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-rw-r--r--ui/gfx/gl/gl_surface.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/ui/gfx/gl/gl_surface.h b/ui/gfx/gl/gl_surface.h
index 1d6ddc2d..88b4f24 100644
--- a/ui/gfx/gl/gl_surface.h
+++ b/ui/gfx/gl/gl_surface.h
@@ -8,6 +8,7 @@
#include "base/memory/ref_counted.h"
#include "build/build_config.h"
+#include "ui/gfx/gl/gl_export.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/size.h"
@@ -17,7 +18,7 @@ class GLContext;
// Encapsulates a surface that can be rendered to with GL, hiding platform
// specific management.
-class GLSurface : public base::RefCounted<GLSurface> {
+class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> {
public:
GLSurface();