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-rw-r--r--third_party/libwebp/dsp.c675
1 files changed, 0 insertions, 675 deletions
diff --git a/third_party/libwebp/dsp.c b/third_party/libwebp/dsp.c
deleted file mode 100644
index 2730b78..0000000
--- a/third_party/libwebp/dsp.c
+++ /dev/null
@@ -1,675 +0,0 @@
-// Copyright 2010 Google Inc.
-//
-// This code is licensed under the same terms as WebM:
-// Software License Agreement: http://www.webmproject.org/license/software/
-// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
-// -----------------------------------------------------------------------------
-//
-// speed-critical functions.
-//
-// Author: Skal (pascal.massimino@gmail.com)
-
-#include "vp8i.h"
-
-#if defined(__SSE2__)
-#include <emmintrin.h>
-#endif
-
-#if defined(__cplusplus) || defined(c_plusplus)
-extern "C" {
-#endif
-
-//-----------------------------------------------------------------------------
-// run-time tables (~4k)
-
-static uint8_t abs0[255 + 255 + 1]; // abs(i)
-static uint8_t abs1[255 + 255 + 1]; // abs(i)>>1
-static int8_t sclip1[1020 + 1020 + 1]; // clips [-1020, 1020] to [-128, 127]
-static int8_t sclip2[112 + 112 + 1]; // clips [-112, 112] to [-16, 15]
-static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255]
-
-static int tables_ok = 0;
-
-void VP8DspInitTables() {
- if (!tables_ok) {
- for (int i = -255; i <= 255; ++i) {
- abs0[255 + i] = (i < 0) ? -i : i;
- abs1[255 + i] = abs0[255 + i] >> 1;
- }
- for (int i = -1020; i <= 1020; ++i) {
- sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i;
- }
- for (int i = -112; i <= 112; ++i) {
- sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i;
- }
- for (int i = -255; i <= 255 + 255; ++i) {
- clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
- }
- tables_ok = 1;
- }
-}
-
-static inline uint8_t clip_8b(int v) {
- assert(v >= -255 && v <= 255 + 255);
- return clip1[255 + v];
-}
-
-//-----------------------------------------------------------------------------
-// Transforms (Paragraph 14.4)
-
-#define STORE(x, y, v) \
- dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3))
-
-static const int kC1 = 20091 + (1 << 16);
-static const int kC2 = 35468;
-#define MUL(a, b) (((a) * (b)) >> 16)
-
-static void Transform(const int16_t* in, uint8_t* dst) {
- int C[4 * 4], *tmp;
- tmp = C;
- for (int i = 0; i < 4; ++i) { // vertical pass
- const int a = in[0] + in[8];
- const int b = in[0] - in[8];
- const int c = MUL(in[4], kC2) - MUL(in[12], kC1);
- const int d = MUL(in[4], kC1) + MUL(in[12], kC2);
- tmp[0] = a + d;
- tmp[1] = b + c;
- tmp[2] = b - c;
- tmp[3] = a - d;
- tmp += 4;
- in++;
- }
-
- tmp = C;
- for (int i = 0; i < 4; ++i) { // horizontal pass
- const int dc = tmp[0] + 4;
- const int a = dc + tmp[8];
- const int b = dc - tmp[8];
- const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
- const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
- STORE(0, 0, a + d);
- STORE(1, 0, b + c);
- STORE(2, 0, b - c);
- STORE(3, 0, a - d);
- tmp++;
- dst += BPS;
- }
-}
-#undef MUL
-
-static void TransformUV(const int16_t* in, uint8_t* dst) {
- Transform(in + 0 * 16, dst);
- Transform(in + 1 * 16, dst + 4);
- Transform(in + 2 * 16, dst + 4 * BPS);
- Transform(in + 3 * 16, dst + 4 * BPS + 4);
-}
-
-static void TransformDC(const int16_t *in, uint8_t* dst) {
- const int DC = in[0] + 4;
- for (int j = 0; j < 4; ++j) {
- for (int i = 0; i < 4; ++i) {
