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diff --git a/ui/gfx/compositor/test_web_graphics_context_3d.cc b/ui/gfx/compositor/test_web_graphics_context_3d.cc
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+++ b/ui/gfx/compositor/test_web_graphics_context_3d.cc
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gfx/compositor/test_web_graphics_context_3d.h"
+
+#include "ui/gfx/gl/gl_context_stub.h"
+#include "ui/gfx/gl/gl_surface_stub.h"
+
+namespace ui {
+
+TestWebGraphicsContext3D::TestWebGraphicsContext3D() {}
+TestWebGraphicsContext3D::~TestWebGraphicsContext3D() {}
+
+bool TestWebGraphicsContext3D::initialize(Attributes attributes,
+ WebKit::WebView* view,
+ bool render_directly_to_web_view) {
+ gl_surface_ = new gfx::GLSurfaceStub;
+ gl_context_ = new gfx::GLContextStub;
+ gl_context_->MakeCurrent(gl_surface_.get());
+ return true;
+}
+
+bool TestWebGraphicsContext3D::makeContextCurrent() {
+ return true;
+}
+
+int TestWebGraphicsContext3D::width() {
+ return 0;
+}
+
+int TestWebGraphicsContext3D::height() {
+ return 0;
+}
+
+bool TestWebGraphicsContext3D::isGLES2Compliant() {
+ return false;
+}
+
+bool TestWebGraphicsContext3D::readBackFramebuffer(
+ unsigned char* pixels,
+ size_t bufferSize,
+ WebKit::WebGLId framebuffer,
+ int width,
+ int height) {
+ return false;
+}
+
+WebKit::WebGLId TestWebGraphicsContext3D::getPlatformTextureId() {
+ return 0;
+}
+
+bool TestWebGraphicsContext3D::isContextLost() {
+ return false;
+}
+
+void* TestWebGraphicsContext3D::mapBufferSubDataCHROMIUM(
+ WebKit::WGC3Denum target,
+ WebKit::WGC3Dintptr offset,
+ WebKit::WGC3Dsizeiptr size,
+ WebKit::WGC3Denum access) {
+ return 0;
+}
+
+void* TestWebGraphicsContext3D::mapTexSubImage2DCHROMIUM(
+ WebKit::WGC3Denum target,
+ WebKit::WGC3Dint level,
+ WebKit::WGC3Dint xoffset,
+ WebKit::WGC3Dint yoffset,
+ WebKit::WGC3Dsizei width,
+ WebKit::WGC3Dsizei height,
+ WebKit::WGC3Denum format,
+ WebKit::WGC3Denum type,
+ WebKit::WGC3Denum access) {
+ return 0;
+}
+
+WebKit::WebString TestWebGraphicsContext3D::getRequestableExtensionsCHROMIUM() {
+ return WebKit::WebString();
+}
+
+WebKit::WGC3Denum TestWebGraphicsContext3D::checkFramebufferStatus(
+ WebKit::WGC3Denum target) {
+ return GL_FRAMEBUFFER_COMPLETE;
+}
+
+bool TestWebGraphicsContext3D::getActiveAttrib(WebKit::WebGLId program,
+ WebKit::WGC3Duint index,
+ ActiveInfo& info) {
+ return false;
+}
+
+bool TestWebGraphicsContext3D::getActiveUniform(WebKit::WebGLId program,
+ WebKit::WGC3Duint index,
+ ActiveInfo& info) {
+ return false;
+}
+
+WebKit::WGC3Dint TestWebGraphicsContext3D::getAttribLocation(
+ WebKit::WebGLId program,
+ const WebKit::WGC3Dchar* name) {
+ return 0;
+}
+
+TestWebGraphicsContext3D::Attributes
+TestWebGraphicsContext3D::getContextAttributes() {
+ return Attributes();
+}
+
+WebKit::WGC3Denum TestWebGraphicsContext3D::getError() {
+ return 0;
+}
+
+void TestWebGraphicsContext3D::getIntegerv(WebKit::WGC3Denum pname,
+ WebKit::WGC3Dint* value) {
+ if (pname == GL_MAX_TEXTURE_SIZE)
+ *value = 1024;
+}
+
+void TestWebGraphicsContext3D::getProgramiv(WebKit::WebGLId program,
+ WebKit::WGC3Denum pname,
+ WebKit::WGC3Dint* value) {
+ if (pname == GL_LINK_STATUS)
+ *value = 1;
+}
+
+WebKit::WebString TestWebGraphicsContext3D::getProgramInfoLog(
+ WebKit::WebGLId program) {
+ return WebKit::WebString();
+}
+
+void TestWebGraphicsContext3D::getShaderiv(WebKit::WebGLId shader,
+ WebKit::WGC3Denum pname,
+ WebKit::WGC3Dint* value) {
+ if (pname == GL_COMPILE_STATUS)
+ *value = 1;
+}
+
+WebKit::WebString TestWebGraphicsContext3D::getShaderInfoLog(
+ WebKit::WebGLId shader) {
+ return WebKit::WebString();
+}
+
+WebKit::WebString TestWebGraphicsContext3D::getShaderSource(
+ WebKit::WebGLId shader) {
+ return WebKit::WebString();
+}
+
+WebKit::WebString TestWebGraphicsContext3D::getString(WebKit::WGC3Denum name) {
+ return WebKit::WebString();
+}
+
+WebKit::WGC3Dint TestWebGraphicsContext3D::getUniformLocation(
+ WebKit::WebGLId program,
+ const WebKit::WGC3Dchar* name) {
+ return 0;
+}
+
+WebKit::WGC3Dsizeiptr TestWebGraphicsContext3D::getVertexAttribOffset(
+ WebKit::WGC3Duint index,
+ WebKit::WGC3Denum pname) {
+ return 0;
+}
+
+WebKit::WGC3Dboolean TestWebGraphicsContext3D::isBuffer(
+ WebKit::WebGLId buffer) {
+ return false;
+}
+
+WebKit::WGC3Dboolean TestWebGraphicsContext3D::isEnabled(
+ WebKit::WGC3Denum cap) {
+ return false;
+}
+
+WebKit::WGC3Dboolean TestWebGraphicsContext3D::isFramebuffer(
+ WebKit::WebGLId framebuffer) {
+ return false;
+}
+
+WebKit::WGC3Dboolean TestWebGraphicsContext3D::isProgram(
+ WebKit::WebGLId program) {
+ return false;
+}
+
+WebKit::WGC3Dboolean TestWebGraphicsContext3D::isRenderbuffer(
+ WebKit::WebGLId renderbuffer) {
+ return false;
+}
+
+WebKit::WGC3Dboolean TestWebGraphicsContext3D::isShader(
+ WebKit::WebGLId shader) {
+ return false;
+}
+
+WebKit::WGC3Dboolean TestWebGraphicsContext3D::isTexture(
+ WebKit::WebGLId texture) {
+ return false;
+}
+
+WebKit::WebGLId TestWebGraphicsContext3D::createBuffer() {
+ return 1;
+}
+
+WebKit::WebGLId TestWebGraphicsContext3D::createFramebuffer() {
+ return 1;
+}
+
+WebKit::WebGLId TestWebGraphicsContext3D::createProgram() {
+ return 1;
+}
+
+WebKit::WebGLId TestWebGraphicsContext3D::createRenderbuffer() {
+ return 1;
+}
+
+WebKit::WebGLId TestWebGraphicsContext3D::createShader(
+ WebKit::WGC3Denum value) {
+ return 1;
+}
+
+WebKit::WebGLId TestWebGraphicsContext3D::createTexture() {
+ return 1;
+}
+
+} // namespace ui