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Diffstat (limited to 'skia/sgl/SkBitmapSamplerTemplate.h')
-rw-r--r-- | skia/sgl/SkBitmapSamplerTemplate.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/skia/sgl/SkBitmapSamplerTemplate.h b/skia/sgl/SkBitmapSamplerTemplate.h new file mode 100644 index 0000000..d9680d6 --- /dev/null +++ b/skia/sgl/SkBitmapSamplerTemplate.h @@ -0,0 +1,116 @@ +/* libs/graphics/sgl/SkBitmapSamplerTemplate.h +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +/* this guy is pulled in multiple times, with the following symbols defined each time: + + #define BITMAP_CLASSNAME_PREFIX(name) ARGB32##name + #defube BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) *bitmap.getAddr32(x, y) +*/ + +class BITMAP_CLASSNAME_PREFIX(_Point_Sampler) : public SkBitmapSampler { +public: + BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) + : SkBitmapSampler(bm, false, tmx, tmy) + { + } + + virtual SkPMColor sample(SkFixed x, SkFixed y) const + { + x = fTileProcX(SkFixedFloor(x), fMaxX); + y = fTileProcY(SkFixedFloor(y), fMaxY); + return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y); + } +}; + + +class BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler) : public SkBitmapSampler { +public: + BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler)(const SkBitmap& bm) + : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) + { + } + + virtual SkPMColor sample(SkFixed x, SkFixed y) const + { + x = do_clamp(SkFixedFloor(x), fMaxX); + y = do_clamp(SkFixedFloor(y), fMaxY); + return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y); + } +}; + +class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler) : public SkBitmapSampler { +public: + BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler)(const SkBitmap& bm) + : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) + { + } + + virtual SkPMColor sample(SkFixed x, SkFixed y) const + { + x = do_repeat_pow2(SkFixedFloor(x), fMaxX); + y = do_repeat_pow2(SkFixedFloor(y), fMaxY); + return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y); + } +}; + +class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler) : public SkBitmapSampler { +public: + BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler)(const SkBitmap& bm) + : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) + { + } + + virtual SkPMColor sample(SkFixed x, SkFixed y) const + { + x = do_repeat_mod(SkFixedFloor(x), fMaxX); + y = do_repeat_mod(SkFixedFloor(y), fMaxY); + return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y); + } +}; + +class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler) : public SkBitmapSampler { +public: + BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler)(const SkBitmap& bm) + : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode) + { + } + + virtual SkPMColor sample(SkFixed x, SkFixed y) const + { + x = do_mirror_pow2(SkFixedFloor(x), fMaxX); + y = do_mirror_pow2(SkFixedFloor(y), fMaxY); + return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y); + } +}; + +class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler) : public SkBitmapSampler { +public: + BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler)(const SkBitmap& bm) + : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode) + { + } + + virtual SkPMColor sample(SkFixed x, SkFixed y) const + { + x = do_mirror_mod(SkFixedFloor(x), fMaxX); + y = do_mirror_mod(SkFixedFloor(y), fMaxY); + return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y); + } +}; + +#undef BITMAP_CLASSNAME_PREFIX +#undef BITMAP_PIXEL_TO_PMCOLOR |