- STORE(i, j, DC);
- }
- }
-}
-
-static void TransformDCUV(const int16_t* in, uint8_t* dst) {
- if (in[0 * 16]) TransformDC(in + 0 * 16, dst);
- if (in[1 * 16]) TransformDC(in + 1 * 16, dst + 4);
- if (in[2 * 16]) TransformDC(in + 2 * 16, dst + 4 * BPS);
- if (in[3 * 16]) TransformDC(in + 3 * 16, dst + 4 * BPS + 4);
-}
-
-#undef STORE
-
-// default C implementations:
-VP8Idct VP8Transform = Transform;
-VP8Idct VP8TransformUV = TransformUV;
-VP8Idct VP8TransformDC = TransformDC;
-VP8Idct VP8TransformDCUV = TransformDCUV;
-
-//-----------------------------------------------------------------------------
-// Paragraph 14.3
-
-static void TransformWHT(const int16_t* in, int16_t* out) {
- int tmp[16];
- for (int i = 0; i < 4; ++i) {
- const int a0 = in[0 + i] + in[12 + i];
- const int a1 = in[4 + i] + in[ 8 + i];
- const int a2 = in[4 + i] - in[ 8 + i];
- const int a3 = in[0 + i] - in[12 + i];
- tmp[0 + i] = a0 + a1;
- tmp[8 + i] = a0 - a1;
- tmp[4 + i] = a3 + a2;
- tmp[12 + i] = a3 - a2;
- }
- for (int i = 0; i < 4; ++i) {
- const int dc = tmp[0 + i * 4] + 3; // w/ rounder
- const int a0 = dc + tmp[3 + i * 4];
- const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
- const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
- const int a3 = dc - tmp[3 + i * 4];
- out[ 0] = (a0 + a1) >> 3;
- out[16] = (a3 + a2) >> 3;
- out[32] = (a0 - a1) >> 3;
- out[48] = (a3 - a2) >> 3;
- out += 64;
- }
-}
-
-void (*VP8TransformWHT)(const int16_t* in, int16_t* out) = TransformWHT;
-
-//-----------------------------------------------------------------------------
-// Intra predictions
-
-#define OUT(x, y) dst[(x) + (y) * BPS]
-
-static inline void TrueMotion(uint8_t *dst, int size) {
- const uint8_t* top = dst - BPS;
- const int tl = top[-1];
- for (int y = 0; y < size; ++y) {
- const uint8_t* const clip = clip1 + 255 + dst[-1] - tl;
- for (int x = 0; x < size; ++x) {
- dst[x] = clip[top[x]];
- }
- dst += BPS;
- }
-}
-static void TM4(uint8_t *dst) { TrueMotion(dst, 4); }
-static void TM8uv(uint8_t *dst) { TrueMotion(dst, 8); }
-static void TM16(uint8_t *dst) { TrueMotion(dst, 16); }
-
-//-----------------------------------------------------------------------------
-// 16x16
-
-static void V16(uint8_t *dst) { // vertical
- for (int j = 0; j < 16; ++j) {
- memcpy(dst + j * BPS, dst - BPS, 16);
- }
-}
-
-static void H16(uint8_t *dst) { // horizontal
- for (int j = 16; j > 0; --j) {
- memset(dst, dst[-1], 16);
- dst += BPS;
- }
-}
-
-static inline void Put16(int v, uint8_t* dst) {
- for (int j = 0; j < 16; ++j) {
- memset(dst + j * BPS, v, 16);
- }
-}
-
-static void DC16(uint8_t *dst) { // DC
- int DC = 16;
- for (int j = 0; j < 16; ++j) {
- DC += dst[-1 + j * BPS] + dst[j - BPS];
- }
- Put16(DC >> 5, dst);
-}
-
-static void DC16NoTop(uint8_t *dst) { // DC with top samples not available
- int DC = 8;
- int j;
- for (j = 0; j < 16; ++j) {
- DC += dst[-1 + j * BPS];
- }
- Put16(DC >> 4, dst);
-}
-
-static void DC16NoLeft(uint8_t *dst) { // DC with left samples not available
- int DC = 8;
- int i;
- for (i = 0; i < 16; ++i) {
- DC += dst[i - BPS];
- }
- Put16(DC >> 4, dst);
-}
-
-static void DC16NoTopLeft(uint8_t *dst) { // DC with no top and left samples
- Put16(0x80, dst);
-}
-
-//-----------------------------------------------------------------------------
-// 4x4
-
-static inline void Put4(uint32_t v, uint8_t* dst) {
- for (int i = 4; i > 0; --i) {
