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-rw-r--r--skia/ext/platform_device.h75
1 files changed, 0 insertions, 75 deletions
diff --git a/skia/ext/platform_device.h b/skia/ext/platform_device.h
index 4f876d9..971c0a7 100644
--- a/skia/ext/platform_device.h
+++ b/skia/ext/platform_device.h
@@ -10,81 +10,6 @@
// header file for your platform.
#if defined(WIN32)
-#include <windows.h>
-#endif
-
-#include "third_party/skia/include/core/SkPreConfig.h"
-#include "third_party/skia/include/core/SkColor.h"
-
-
-class SkDevice;
-struct SkIRect;
-
-#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
-typedef struct _cairo cairo_t;
-typedef struct _cairo_rectangle cairo_rectangle_t;
-#elif defined(__APPLE__)
-typedef struct CGContext* CGContextRef;
-typedef struct CGRect CGRect;
-#endif
-
-namespace skia {
-
-class PlatformDevice;
-
-#if defined(WIN32)
-typedef HDC PlatformSurface;
-typedef RECT PlatformRect;
-#elif defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
-typedef cairo_t* PlatformSurface;
-typedef cairo_rectangle_t PlatformRect;
-#elif defined(__APPLE__)
-typedef CGContextRef PlatformSurface;
-typedef CGRect PlatformRect;
-#endif
-
-// The following routines provide accessor points for the functionality
-// exported by the various PlatformDevice ports. The PlatformDevice, and
-// BitmapPlatformDevice classes inherit directly from SkDevice, which is no
-// longer a supported usage-pattern for skia. In preparation of the removal of
-// these classes, all calls to PlatformDevice::* should be routed through these
-// helper functions.
-
-// Bind a PlatformDevice instance, |platform_device| to |device|. Subsequent
-// calls to the functions exported below will forward the request to the
-// corresponding method on the bound PlatformDevice instance. If no
-// PlatformDevice has been bound to the SkDevice passed, then the routines are
-// NOPS.
-SK_API void SetPlatformDevice(SkDevice* device,
- PlatformDevice* platform_device);
-SK_API PlatformDevice* GetPlatformDevice(SkDevice* device);
-
-// Returns if the preferred rendering engine is vectorial or bitmap based.
-// Forwards to PlatformDevice::IsVectorial, if a PlatformDevice is bound,
-// otherwise falls-back to the SkDevice::getDeviceCapabilities routine.
-SK_API bool IsVectorial(SkDevice* device);
-
-// Returns if the native font rendering engine is allowed to render text to
-// this device.
-SK_API bool IsNativeFontRenderingAllowed(SkDevice* device);
-
-// Returns the PlatformSurface used for native rendering into the device.
-SK_API PlatformSurface BeginPlatformPaint(SkDevice* device);
-
-// Finish a previous call to BeginPlatformPaint.
-SK_API void EndPlatformPaint(SkDevice* device);
-
-// Draws to the given PlatformSurface, |context|. Forwards to the
-// PlatformDevice bound to |device|. Otherwise is a NOP.
-SK_API void DrawToNativeContext(SkDevice* device, PlatformSurface context,
- int x, int y, const PlatformRect* src_rect);
-
-// Sets the opacity of each pixel in the specified region to be opaque.
-SK_API void MakeOpaque(SkDevice* device, int x, int y, int width, int height);
-
-} // namespace skia
-
-#if defined(WIN32)
#include "skia/ext/platform_device_win.h"
#elif defined(__APPLE__)
#include "skia/ext/platform_device_mac.h"