } + + // Calculate how many channels we can fit in the shared memory. + shared_size -= offsetof(IPCControl, channels); + size_t channel_count = shared_size / (sizeof(ChannelControl) + channel_size); + + // If we cannot fit even one channel we bail out. + if (0 == channel_count) { + return false; + } + // Calculate the start of the first channel. + size_t base_start = (sizeof(ChannelControl)* channel_count) + + offsetof(IPCControl, channels); + + client_control_ = reinterpret_cast<IPCControl*>(shared_mem); + client_control_->channels_count = 0; + + // This is the initialization that we do per-channel. Basically: + // 1) make two events (ping & pong) + // 2) create handles to the events for the client and the server. + // 3) initialize the channel (client_context) with the state. + // 4) initialize the server side of the channel (service_context). + // 5) call the thread provider RegisterWait to register the ping events. + for (size_t ix = 0; ix != channel_count; ++ix) { + ChannelControl* client_context = &client_control_->channels[ix]; + ServerControl* service_context = new ServerControl; + server_contexts_.push_back(service_context); + + if (!MakeEvents(&service_context->ping_event, + &service_context->pong_event, + &client_context->ping_event, + &client_context->pong_event)) { + return false; + } + + client_context->channel_base = base_start; + client_context->state = kFreeChannel; + + // Note that some of these values are available as members of this + // object but we put them again into the service_context because we + // will be called on a static method (ThreadPingEventReady) + service_context->shared_base = reinterpret_cast<char*>(shared_mem); + service_context->channel_size = channel_size; + service_context->channel = client_context; + service_context->channel_buffer = service_context->shared_base + + client_context->channel_base; + service_context->dispatcher = call_dispatcher_; + service_context->target_info.process = target_process_; + service_context->target_info.process_id = target_process_id_; + service_context->target_info.job_object = target_job_object_; + // Advance to the next channel. + base_start += channel_size; + // Register the ping event with the threadpool. + thread_provider_->RegisterWait(this, service_context->ping_event, + ThreadPingEventReady, service_context); + } + + // We create a mutex that the server locks. If the server dies unexpectedly, + // the thread that owns it will fail to release the lock and windows will + // report to the target (when it tries to acquire it) that the wait was + // abandoned. Note: We purposely leak the local handle because we want it to + // be closed by Windows itself so it is properly marked as abandoned if the + // server dies. + if (!::DuplicateHandle(::GetCurrentProcess(), + ::CreateMutexW(NULL, TRUE, NULL), + target_process_, &client_control_->server_alive, + SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, 0)) { + return false; + } + // This last setting indicates to the client all is setup. + client_control_->channels_count = channel_count; + return true; +} + +// Releases memory allocated for IPC arguments, if needed. +void ReleaseArgs(const IPCParams* ipc_params, void* args[kMaxIpcParams]) { + for (size_t i = 0; i < kMaxIpcParams; i++) { + if (args[i]) { + switch (ipc_params->args[i]) { + case WCHAR_TYPE: { + delete reinterpret_cast<std::wstring*>(args[i]); + args[i] = NULL; + break; + } + case INOUTPTR_TYPE: { + delete reinterpret_cast<CountedBuffer*>(args[i]); + args[i] = NULL; + break; + } + default: break; + } + } + } +} + +// Fills up the list of arguments (args and ipc_params) for an IPC call. +bool GetArgs(CrossCallParamsEx* params, IPCParams* ipc_params, + void* args[kMaxIpcParams]) { + if (kMaxIpcParams < params->GetParamsCount()) + return false; + + for (size_t i = 0; i < params->GetParamsCount(); i++) { + size_t size; + ArgType type; + args[i] = params->GetRawParameter(i, &size, &type); + if (args[i]) { + ipc_params->args[i] = type; + switch (type) { + case WCHAR_TYPE: { + std::wstring* data = new std::wstring; + if (!params->GetParameterStr(i, data)) { + args[i] = 0; + ReleaseArgs(ipc_params, args); + return false; + } + args[i] = data; + break; + } + case ULONG_TYPE: { + ULONG data; + if (!params->GetParameter32(i, &data)) { + ReleaseArgs(ipc_params, args); + return false; + } + args[i] = bit_cast<void*>(data); + break; + } + case INOUTPTR_TYPE: { + if (!args[i]) { + ReleaseArgs(ipc_params, args); + return false; + } + CountedBuffer* buffer = new CountedBuffer(args[i] , size); + args[i] = buffer; + break; + } + default: break; + } + } + } + return true; +} + +bool SharedMemIPCServer::InvokeCallback(const ServerControl* service_context, + void* ipc_buffer, + CrossCallReturn* call_result) { + // Set the default error code; + SetCallError(SBOX_ERROR_INVALID_IPC, call_result); + size_t output_size = 0; + // Parse, verify and copy the message. The handler operates on a copy + // of the message so the client cannot play dirty tricks by changing the + // data in the channel while the IPC is being processed. + scoped_ptr<CrossCallParamsEx> params( + CrossCallParamsEx::CreateFromBuffer(ipc_buffer, + service_context->channel_size, + &output_size)); + if (!params.get()) + return false; + + uint32 tag = params->GetTag(); + COMPILE_ASSERT(0 == INVALID_TYPE, Incorrect_type_enum); + IPCParams ipc_params = {0} ; + ipc_params.ipc_tag = tag; + + void* args[kMaxIpcParams]; + if (!GetArgs(params.get(), &ipc_params, args)) + return false; + + IPCInfo ipc_info = {0}; + ipc_info.ipc_tag = tag; + ipc_info.client_info = &service_context->target_info; + Dispatcher* dispatcher = service_context->dispatcher; + DCHECK(dispatcher); + bool error = true; + Dispatcher* handler = NULL; + + Dispatcher::CallbackGeneric callback_generic; + handler = dispatcher->OnMessageReady(&ipc_params, &callback_generic); + if (handler) { + switch (params->GetParamsCount()) { + case 0: { + // Ask the IPC dispatcher if she can service this IPC. + Dispatcher::Callback0 callback = + reinterpret_cast<Dispatcher::Callback0>(callback_generic); + if (!