- *(uint32_t*)dst = v;
- dst += BPS;
- }
-}
-
-#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
-#define AVG2(a, b) (((a) + (b) + 1) >> 1)
-
-static void V4(uint8_t *dst) { // vertical
- const uint8_t* top = dst - BPS;
- const uint8_t vals[4] = {
- AVG3(top[-1], top[0], top[1]),
- AVG3(top[0], top[1], top[2]),
- AVG3(top[1], top[2], top[3]),
- AVG3(top[2], top[3], top[4])
- };
- const uint32_t v = *(uint32_t*)vals;
- Put4(v, dst);
-}
-
-static void H4(uint8_t *dst) { // horizontal
- const int A = dst[-1 - BPS];
- const int B = dst[-1];
- const int C = dst[-1 + BPS];
- const int D = dst[-1 + 2 * BPS];
- const int E = dst[-1 + 3 * BPS];
- *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(A, B, C);
- *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(B, C, D);
- *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(C, D, E);
- *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(D, E, E);
-}
-
-static void DC4(uint8_t *dst) { // DC
- uint32_t dc = 4;
- for (int i = 0; i < 4; ++i) {
- dc += dst[i - BPS] + dst[-1 + i * BPS];
- }
- Put4((dc >> 3) * 0x01010101U, dst);
-}
-
-static void RD4(uint8_t *dst) { // Down-right
- const int I = dst[-1 + 0 * BPS];
- const int J = dst[-1 + 1 * BPS];
- const int K = dst[-1 + 2 * BPS];
- const int L = dst[-1 + 3 * BPS];
- const int X = dst[-1 - BPS];
- const int A = dst[0 - BPS];
- const int B = dst[1 - BPS];
- const int C = dst[2 - BPS];
- const int D = dst[3 - BPS];
- OUT(0, 3) = AVG3(J, K, L);
- OUT(0, 2) = OUT(1, 3) = AVG3(I, J, K);
- OUT(0, 1) = OUT(1, 2) = OUT(2, 3) = AVG3(X, I, J);
- OUT(0, 0) = OUT(1, 1) = OUT(2, 2) = OUT(3, 3) = AVG3(A, X, I);
- OUT(1, 0) = OUT(2, 1) = OUT(3, 2) = AVG3(B, A, X);
- OUT(2, 0) = OUT(3, 1) = AVG3(C, B, A);
- OUT(3, 0) = AVG3(D, C, B);
-}
-
-static void LD4(uint8_t *dst) { // Down-Left
- const int A = dst[0 - BPS];
- const int B = dst[1 - BPS];
- const int C = dst[2 - BPS];
- const int D = dst[3 - BPS];
- const int E = dst[4 - BPS];
- const int F = dst[5 - BPS];
- const int G = dst[6 - BPS];
- const int H = dst[7 - BPS];
- OUT(0, 0) = AVG3(A, B, C);
- OUT(1, 0) = OUT(0, 1) = AVG3(B, C, D);
- OUT(2, 0) = OUT(1, 1) = OUT(0, 2) = AVG3(C, D, E);
- OUT(3, 0) = OUT(2, 1) = OUT(1, 2) = OUT(0, 3) = AVG3(D, E, F);
- OUT(3, 1) = OUT(2, 2) = OUT(1, 3) = AVG3(E, F, G);
- OUT(3, 2) = OUT(2, 3) = AVG3(F, G, H);
- OUT(3, 3) = AVG3(G, H, H);
-}
-
-static void VR4(uint8_t *dst) { // Vertical-Right
- const int I = dst[-1 + 0 * BPS];
- const int J = dst[-1 + 1 * BPS];
- const int K = dst[-1 + 2 * BPS];
- const int X = dst[-1 - BPS];
- const int A = dst[0 - BPS];
- const int B = dst[1 - BPS];
- const int C = dst[2 - BPS];
- const int D = dst[3 - BPS];
- OUT(0, 0) = OUT(1, 2) = AVG2(X, A);
- OUT(1, 0) = OUT(2, 2) = AVG2(A, B);
- OUT(2, 0) = OUT(3, 2) = AVG2(B, C);
- OUT(3, 0) = AVG2(C, D);
-
- OUT(0, 3) = AVG3(K, J, I);
- OUT(0, 2) = AVG3(J, I, X);
- OUT(0, 1) = OUT(1, 3) = AVG3(I, X, A);
- OUT(1, 1) = OUT(2, 3) = AVG3(X, A, B);
- OUT(2, 1) = OUT(3, 3) = AVG3(A, B, C);
- OUT(3, 1) = AVG3(B, C, D);
-}
-
-static void VL4(uint8_t *dst) { // Vertical-Left
- const int A = dst[0 - BPS];
- const int B = dst[1 - BPS];
- const int C = dst[2 - BPS];
- const int D = dst[3 - BPS];
- const int E = dst[4 - BPS];
- const int F = dst[5 - BPS];
- const int G = dst[6 - BPS];
- const int H = dst[7 - BPS];
- OUT(0, 0) = AVG2(A, B);
- OUT(1, 0) = OUT(0, 2) = AVG2(B, C);
- OUT(2, 0) = OUT(1, 2) = AVG2(C, D);
