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Diffstat (limited to 'skia/include/corecg/SkFloatBits.h')
-rw-r--r-- | skia/include/corecg/SkFloatBits.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/skia/include/corecg/SkFloatBits.h b/skia/include/corecg/SkFloatBits.h new file mode 100644 index 0000000..1628f6e --- /dev/null +++ b/skia/include/corecg/SkFloatBits.h @@ -0,0 +1,150 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SkFloatBits_DEFINED +#define SkFloatBits_DEFINED + +#include "SkTypes.h" + +/** Convert a sign-bit int (i.e. float interpreted as int) into a 2s compliement + int. This also converts -0 (0x80000000) to 0. Doing this to a float allows + it to be compared using normal C operators (<, <=, etc.) +*/ +static inline int32_t SkSignBitTo2sCompliment(int32_t x) { + if (x < 0) { + x &= 0x7FFFFFFF; + x = -x; + } + return x; +} + +/** Convert a 2s compliment int to a sign-bit (i.e. int interpreted as float). + This undoes the result of SkSignBitTo2sCompliment(). + */ +static inline int32_t Sk2sComplimentToSignBit(int32_t x) { + int sign = x >> 31; + // make x positive + x = (x ^ sign) - sign; + // set the sign bit as needed + x |= sign << 31; + return x; +} + +/** Given the bit representation of a float, return its value cast to an int. + If the value is out of range, or NaN, return return +/- SK_MaxS32 +*/ +int32_t SkFloatBits_toIntCast(int32_t floatBits); + +/** Given the bit representation of a float, return its floor as an int. + If the value is out of range, or NaN, return return +/- SK_MaxS32 + */ +int32_t SkFloatBits_toIntFloor(int32_t floatBits); + +/** Given the bit representation of a float, return it rounded to an int. + If the value is out of range, or NaN, return return +/- SK_MaxS32 + */ +int32_t SkFloatBits_toIntRound(int32_t floatBits); + +/** Given the bit representation of a float, return its ceiling as an int. + If the value is out of range, or NaN, return return +/- SK_MaxS32 + */ +int32_t SkFloatBits_toIntCeil(int32_t floatBits); + + +#ifdef SK_CAN_USE_FLOAT + +union SkFloatIntUnion { + float fFloat; + int32_t fSignBitInt; +}; + +// Helper to see a float as its bit pattern (w/o aliasing warnings) +static inline int32_t SkFloat2Bits(float x) { + SkFloatIntUnion data; + data.fFloat = x; + return data.fSignBitInt; +} + +// Helper to see a bit pattern as a float (w/o aliasing warnings) +static inline float SkBits2Float(int32_t floatAsBits) { + SkFloatIntUnion data; + data.fSignBitInt = floatAsBits; + return data.fFloat; +} + +/** Return the float as a 2s compliment int. Just to be used to compare floats + to each other or against positive float-bit-constants (like 0). This does + not return the int equivalent of the float, just something cheaper for + compares-only. + */ +static inline int32_t SkFloatAs2sCompliment(float x) { + return SkSignBitTo2sCompliment(SkFloat2Bits(x)); +} + +/** Return the 2s compliment int as a float. This undos the result of + SkFloatAs2sCompliment + */ +static inline float Sk2sComplimentAsFloat(int32_t x) { + return SkBits2Float(Sk2sComplimentToSignBit(x)); +} + +/** Return x cast to a float (i.e. (float)x) +*/ +float SkIntToFloatCast(int x); +float SkIntToFloatCast_NoOverflowCheck(int x); + +/** Return the float cast to an int. + If the value is out of range, or NaN, return +/- SK_MaxS32 +*/ +static inline int32_t SkFloatToIntCast(float x) { + return SkFloatBits_toIntCast(SkFloat2Bits(x)); +} + +/** Return the floor of the float as an int. + If the value is out of range, or NaN, return +/- SK_MaxS32 +*/ +static inline int32_t SkFloatToIntFloor(float x) { + return SkFloatBits_toIntFloor(SkFloat2Bits(x)); +} + +/** Return the float rounded to an int. + If the value is out of range, or NaN, return +/- SK_MaxS32 +*/ +static inline int32_t SkFloatToIntRound(float x) { + return SkFloatBits_toIntRound(SkFloat2Bits(x)); +} + +/** Return the ceiling of the float as an int. + If the value is out of range, or NaN, return +/- SK_MaxS32 +*/ +static inline int32_t SkFloatToIntCeil(float x) { + return SkFloatBits_toIntCeil(SkFloat2Bits(x)); +} + +#endif + +// Scalar wrappers for float-bit routines + +#ifdef SK_SCALAR_IS_FLOAT + #define SkScalarAs2sCompliment(x) SkFloatAs2sCompliment(x) + #define Sk2sComplimentAsScalar(x) Sk2sComplimentAsFloat(x) +#else + #define SkScalarAs2sCompliment(x) (x) + #define Sk2sComplimentAsScalar(x) (x) +#endif + +#endif + |