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-rw-r--r--ui/gfx/gl/gl_surface_nsview.h46
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diff --git a/ui/gfx/gl/gl_surface_nsview.h b/ui/gfx/gl/gl_surface_nsview.h
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_GL_GL_SURFACE_NSVIEW_H_
+#define UI_GFX_GL_GL_SURFACE_NSVIEW_H_
+
+#include "base/compiler_specific.h"
+#include "ui/gfx/gl/gl_surface.h"
+#include "ui/gfx/size.h"
+
+namespace gfx {
+
+class GLContextNSView;
+
+// GLSurfaceNSView provides an implementation of the the GLSurface interface
+// that is backed by an NSView. This interface pairs with the GLContextNSView
+// class, and the NSView is expected to use this context for drawing.
+class GLSurfaceNSView : public GLSurface {
+ public:
+ explicit GLSurfaceNSView(PluginWindowHandle view);
+ virtual ~GLSurfaceNSView();
+
+ // GLSurface:
+ virtual void Destroy() OVERRIDE;
+ virtual bool IsOffscreen() OVERRIDE;
+ virtual bool SwapBuffers() OVERRIDE;
+ virtual gfx::Size GetSize() OVERRIDE;
+ virtual void* GetHandle() OVERRIDE;
+
+ // Allow the surface to call back to context when in need of |FlushBuffer|.
+ void SetGLContext(GLContextNSView* context);
+
+ private:
+ // Weak. An |NSView*|.
+ PluginWindowHandle view_;
+
+ // Weak. Associated context.
+ GLContextNSView* context_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLSurfaceNSView);
+};
+
+} // namespace gfx
+
+#endif // UI_GFX_GL_GL_SURFACE_NSVIEW_H_