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diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/array-get-and-set-method-removal.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/array-get-and-set-method-removal.html
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+++ b/third_party/WebKit/LayoutTests/fast/canvas/webgl/array-get-and-set-method-removal.html
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+<html>
+<head>
+<link rel="stylesheet" href="../../js/resources/js-test-style.css"/>
+<script src="../../js/resources/js-test-pre.js"></script>
+<script src="resources/webgl-test.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+
+<script>
+
+description("Verifies that the get method, and the set method for individual elements, on the WebGLArray types no longer exist.");
+
+debug('Regression test for <a href="https://bugs.webkit.org/show_bug.cgi?id=38039">https://bugs.webkit.org/show_bug.cgi?id=38039</a>');
+
+// Global scope so shouldThrow can see it
+var webGLArray;
+
+function negativeTestGetAndSetMethods(typeName) {
+ var type = window[typeName];
+ webGLArray = new type([2, 3]);
+ shouldBeUndefined("webGLArray.get");
+ var exceptionThrown = false;
+ // We deliberately check for an exception here rather than using
+ // shouldThrow here because the precise contents of the syntax
+ // error are not specified.
+ try {
+ webGLArray.set(0, 1);
+ } catch (e) {
+ exceptionThrown = true;
+ }
+ var output = "webGLArray.set(0, 1) ";
+ if (exceptionThrown) {
+ testPassed(output + "threw exception.");
+ } else {
+ testFailed(output + "did not throw exception.");
+ }
+}
+
+negativeTestGetAndSetMethods("WebGLByteArray");
+negativeTestGetAndSetMethods("WebGLUnsignedByteArray");
+negativeTestGetAndSetMethods("WebGLShortArray");
+negativeTestGetAndSetMethods("WebGLUnsignedShortArray");
+negativeTestGetAndSetMethods("WebGLIntArray");
+negativeTestGetAndSetMethods("WebGLUnsignedIntArray");
+negativeTestGetAndSetMethods("WebGLFloatArray");
+
+successfullyParsed = true;
+
+</script>
+
+<script src="../../js/resources/js-test-post.js"></script>
+</body>
+</html>