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-rw-r--r--ui/compositor/paint_context.h16
1 files changed, 12 insertions, 4 deletions
diff --git a/ui/compositor/paint_context.h b/ui/compositor/paint_context.h
index d63f11f..a754ee4 100644
--- a/ui/compositor/paint_context.h
+++ b/ui/compositor/paint_context.h
@@ -56,15 +56,20 @@ class COMPOSITOR_EXPORT PaintContext {
return PaintContext(canvas_);
}
- // When true, IsRectInvalidated() can be called, otherwise its result would be
+ // When true, IsRectInvalid() can be called, otherwise its result would be
// invalid.
- bool CanCheckInvalidated() const { return !invalidation_.IsEmpty(); }
+ bool CanCheckInvalid() const { return !invalidation_.IsEmpty(); }
+
+ // When true, if a thing is not invalidated it does not need to paint itself.
+ // When false, everything should provide an output when painting regardless of
+ // being invalidated in order to remain visible.
+ bool ShouldEarlyOutOfPaintingWhenValid() const { return !!canvas_; }
// When true, the |bounds| touches an invalidated area, so should be
// re-painted. When false, re-painting can be skipped. Bounds should be in
// the local space with offsets up to the painting root in the PaintContext.
- bool IsRectInvalidated(const gfx::Rect& bounds) const {
- DCHECK(CanCheckInvalidated());
+ bool IsRectInvalid(const gfx::Rect& bounds) const {
+ DCHECK(CanCheckInvalid());
return invalidation_.Intersects(bounds + offset_);
}
@@ -86,6 +91,9 @@ class COMPOSITOR_EXPORT PaintContext {
friend class ClipTransformRecorder;
friend class CompositingRecorder;
friend class PaintRecorder;
+ // The Cache class also needs to access the DisplayItemList to append its
+ // cache contents.
+ friend class PaintCache;
PaintContext& operator=(const PaintContext& other) = delete;