diff options
Diffstat (limited to 'third_party/WebKit/public/platform/WebGraphicsContext3D.h')
-rw-r--r-- | third_party/WebKit/public/platform/WebGraphicsContext3D.h | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/third_party/WebKit/public/platform/WebGraphicsContext3D.h b/third_party/WebKit/public/platform/WebGraphicsContext3D.h index ab0c4fb..12e0f4c 100644 --- a/third_party/WebKit/public/platform/WebGraphicsContext3D.h +++ b/third_party/WebKit/public/platform/WebGraphicsContext3D.h @@ -137,16 +137,7 @@ public: // This destructor needs to be public so that using classes can destroy instances if initialization fails. virtual ~WebGraphicsContext3D() { } - // Each flush or finish is assigned an unique ID. The larger - // the ID number, the more recently the context has been flushed. - virtual uint32_t lastFlushID() { return 0; } - - // GL_EXT_discard_framebuffer - makes specified attachments of currently bound framebuffer undefined. - virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { } - - virtual WGC3Duint64 insertFenceSyncCHROMIUM() { return 0; } virtual bool genSyncTokenCHROMIUM(WGC3Duint64, WGC3Dbyte*) { return false; } - virtual void waitSyncTokenCHROMIUM(const WGC3Dbyte*) {} // Synthesizes an OpenGL error which will be returned from a // later call to getError. This is used to emulate OpenGL ES @@ -160,55 +151,15 @@ public: // GL_CHROMIUM_request_extension virtual WebString getRequestableExtensionsCHROMIUM() = 0; - virtual void requestExtensionCHROMIUM(const char*) = 0; // GL_CHROMIUM_framebuffer_multisample virtual void blitFramebufferCHROMIUM(WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, WGC3Dbitfield mask, WGC3Denum filter) = 0; - virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0; // The entry points below map directly to the OpenGL ES 2.0 API. // See: http://www.khronos.org/registry/gles/ // and: http://www.khronos.org/opengles/sdk/docs/man/ - virtual void activeTexture(WGC3Denum texture) = 0; - virtual void attachShader(WebGLId program, WebGLId shader) = 0; - virtual void bindAttribLocation(WebGLId program, WGC3Duint index, const WGC3Dchar* name) = 0; - virtual void bindBuffer(WGC3Denum target, WebGLId buffer) = 0; - virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) = 0; - virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) = 0; - virtual void bindTexture(WGC3Denum target, WebGLId texture) = 0; - virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0; - virtual void blendEquation(WGC3Denum mode) = 0; - virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha) = 0; - virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) = 0; - virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, WGC3Denum srcAlpha, WGC3Denum dstAlpha) = 0; - - virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, const void* data, WGC3Denum usage) = 0; - virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, const void* data) = 0; - - virtual WGC3Denum checkFramebufferStatus(WGC3Denum target) = 0; - virtual void clear(WGC3Dbitfield mask) = 0; - virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0; - virtual void clearDepth(WGC3Dclampf depth) = 0; - virtual void clearStencil(WGC3Dint s) = 0; - virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) = 0; - virtual void compileShader(WebGLId shader) = 0; - - virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0; - virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) = 0; - virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0; - virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0; - virtual void cullFace(WGC3Denum mode) = 0; - virtual void depthFunc(WGC3Denum func) = 0; - virtual void depthMask(WGC3Dboolean flag) = 0; - virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar) = 0; - virtual void detachShader(WebGLId program, WebGLId shader) = 0; - virtual void disable(WGC3Denum cap) = 0; - virtual void disableVertexAttribArray(WGC3Duint index) = 0; - virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) = 0; virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) = 0; - virtual void enable(WGC3Denum cap) = 0; - virtual void enableVertexAttribArray(WGC3Duint index) = 0; virtual void finish() = 0; virtual void flush() = 0; virtual void frontFace(WGC3Denum mode) = 0; @@ -331,9 +282,6 @@ public: virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0; - // GL_CHROMIUM_screen_space_antialiasing - virtual void applyScreenSpaceAntialiasingCHROMIUM() { } - // GL_EXT_texture_storage virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, WGC3Dint width, WGC3Dint height) { } |