summaryrefslogtreecommitdiffstats
path: root/ui/aura/client/activation_delegate.h
diff options
context:
space:
mode:
Diffstat (limited to 'ui/aura/client/activation_delegate.h')
-rw-r--r--ui/aura/client/activation_delegate.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/ui/aura/client/activation_delegate.h b/ui/aura/client/activation_delegate.h
new file mode 100644
index 0000000..dd2933e
--- /dev/null
+++ b/ui/aura/client/activation_delegate.h
@@ -0,0 +1,43 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
+#define UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
+#pragma once
+
+#include "ui/aura/aura_export.h"
+
+namespace aura {
+
+class Event;
+class Window;
+
+// An interface implemented by an object that configures and responds to changes
+// to a window's activation state.
+class AURA_EXPORT ActivationDelegate {
+ public:
+ // Sets/Gets the ActivationDelegate on the Window. No ownership changes.
+ static void SetActivationDelegate(Window* window,
+ ActivationDelegate* delegate);
+ static ActivationDelegate* GetActivationDelegate(Window* window);
+
+ // Returns true if the window should be activated. |event| is either the mouse
+ // event supplied if the activation is the result of a mouse, or the touch
+ // event if the activation is the result of a touch, or NULL if activation is
+ // attempted for another reason.
+ virtual bool ShouldActivate(Event* event) = 0;
+
+ // Sent when the window is activated.
+ virtual void OnActivated() = 0;
+
+ // Sent when the window loses active status.
+ virtual void OnLostActive() = 0;
+
+ protected:
+ virtual ~ActivationDelegate() {}
+};
+
+} // namespace aura
+
+#endif // UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_