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-rw-r--r--third_party/libwebp/dec/frame.c101
1 files changed, 57 insertions, 44 deletions
diff --git a/third_party/libwebp/dec/frame.c b/third_party/libwebp/dec/frame.c
index 9c91a48..911c7ff 100644
--- a/third_party/libwebp/dec/frame.c
+++ b/third_party/libwebp/dec/frame.c
@@ -97,54 +97,51 @@ static void FilterRow(const VP8Decoder* const dec) {
}
//------------------------------------------------------------------------------
+// Precompute the filtering strength for each segment and each i4x4/i16x16 mode.
-void VP8StoreBlock(VP8Decoder* const dec) {
+static void PrecomputeFilterStrengths(VP8Decoder* const dec) {
if (dec->filter_type_ > 0) {
- VP8FInfo* const info = dec->f_info_ + dec->mb_x_;
- const int skip = dec->mb_info_[dec->mb_x_].skip_;
- int level = dec->filter_levels_[dec->segment_];
- if (dec->filter_hdr_.use_lf_delta_) {
- // TODO(skal): only CURRENT is handled for now.
- level += dec->filter_hdr_.ref_lf_delta_[0];
- if (dec->is_i4x4_) {
- level += dec->filter_hdr_.mode_lf_delta_[0];
- }
- }
- level = (level < 0) ? 0 : (level > 63) ? 63 : level;
- info->f_level_ = level;
-
- if (dec->filter_hdr_.sharpness_ > 0) {
- if (dec->filter_hdr_.sharpness_ > 4) {
- level >>= 2;
+ int s;
+ const VP8FilterHeader* const hdr = &dec->filter_hdr_;
+ for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+ int i4x4;
+ // First, compute the initial level
+ int base_level;
+ if (dec->segment_hdr_.use_segment_) {
+ base_level = dec->segment_hdr_.filter_strength_[s];
+ if (!dec->segment_hdr_.absolute_delta_) {
+ base_level += hdr->level_;
+ }
} else {
- level >>= 1;
+ base_level = hdr->level_;
}
- if (level > 9 - dec->filter_hdr_.sharpness_) {
- level = 9 - dec->filter_hdr_.sharpness_;
+ for (i4x4 = 0; i4x4 <= 1; ++i4x4) {
+ VP8FInfo* const info = &dec->fstrengths_[s][i4x4];
+ int level = base_level;
+ if (hdr->use_lf_delta_) {
+ // TODO(skal): only CURRENT is handled for now.
+ level += hdr->ref_lf_delta_[0];
+ if (i4x4) {
+ level += hdr->mode_lf_delta_[0];
+ }
+ }
+ level = (level < 0) ? 0 : (level > 63) ? 63 : level;
+ info->f_level_ = level;
+
+ if (hdr->sharpness_ > 0) {
+ if (hdr->sharpness_ > 4) {
+ level >>= 2;
+ } else {
+ level >>= 1;
+ }
+ if (level > 9 - hdr->sharpness_) {
+ level = 9 - hdr->sharpness_;
+ }
+ }
+ info->f_ilevel_ = (level < 1) ? 1 : level;
+ info->f_inner_ = 0;
}
}
-
- info->f_ilevel_ = (level < 1) ? 1 : level;
- info->f_inner_ = (!skip || dec->is_i4x4_);
- }
- {
- // Transfer samples to row cache
- int y;
- const int y_offset = dec->cache_id_ * 16 * dec->cache_y_stride_;
- const int uv_offset = dec->cache_id_ * 8 * dec->cache_uv_stride_;
- uint8_t* const ydst = dec->cache_y_ + dec->mb_x_ * 16 + y_offset;
- uint8_t* const udst = dec->cache_u_ + dec->mb_x_ * 8 + uv_offset;
- uint8_t* const vdst = dec->cache_v_ + dec->mb_x_ * 8 + uv_offset;
- for (y = 0; y < 16; ++y) {
- memcpy(ydst + y * dec->cache_y_stride_,
- dec->yuv_b_ + Y_OFF + y * BPS, 16);
- }
- for (y = 0; y < 8; ++y) {
- memcpy(udst + y * dec->cache_uv_stride_,
- dec->yuv_b_ + U_OFF + y * BPS, 8);
- memcpy(vdst + y * dec->cache_uv_stride_,
- dec->yuv_b_ + V_OFF + y * BPS, 8);
- }
}
}
@@ -339,6 +336,7 @@ VP8StatusCode VP8EnterCritical(VP8Decoder* const dec, VP8Io* const io) {
dec->br_mb_y_ = dec->mb_h_;
}
}
+ PrecomputeFilterStrengths(dec);
return VP8_STATUS_OK;
}
@@ -496,6 +494,7 @@ static int AllocateMemory(VP8Decoder* const dec) {
// alpha plane
dec->alpha_plane_ = alpha_size ? (uint8_t*)mem : NULL;
mem += alpha_size;
+ assert(mem <= (uint8_t*)dec->mem_ + dec->mem_size_);
// note: left-info is initialized once for all.
memset(dec->mb_info_ - 1, 0, mb_info_size);
@@ -551,6 +550,7 @@ static WEBP_INLINE void Copy32b(uint8_t* dst, uint8_t* src) {
}
void VP8ReconstructBlock(VP8Decoder* const dec) {
+ int j;
uint8_t* const y_dst = dec->yuv_b_ + Y_OFF;
uint8_t* const u_dst = dec->yuv_b_ + U_OFF;
uint8_t* const v_dst = dec->yuv_b_ + V_OFF;
@@ -558,7 +558,6 @@ void VP8ReconstructBlock(VP8Decoder* const dec) {
// Rotate in the left samples from previously decoded block. We move four
// pixels at a time for alignment reason, and because of in-loop filter.
if (dec->mb_x_ > 0) {
- int j;
for (j = -1; j < 16; ++j) {
Copy32b(&y_dst[j * BPS - 4], &y_dst[j * BPS + 12]);
}
@@ -567,7 +566,6 @@ void VP8ReconstructBlock(VP8Decoder* const dec) {
Copy32b(&v_dst[j * BPS - 4], &v_dst[j * BPS + 4]);
}
} else {
- int j;
for (j = 0; j < 16; ++j) {
y_dst[j * BPS - 1] = 129;
}
@@ -670,6 +668,21 @@ void VP8ReconstructBlock(VP8Decoder* const dec) {
}
}
}
+ // Transfer reconstructed samples from yuv_b_ cache to final destination.
+ {
+ const int y_offset = dec->cache_id_ * 16 * dec->cache_y_stride_;
+ const int uv_offset = dec->cache_id_ * 8 * dec->cache_uv_stride_;
+ uint8_t* const y_out = dec->cache_y_ + dec->mb_x_ * 16 + y_offset;
+ uint8_t* const u_out = dec->cache_u_ + dec->mb_x_ * 8 + uv_offset;
+ uint8_t* const v_out = dec->cache_v_ + dec->mb_x_ * 8 + uv_offset;
+ for (j = 0; j < 16; ++j) {
+ memcpy(y_out + j * dec->cache_y_stride_, y_dst + j * BPS, 16);
+ }
+ for (j = 0; j < 8; ++j) {
+ memcpy(u_out + j * dec->cache_uv_stride_, u_dst + j * BPS, 8);
+ memcpy(v_out + j * dec->cache_uv_stride_, v_dst + j * BPS, 8);
+ }
+ }
}
//------------------------------------------------------------------------------