- OUT(3, 0) = OUT(2, 2) = AVG2(D, E);
-
- OUT(0, 1) = AVG3(A, B, C);
- OUT(1, 1) = OUT(0, 3) = AVG3(B, C, D);
- OUT(2, 1) = OUT(1, 3) = AVG3(C, D, E);
- OUT(3, 1) = OUT(2, 3) = AVG3(D, E, F);
- OUT(3, 2) = AVG3(E, F, G);
- OUT(3, 3) = AVG3(F, G, H);
-}
-
-static void HU4(uint8_t *dst) { // Horizontal-Up
- const int I = dst[-1 + 0 * BPS];
- const int J = dst[-1 + 1 * BPS];
- const int K = dst[-1 + 2 * BPS];
- const int L = dst[-1 + 3 * BPS];
- OUT(0, 0) = AVG2(I, J);
- OUT(2, 0) = OUT(0, 1) = AVG2(J, K);
- OUT(2, 1) = OUT(0, 2) = AVG2(K, L);
- OUT(1, 0) = AVG3(I, J, K);
- OUT(3, 0) = OUT(1, 1) = AVG3(J, K, L);
- OUT(3, 1) = OUT(1, 2) = AVG3(K, L, L);
- OUT(3, 2) = OUT(2, 2) =
- OUT(0, 3) = OUT(1, 3) = OUT(2, 3) = OUT(3, 3) = L;
-}
-
-static void HD4(uint8_t *dst) { // Horizontal-Down
- const int I = dst[-1 + 0 * BPS];
- const int J = dst[-1 + 1 * BPS];
- const int K = dst[-1 + 2 * BPS];
- const int L = dst[-1 + 3 * BPS];
- const int X = dst[-1 - BPS];
- const int A = dst[0 - BPS];
- const int B = dst[1 - BPS];
- const int C = dst[2 - BPS];
-
- OUT(0, 0) = OUT(2, 1) = AVG2(I, X);
- OUT(0, 1) = OUT(2, 2) = AVG2(J, I);
- OUT(0, 2) = OUT(2, 3) = AVG2(K, J);
- OUT(0, 3) = AVG2(L, K);
-
- OUT(3, 0) = AVG3(A, B, C);
- OUT(2, 0) = AVG3(X, A, B);
- OUT(1, 0) = OUT(3, 1) = AVG3(I, X, A);
- OUT(1, 1) = OUT(3, 2) = AVG3(J, I, X);
- OUT(1, 2) = OUT(3, 3) = AVG3(K, J, I);
- OUT(1, 3) = AVG3(L, K, J);
-}
-
-#undef AVG3
-#undef AVG2
-
-//-----------------------------------------------------------------------------
-// Chroma
-
-static void V8uv(uint8_t *dst) { // vertical
- for (int j = 0; j < 8; ++j) {
- memcpy(dst + j * BPS, dst - BPS, 8);
- }
-}
-
-static void H8uv(uint8_t *dst) { // horizontal
- for (int j = 0; j < 8; ++j) {
- memset(dst, dst[-1], 8);
- dst += BPS;
- }
-}
-
-// helper for chroma-DC predictions
-static inline void Put8x8uv(uint64_t v, uint8_t* dst) {
- for (int j = 0; j < 8; ++j) {
- *(uint64_t*)(dst + j * BPS) = v;
- }
-}
-
-static void DC8uv(uint8_t *dst) { // DC
- int dc0 = 8;
- for (int i = 0; i < 8; ++i) {
- dc0 += dst[i - BPS] + dst[-1 + i * BPS];
- }
- const uint64_t t = (dc0 >> 4) * 0x0101010101010101ULL;
- Put8x8uv(t, dst);
-}
-
-static void DC8uvNoLeft(uint8_t *dst) { // DC with no left samples
- int dc0 = 4;
- for (int i = 0; i < 8; ++i) {
- dc0 += dst[i - BPS];
- }
- const uint64_t v = (dc0 >> 3) * 0x0101010101010101ULL;
- Put8x8uv(v, dst);
-}
-
-static void DC8uvNoTop(uint8_t *dst) { // DC with no top samples
- int dc0 = 4;
- for (int i = 0; i < 8; ++i) {
- dc0 += dst[-1 + i * BPS];
- }
- const uint64_t v = (dc0 >> 3) * 0x0101010101010101ULL;
- Put8x8uv(v, dst);
-}
-
-static void DC8uvNoTopLeft(uint8_t *dst) { // DC with nothing
- Put8x8uv(0x8080808080808080ULL, dst);
-}
-
-//-----------------------------------------------------------------------------
-// default C implementations
-
-VP8PredFunc VP8PredLuma4[11] = {
- DC4, TM4, V4, H4, LD4, RD4, VR4, VL4, HD4, HU4
-};
-
-VP8PredFunc VP8PredLuma16[7] = {
- DC16, TM16, V16, H16,
- DC16NoTop, DC16NoLeft, DC16NoTopLeft
-};
-
-VP8PredFunc VP8PredChroma8[7] = {
- DC8uv, TM8uv, V8uv, H8uv,
- DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft
-};
-
-//-----------------------------------------------------------------------------
-// Edge filtering functions
-
-// 4 pixels in, 2 pixels out
-static inline void do_filter2(uint8_t* p, int step) {
