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-rw-r--r--skia/ext/platform_device_win.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/skia/ext/platform_device_win.h b/skia/ext/platform_device_win.h
index 4b1e034a..57afa89 100644
--- a/skia/ext/platform_device_win.h
+++ b/skia/ext/platform_device_win.h
@@ -49,6 +49,9 @@ class SK_API PlatformDevice : public SkDevice {
// Sets the opacity of each pixel in the specified region to be opaque.
virtual void MakeOpaque(int x, int y, int width, int height) { }
+ // Returns if GDI is allowed to render text to this device.
+ virtual bool IsNativeFontRenderingAllowed() { return true; }
+
// Loads a SkPath into the GDI context. The path can there after be used for
// clipping or as a stroke. Returns false if the path failed to be loaded.
static bool LoadPathToDC(HDC context, const SkPath& path);