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-rw-r--r--skia/ext/bitmap_platform_device_android.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/skia/ext/bitmap_platform_device_android.h b/skia/ext/bitmap_platform_device_android.h
index 50272eb..b5755cb 100644
--- a/skia/ext/bitmap_platform_device_android.h
+++ b/skia/ext/bitmap_platform_device_android.h
@@ -18,7 +18,7 @@ namespace skia {
// shared memory between the renderer and the main process at least. In this
// case we'll probably create the buffer from a precreated region of memory.
// -----------------------------------------------------------------------------
-class BitmapPlatformDevice : public PlatformDevice, public SkDevice {
+class BitmapPlatformDevice : public SkDevice, public PlatformDevice {
public:
// Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller
// knows the bitmap will be completely opaque and allows some optimizations.