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Diffstat (limited to 'ui/aura/client/activation_delegate.h')
-rw-r--r-- | ui/aura/client/activation_delegate.h | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/ui/aura/client/activation_delegate.h b/ui/aura/client/activation_delegate.h deleted file mode 100644 index dd2933e..0000000 --- a/ui/aura/client/activation_delegate.h +++ /dev/null @@ -1,43 +0,0 @@ -// Copyright (c) 2011 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_ -#define UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_ -#pragma once - -#include "ui/aura/aura_export.h" - -namespace aura { - -class Event; -class Window; - -// An interface implemented by an object that configures and responds to changes -// to a window's activation state. -class AURA_EXPORT ActivationDelegate { - public: - // Sets/Gets the ActivationDelegate on the Window. No ownership changes. - static void SetActivationDelegate(Window* window, - ActivationDelegate* delegate); - static ActivationDelegate* GetActivationDelegate(Window* window); - - // Returns true if the window should be activated. |event| is either the mouse - // event supplied if the activation is the result of a mouse, or the touch - // event if the activation is the result of a touch, or NULL if activation is - // attempted for another reason. - virtual bool ShouldActivate(Event* event) = 0; - - // Sent when the window is activated. - virtual void OnActivated() = 0; - - // Sent when the window loses active status. - virtual void OnLostActive() = 0; - - protected: - virtual ~ActivationDelegate() {} -}; - -} // namespace aura - -#endif // UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_ |