(handler->*callback)(&ipc_info)) + break; + error = false; + break; + } + case 1: { + Dispatcher::Callback1 callback = + reinterpret_cast<Dispatcher::Callback1>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0])) + break; + error = false; + break; + } + case 2: { + Dispatcher::Callback2 callback = + reinterpret_cast<Dispatcher::Callback2>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1])) + break; + error = false; + break; + } + case 3: { + Dispatcher::Callback3 callback = + reinterpret_cast<Dispatcher::Callback3>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2])) + break; + error = false; + break; + } + case 4: { + Dispatcher::Callback4 callback = + reinterpret_cast<Dispatcher::Callback4>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], + args[3])) + break; + error = false; + break; + } + case 5: { + Dispatcher::Callback5 callback = + reinterpret_cast<Dispatcher::Callback5>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3], + args[4])) + break; + error = false; + break; + } + case 6: { + Dispatcher::Callback6 callback = + reinterpret_cast<Dispatcher::Callback6>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3], + args[4], args[5])) + break; + error = false; + break; + } + case 7: { + Dispatcher::Callback7 callback = + reinterpret_cast<Dispatcher::Callback7>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3], + args[4], args[5], args[6])) + break; + error = false; + break; + } + case 8: { + Dispatcher::Callback8 callback = + reinterpret_cast<Dispatcher::Callback8>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3], + args[4], args[5], args[6], args[7])) + break; + error = false; + break; + } + case 9: { + Dispatcher::Callback9 callback = + reinterpret_cast<Dispatcher::Callback9>(callback_generic); + if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3], + args[4], args[5], args[6], args[7], args[8])) + break; + error = false; + break; + } + default: { + NOTREACHED(); + break; + } + } + } + + if (error) { + if (handler) + SetCallError(SBOX_ERROR_FAILED_IPC, call_result); + } else { + memcpy(call_result, &ipc_info.return_info, sizeof(*call_result)); + SetCallSuccess(call_result); + if (params->IsInOut()) { + // Maybe the params got changed by the broker. We need to upadte the + // memory section. + memcpy(ipc_buffer, params.get(), output_size); + } + } + + ReleaseArgs(&ipc_params, args); + + return !error; +} + +// This function gets called by a thread from the thread pool when a +// ping event fires. The context is the same as passed in the RegisterWait() +// call above. +void __stdcall SharedMemIPCServer::ThreadPingEventReady(void* context, + unsigned char) { + if (NULL == context) { + DCHECK(false); + return; + } + ServerControl* service_context = reinterpret_cast<ServerControl*>(context); + // Since the event fired, the channel *must* be busy. Change to kAckChannel + // while we service it. + LONG last_state = + ::InterlockedCompareExchange(&service_context->channel->state, + kAckChannel, kBusyChannel); + if (kBusyChannel != last_state) { + DCHECK(false); + return; + } + + // Prepare the result structure. At this point we will return some result + // even if the IPC is invalid, malformed or has no handler. + CrossCallReturn call_result = {0}; + void* buffer = service_context->channel_buffer; + + InvokeCallback(service_context, buffer, &call_result); + + // Copy the answer back into the channel and signal the pong event. This + // should wake up the client so he can finish the the ipc cycle. + CrossCallParams* call_params = reinterpret_cast<CrossCallParams*>(buffer); + memcpy(call_params->GetCallReturn(), &call_result, sizeof(call_result)); + ::InterlockedExchange(&service_context->channel->state, kAckChannel); + ::SetEvent(service_context->pong_event); +} + +bool SharedMemIPCServer::MakeEvents(HANDLE* server_ping, HANDLE* server_pong, + HANDLE* client_ping, HANDLE* client_pong) { + // Note that the IPC client has no right to delete the events. That would + // cause problems. The server *owns* the events. + const DWORD kDesiredAccess = SYNCHRONIZE | EVENT_MODIFY_STATE ; + + // The events are auto reset, and start not signaled. + *server_ping = ::CreateEventW(NULL, FALSE, FALSE, NULL); + if (!::DuplicateHandle(::GetCurrentProcess(), *server_ping, target_process_, + client_ping, kDesiredAccess, FALSE, 0)) { + return false; + } + *server_pong = ::CreateEventW(NULL, FALSE, FALSE, NULL); + if (!::DuplicateHandle(::GetCurrentProcess(), *server_pong, target_process_, + client_pong, kDesiredAccess, FALSE, 0)) { + return false; + } + return true; +} + +} // namespace sandbox |