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-rw-r--r--third_party/WebKit/Source/core/layout/LayoutObject.h30
1 files changed, 14 insertions, 16 deletions
diff --git a/third_party/WebKit/Source/core/layout/LayoutObject.h b/third_party/WebKit/Source/core/layout/LayoutObject.h
index 61d5f92..0e7df46 100644
--- a/third_party/WebKit/Source/core/layout/LayoutObject.h
+++ b/third_party/WebKit/Source/core/layout/LayoutObject.h
@@ -95,6 +95,12 @@ enum MapCoordinatesMode {
UseTransforms = 1 << 1,
ApplyContainerFlip = 1 << 2,
TraverseDocumentBoundaries = 1 << 3,
+
+ // Applies to LayoutView::mapLocalToAncestor() and LayoutView::mapToVisibleRectInAncestorSpace()
+ // only, to indicate the input point or rect is in frame coordinates instead of frame contents
+ // coordinates. This disables view clipping and scroll offset adjustment.
+ // TODO(wangxianzhu): Remove this when root-layer-scrolls launches.
+ InputIsInFrameCoordinates = 1 << 4,
};
typedef unsigned MapCoordinatesFlags;
@@ -323,7 +329,7 @@ public:
layoutObject->assertLaidOut();
}
- void assertClearedPaintInvalidationState() const
+ void assertClearedPaintInvalidationFlags() const
{
#ifndef NDEBUG
if (paintInvalidationStateIsDirty()) {
@@ -333,10 +339,10 @@ public:
#endif
}
- void assertSubtreeClearedPaintInvalidationState() const
+ void assertSubtreeClearedPaintInvalidationFlags() const
{
for (const LayoutObject* layoutObject = this; layoutObject; layoutObject = layoutObject->nextInPreOrder())
- layoutObject->assertClearedPaintInvalidationState();
+ layoutObject->assertClearedPaintInvalidationFlags();
}
#endif
@@ -991,7 +997,7 @@ public:
// If TraverseDocumentBoundaries is specified, the result will be in the space of the local root frame.
// Otherwise, the result will be in the space of the containing frame.
FloatQuad localToAncestorQuad(const FloatQuad&, const LayoutBoxModelObject* ancestor, MapCoordinatesFlags = 0, bool* wasFixed = nullptr) const;
- FloatPoint localToAncestorPoint(const FloatPoint&, const LayoutBoxModelObject* ancestor, MapCoordinatesFlags = 0, bool* wasFixed = nullptr, const PaintInvalidationState* = nullptr) const;
+ FloatPoint localToAncestorPoint(const FloatPoint&, const LayoutBoxModelObject* ancestor, MapCoordinatesFlags = 0, bool* wasFixed = nullptr) const;
void localToAncestorRects(Vector<LayoutRect>&, const LayoutBoxModelObject* ancestor, const LayoutPoint& preOffset, const LayoutPoint& postOffset) const;
// Return the transformation matrix to map points from local to the coordinate system of a container, taking transforms into account.
@@ -1103,12 +1109,6 @@ public:
bool isPaintInvalidationContainer() const;
- // Returns the paint invalidation rect for this LayoutObject in the coordinate space of the paint backing (typically a GraphicsLayer) for |paintInvalidationContainer|.
- LayoutRect computePaintInvalidationRect(const LayoutBoxModelObject& paintInvalidationContainer, const PaintInvalidationState* = nullptr) const;
-
- // Returns the rect bounds needed to invalidate the paint of this object, in the coordinate space of the layoutObject backing of |paintInvalidationContainer|
- LayoutRect boundsRectForPaintInvalidation(const LayoutBoxModelObject& paintInvalidationContainer, const PaintInvalidationState* = nullptr) const;
-
// Actually do the paint invalidate of rect r for this object which has been computed in the coordinate space
// of the GraphicsLayer backing of |paintInvalidationContainer|. Note that this coordinaten space is not the same
// as the local coordinate space of |paintInvalidationContainer| in the presence of layer squashing.
@@ -1135,10 +1135,10 @@ public:
// Returns the rect that should have paint invalidated whenever this object changes. The rect is in the view's
// coordinate space. This method deals with outlines and overflow.
virtual LayoutRect absoluteClippedOverflowRect() const;
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutBoxModelObject* paintInvalidationContainer, const PaintInvalidationState* = nullptr) const;
// Returns the rect that should have paint invalidated whenever this object changes. The rect is in the object's
- // local coordinate space.
+ // local coordinate space. This is for non-SVG objects and LayoutSVGRoot only. SVG objects (except LayoutSVGRoot)
+ // should use paintInvalidationRectInLocalSVGCoordinates() and map with SVG transforms instead.
virtual LayoutRect localOverflowRectForPaintInvalidation() const;
// Given a rect in the object's coordinate space, compute a rect in the coordinate space of |ancestor|. If
@@ -1150,7 +1150,7 @@ public:
// to the return value of this method. Otherwise, clipping operations will use LayoutRect::intersect,
// and the return value will be true only if the clipped rect has non-zero area.
// See the documentation for LayoutRect::inclusiveIntersect for more information.
- virtual bool mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect&, const PaintInvalidationState*, VisibleRectFlags = DefaultVisibleRectFlags) const;
+ virtual bool mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect&, VisibleRectFlags = DefaultVisibleRectFlags) const;
// Return the offset to the column in which the specified point (in flow-thread coordinates)
// lives. This is used to convert a flow-thread point to a visual point.
@@ -1248,7 +1248,7 @@ public:
// Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use
// localToAbsolute/absoluteToLocal methods instead.
- virtual void mapLocalToAncestor(const LayoutBoxModelObject* ancestor, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = nullptr, const PaintInvalidationState* = nullptr) const;
+ virtual void mapLocalToAncestor(const LayoutBoxModelObject* ancestor, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = nullptr) const;
// If the LayoutBoxModelObject ancestor is non-null, the input quad is in the space of the ancestor.
// Otherwise:
// If TraverseDocumentBoundaries is specified, the input quad is in the space of the local root frame.
@@ -1365,8 +1365,6 @@ public:
return mayNeedPaintInvalidation() || shouldDoFullPaintInvalidation() || shouldInvalidateSelection() || m_bitfields.childShouldCheckForPaintInvalidation();
}
- virtual bool supportsPaintInvalidationStateCachedOffsets() const { return !hasTransformRelatedProperty() && !hasReflection() && !style()->isFlippedBlocksWritingMode(); }
-
virtual LayoutRect viewRect() const;
void invalidateDisplayItemClient(const DisplayItemClient&) const;