- const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
- const int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1];
- const int a1 = sclip2[112 + ((a + 4) >> 3)];
- const int a2 = sclip2[112 + ((a + 3) >> 3)];
- p[-step] = clip1[255 + p0 + a2];
- p[ 0] = clip1[255 + q0 - a1];
-}
-
-// 4 pixels in, 4 pixels out
-static inline void do_filter4(uint8_t* p, int step) {
- const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
- const int a = 3 * (q0 - p0);
- const int a1 = sclip2[112 + ((a + 4) >> 3)];
- const int a2 = sclip2[112 + ((a + 3) >> 3)];
- const int a3 = (a1 + 1) >> 1;
- p[-2*step] = clip1[255 + p1 + a3];
- p[- step] = clip1[255 + p0 + a2];
- p[ 0] = clip1[255 + q0 - a1];
- p[ step] = clip1[255 + q1 - a3];
-}
-
-// 6 pixels in, 6 pixels out
-static inline void do_filter6(uint8_t* p, int step) {
- const int p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
- const int q0 = p[0], q1 = p[step], q2 = p[2*step];
- const int a = sclip1[1020 + 3 * (q0 - p0) + sclip1[1020 + p1 - q1]];
- const int a1 = (27 * a + 63) >> 7; // eq. to ((3 * a + 7) * 9) >> 7
- const int a2 = (18 * a + 63) >> 7; // eq. to ((2 * a + 7) * 9) >> 7
- const int a3 = (9 * a + 63) >> 7; // eq. to ((1 * a + 7) * 9) >> 7
- p[-3*step] = clip1[255 + p2 + a3];
- p[-2*step] = clip1[255 + p1 + a2];
- p[- step] = clip1[255 + p0 + a1];
- p[ 0] = clip1[255 + q0 - a1];
- p[ step] = clip1[255 + q1 - a2];
- p[ 2*step] = clip1[255 + q2 - a3];
-}
-
-static inline int hev(const uint8_t* p, int step, int thresh) {
- const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
- return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh);
-}
-
-static inline int needs_filter(const uint8_t* p, int step, int thresh) {
- const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
- return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh;
-}
-
-static inline int needs_filter2(const uint8_t* p, int step, int t, int it) {
- const int p3 = p[-4*step], p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
- const int q0 = p[0], q1 = p[step], q2 = p[2*step], q3 = p[3*step];
- if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t)
- return 0;
- return abs0[255 + p3 - p2] <= it && abs0[255 + p2 - p1] <= it &&
- abs0[255 + p1 - p0] <= it && abs0[255 + q3 - q2] <= it &&
- abs0[255 + q2 - q1] <= it && abs0[255 + q1 - q0] <= it;
-}
-
-//-----------------------------------------------------------------------------
-// Simple In-loop filtering (Paragraph 15.2)
-
-static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
- for (int i = 0; i < 16; ++i) {
- if (needs_filter(p + i, stride, thresh)) {
- do_filter2(p + i, stride);
- }
- }
-}
-
-static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
- for (int i = 0; i < 16; ++i) {
- if (needs_filter(p + i * stride, 1, thresh)) {
- do_filter2(p + i * stride, 1);
- }
- }
-}
-
-static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
- for (int k = 3; k > 0; --k) {
- p += 4 * stride;
- SimpleVFilter16(p, stride, thresh);
- }
-}
-
-static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
- for (int k = 3; k > 0; --k) {
- p += 4;
- SimpleHFilter16(p, stride, thresh);
- }
-}
-
-//-----------------------------------------------------------------------------
-// Complex In-loop filtering (Paragraph 15.3)
-
-static inline void FilterLoop26(uint8_t* p, int hstride, int vstride, int size,
- int thresh, int ithresh, int hev_thresh) {
- while (size-- > 0) {
