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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef SYNC_NOTIFIER_INVALIDATOR_REGISTRAR_H_
+#define SYNC_NOTIFIER_INVALIDATOR_REGISTRAR_H_
+
+#include <map>
+
+#include "base/basictypes.h"
+#include "base/observer_list.h"
+#include "base/threading/thread_checker.h"
+#include "sync/base/sync_export.h"
+#include "sync/notifier/invalidation_handler.h"
+#include "sync/notifier/invalidation_util.h"
+
+namespace invalidation {
+class ObjectId;
+} // namespace invalidation
+
+namespace syncer {
+
+class ObjectIdInvalidationMap;
+
+// A helper class for implementations of the Invalidator interface. It helps
+// keep track of registered handlers and which object ID registrations are
+// associated with which handlers, so implementors can just reuse the logic
+// here to dispatch invalidations and other interesting notifications.
+class SYNC_EXPORT InvalidatorRegistrar {
+ public:
+ InvalidatorRegistrar();
+
+ // It is an error to have registered handlers on destruction.
+ ~InvalidatorRegistrar();
+
+ // Starts sending notifications to |handler|. |handler| must not be NULL,
+ // and it must already be registered.
+ void RegisterHandler(InvalidationHandler* handler);
+
+ // Updates the set of ObjectIds associated with |handler|. |handler| must
+ // not be NULL, and must already be registered. An ID must be registered for
+ // at most one handler.
+ void UpdateRegisteredIds(InvalidationHandler* handler,
+ const ObjectIdSet& ids);
+
+ // Stops sending notifications to |handler|. |handler| must not be NULL, and
+ // it must already be registered. Note that this doesn't unregister the IDs
+ // associated with |handler|.
+ void UnregisterHandler(InvalidationHandler* handler);
+
+ ObjectIdSet GetRegisteredIds(InvalidationHandler* handler) const;
+
+ // Returns the set of all IDs that are registered to some handler (even
+ // handlers that have been unregistered).
+ ObjectIdSet GetAllRegisteredIds() const;
+
+ // Sorts incoming invalidations into a bucket for each handler and then
+ // dispatches the batched invalidations to the corresponding handler.
+ // Invalidations for IDs with no corresponding handler are dropped, as are
+ // invalidations for handlers that are not added.
+ void DispatchInvalidationsToHandlers(
+ const ObjectIdInvalidationMap& invalidation_map);
+
+ // Updates the invalidator state to the given one and then notifies
+ // all handlers. Note that the order is important; handlers that
+ // call GetInvalidatorState() when notified will see the new state.
+ void UpdateInvalidatorState(InvalidatorState state);
+
+ // Returns the current invalidator state. When called from within
+ // InvalidationHandler::OnInvalidatorStateChange(), this returns the
+ // updated state.
+ InvalidatorState GetInvalidatorState() const;
+
+ // Gets a new map for the name of invalidator handlers and their
+ // objects id. This is used by the InvalidatorLogger to be able
+ // to display every registered handlers and its objectsIds.
+ std::map<std::string, ObjectIdSet> GetSanitizedHandlersIdsMap();
+
+ bool IsHandlerRegisteredForTest(InvalidationHandler* handler) const;
+
+ // Needed for death tests.
+ void DetachFromThreadForTest();
+
+ private:
+ typedef std::map<InvalidationHandler*, ObjectIdSet> HandlerIdsMap;
+
+ base::ThreadChecker thread_checker_;
+ ObserverList<InvalidationHandler> handlers_;
+ HandlerIdsMap handler_to_ids_map_;
+ InvalidatorState state_;
+
+ DISALLOW_COPY_AND_ASSIGN(InvalidatorRegistrar);
+};
+
+} // namespace syncer
+
+#endif // SYNC_NOTIFIER_INVALIDATOR_REGISTRAR_H_