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-rw-r--r--skia/include/corecg/SkFloatBits.h150
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diff --git a/skia/include/corecg/SkFloatBits.h b/skia/include/corecg/SkFloatBits.h
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+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SkFloatBits_DEFINED
+#define SkFloatBits_DEFINED
+
+#include "SkTypes.h"
+
+/** Convert a sign-bit int (i.e. float interpreted as int) into a 2s compliement
+ int. This also converts -0 (0x80000000) to 0. Doing this to a float allows
+ it to be compared using normal C operators (<, <=, etc.)
+*/
+static inline int32_t SkSignBitTo2sCompliment(int32_t x) {
+ if (x < 0) {
+ x &= 0x7FFFFFFF;
+ x = -x;
+ }
+ return x;
+}
+
+/** Convert a 2s compliment int to a sign-bit (i.e. int interpreted as float).
+ This undoes the result of SkSignBitTo2sCompliment().
+ */
+static inline int32_t Sk2sComplimentToSignBit(int32_t x) {
+ int sign = x >> 31;
+ // make x positive
+ x = (x ^ sign) - sign;
+ // set the sign bit as needed
+ x |= sign << 31;
+ return x;
+}
+
+/** Given the bit representation of a float, return its value cast to an int.
+ If the value is out of range, or NaN, return return +/- SK_MaxS32
+*/
+int32_t SkFloatBits_toIntCast(int32_t floatBits);
+
+/** Given the bit representation of a float, return its floor as an int.
+ If the value is out of range, or NaN, return return +/- SK_MaxS32
+ */
+int32_t SkFloatBits_toIntFloor(int32_t floatBits);
+
+/** Given the bit representation of a float, return it rounded to an int.
+ If the value is out of range, or NaN, return return +/- SK_MaxS32
+ */
+int32_t SkFloatBits_toIntRound(int32_t floatBits);
+
+/** Given the bit representation of a float, return its ceiling as an int.
+ If the value is out of range, or NaN, return return +/- SK_MaxS32
+ */
+int32_t SkFloatBits_toIntCeil(int32_t floatBits);
+
+
+#ifdef SK_CAN_USE_FLOAT
+
+union SkFloatIntUnion {
+ float fFloat;
+ int32_t fSignBitInt;
+};
+
+// Helper to see a float as its bit pattern (w/o aliasing warnings)
+static inline int32_t SkFloat2Bits(float x) {
+ SkFloatIntUnion data;
+ data.fFloat = x;
+ return data.fSignBitInt;
+}
+
+// Helper to see a bit pattern as a float (w/o aliasing warnings)
+static inline float SkBits2Float(int32_t floatAsBits) {
+ SkFloatIntUnion data;
+ data.fSignBitInt = floatAsBits;
+ return data.fFloat;
+}
+
+/** Return the float as a 2s compliment int. Just to be used to compare floats
+ to each other or against positive float-bit-constants (like 0). This does
+ not return the int equivalent of the float, just something cheaper for
+ compares-only.
+ */
+static inline int32_t SkFloatAs2sCompliment(float x) {
+ return SkSignBitTo2sCompliment(SkFloat2Bits(x));
+}
+
+/** Return the 2s compliment int as a float. This undos the result of
+ SkFloatAs2sCompliment
+ */
+static inline float Sk2sComplimentAsFloat(int32_t x) {
+ return SkBits2Float(Sk2sComplimentToSignBit(x));
+}
+
+/** Return x cast to a float (i.e. (float)x)
+*/
+float SkIntToFloatCast(int x);
+float SkIntToFloatCast_NoOverflowCheck(int x);
+
+/** Return the float cast to an int.
+ If the value is out of range, or NaN, return +/- SK_MaxS32
+*/
+static inline int32_t SkFloatToIntCast(float x) {
+ return SkFloatBits_toIntCast(SkFloat2Bits(x));
+}
+
+/** Return the floor of the float as an int.
+ If the value is out of range, or NaN, return +/- SK_MaxS32
+*/
+static inline int32_t SkFloatToIntFloor(float x) {
+ return SkFloatBits_toIntFloor(SkFloat2Bits(x));
+}
+
+/** Return the float rounded to an int.
+ If the value is out of range, or NaN, return +/- SK_MaxS32
+*/
+static inline int32_t SkFloatToIntRound(float x) {
+ return SkFloatBits_toIntRound(SkFloat2Bits(x));
+}
+
+/** Return the ceiling of the float as an int.
+ If the value is out of range, or NaN, return +/- SK_MaxS32
+*/
+static inline int32_t SkFloatToIntCeil(float x) {
+ return SkFloatBits_toIntCeil(SkFloat2Bits(x));
+}
+
+#endif
+
+// Scalar wrappers for float-bit routines
+
+#ifdef SK_SCALAR_IS_FLOAT
+ #define SkScalarAs2sCompliment(x) SkFloatAs2sCompliment(x)
+ #define Sk2sComplimentAsScalar(x) Sk2sComplimentAsFloat(x)
+#else
+ #define SkScalarAs2sCompliment(x) (x)
+ #define Sk2sComplimentAsScalar(x) (x)
+#endif
+
+#endif
+