- if (needs_filter2(p, hstride, thresh, ithresh)) {
- if (hev(p, hstride, hev_thresh)) {
- do_filter2(p, hstride);
- } else {
- do_filter6(p, hstride);
- }
- }
- p += vstride;
- }
-}
-
-static inline void FilterLoop24(uint8_t* p, int hstride, int vstride, int size,
- int thresh, int ithresh, int hev_thresh) {
- while (size-- > 0) {
- if (needs_filter2(p, hstride, thresh, ithresh)) {
- if (hev(p, hstride, hev_thresh)) {
- do_filter2(p, hstride);
- } else {
- do_filter4(p, hstride);
- }
- }
- p += vstride;
- }
-}
-
-// on macroblock edges
-static void VFilter16(uint8_t* p, int stride,
- int thresh, int ithresh, int hev_thresh) {
- FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh);
-}
-
-static void HFilter16(uint8_t* p, int stride,
- int thresh, int ithresh, int hev_thresh) {
- FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh);
-}
-
-// on three inner edges
-static void VFilter16i(uint8_t* p, int stride,
- int thresh, int ithresh, int hev_thresh) {
- for (int k = 3; k > 0; --k) {
- p += 4 * stride;
- FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh);
- }
-}
-
-static void HFilter16i(uint8_t* p, int stride,
- int thresh, int ithresh, int hev_thresh) {
- for (int k = 3; k > 0; --k) {
- p += 4;
- FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh);
- }
-}
-
-// 8-pixels wide variant, for chroma filtering
-static void VFilter8(uint8_t* u, uint8_t* v, int stride,
- int thresh, int ithresh, int hev_thresh) {
- FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh);
- FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh);
-}
-
-static void HFilter8(uint8_t* u, uint8_t* v, int stride,
- int thresh, int ithresh, int hev_thresh) {
- FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh);
- FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh);
-}
-
-static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
- int thresh, int ithresh, int hev_thresh) {
- FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
- FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
-}
-
-static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
- int thresh, int ithresh, int hev_thresh) {
- FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
- FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
-}
-
-//-----------------------------------------------------------------------------
-
-void (*VP8VFilter16)(uint8_t*, int, int, int, int) = VFilter16;
-void (*VP8HFilter16)(uint8_t*, int, int, int, int) = HFilter16;
-void (*VP8VFilter8)(uint8_t*, uint8_t*, int, int, int, int) = VFilter8;
-void (*VP8HFilter8)(uint8_t*, uint8_t*, int, int, int, int) = HFilter8;
-void (*VP8VFilter16i)(uint8_t*, int, int, int, int) = VFilter16i;
-void (*VP8HFilter16i)(uint8_t*, int, int, int, int) = HFilter16i;
-void (*VP8VFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = VFilter8i;
-void (*VP8HFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = HFilter8i;
-
-void (*VP8SimpleVFilter16)(uint8_t*, int, int) = SimpleVFilter16;
-void (*VP8SimpleHFilter16)(uint8_t*, int, int) = SimpleHFilter16;
-void (*VP8SimpleVFilter16i)(uint8_t*, int, int) = SimpleVFilter16i;
-void (*VP8SimpleHFilter16i)(uint8_t*, int, int) = SimpleHFilter16i;
-
-//-----------------------------------------------------------------------------
-
-void VP8DspInit() {
- // later we'll plug some SSE2 variant here
-}
-
-#if defined(__cplusplus) || defined(c_plusplus)
-} // extern "C"
-#endif