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-rw-r--r--ui/gfx/rect_f.h124
1 files changed, 6 insertions, 118 deletions
diff --git a/ui/gfx/rect_f.h b/ui/gfx/rect_f.h
index fcf6c09..bb6e814 100644
--- a/ui/gfx/rect_f.h
+++ b/ui/gfx/rect_f.h
@@ -9,6 +9,8 @@
#include <string>
#include "ui/gfx/point_f.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/rect_base.h"
#include "ui/gfx/size_f.h"
#if !defined(ENABLE_DIP)
@@ -19,10 +21,8 @@ namespace gfx {
class InsetsF;
-// A floating versino of gfx::Rect. This is copied, instead of using
-// template, to avoid conflict with m19 branch.
-// TODO(oshima): Merge this to ui/gfx/rect.h using template.
-class UI_EXPORT RectF {
+// A floating version of gfx::Rect.
+class UI_EXPORT RectF : public RectBase<RectF, PointF, SizeF, InsetsF, float> {
public:
RectF();
RectF(float width, float height);
@@ -30,123 +30,11 @@ class UI_EXPORT RectF {
explicit RectF(const gfx::SizeF& size);
RectF(const gfx::PointF& origin, const gfx::SizeF& size);
- ~RectF();
+ virtual ~RectF();
- float x() const { return origin_.x(); }
- void set_x(float x) { origin_.set_x(x); }
-
- float y() const { return origin_.y(); }
- void set_y(float y) { origin_.set_y(y); }
-
- float width() const { return size_.width(); }
- void set_width(float width) { size_.set_width(width); }
-
- float height() const { return size_.height(); }
- void set_height(float height) { size_.set_height(height); }
-
- const gfx::PointF& origin() const { return origin_; }
- void set_origin(const gfx::PointF& origin) { origin_ = origin; }
-
- const gfx::SizeF& size() const { return size_; }
- void set_size(const gfx::SizeF& size) { size_ = size; }
-
- float right() const { return x() + width(); }
- float bottom() const { return y() + height(); }
-
- void SetRect(float x, float y, float width, float height);
-
- void Inset(float horizontal, float vertical) {
- Inset(horizontal, vertical, horizontal, vertical);
- }
- // Shrink the rectangle by the given insets.
- void Inset(const gfx::InsetsF& insets);
-
- // Shrink the rectangle by the specified amount on each side.
- void Inset(float left, float top, float right, float bottom);
-
- // Move the rectangle by a horizontal and vertical distance.
- void Offset(float horizontal, float vertical);
- void Offset(const gfx::PointF& point) {
- Offset(point.x(), point.y());
- }
-
- // Returns true if the area of the rectangle is zero.
- bool IsEmpty() const { return size_.IsEmpty(); }
-
- bool operator==(const RectF& other) const;
-
- bool operator!=(const RectF& other) const {
- return !(*this == other);
- }
-
- // A rect is less than another rect if its origin is less than
- // the other rect's origin. If the origins are equal, then the
- // shortest rect is less than the other. If the origin and the
- // height are equal, then the narrowest rect is less than.
- // This comparison is required to use Rects in sets, or sorted
- // vectors.
- bool operator<(const RectF& other) const;
-
- // Returns true if the point identified by point_x and point_y falls inside
- // this rectangle. The point (x, y) is inside the rectangle, but the
- // point (x + width, y + height) is not.
- bool Contains(float point_x, float point_y) const;
-
- // Returns true if the specified point is contained by this rectangle.
- bool Contains(const gfx::PointF& point) const {
- return Contains(point.x(), point.y());
- }
-
- // Returns true if this rectangle contains the specified rectangle.
- bool Contains(const RectF& rect) const;
-
- // Returns true if this rectangle intersects the specified rectangle.
- bool Intersects(const RectF& rect) const;
-
- // Computes the intersection of this rectangle with the given rectangle.
- RectF Intersect(const RectF& rect) const;
-
- // Computes the union of this rectangle with the given rectangle. The union
- // is the smallest rectangle containing both rectangles.
- RectF Union(const RectF& rect) const;
-
- // Computes the rectangle resulting from subtracting |rect| from |this|. If
- // |rect| does not intersect completely in either the x- or y-direction, then
- // |*this| is returned. If |rect| contains |this|, then an empty Rect is
- // returned.
- RectF Subtract(const RectF& rect) const;
-
- // Returns true if this rectangle equals that of the supplied rectangle.
- bool Equals(const RectF& rect) const {
- return *this == rect;
- }
-
- // Fits as much of the receiving rectangle into the supplied rectangle as
- // possible, returning the result. For example, if the receiver had
- // a x-location of 2 and a width of 4, and the supplied rectangle had
- // an x-location of 0 with a width of 5, the returned rectangle would have
- // an x-location of 1 with a width of 4.
- RectF AdjustToFit(const RectF& rect) const;
-
- // Returns the center of this rectangle.
- PointF CenterPoint() const;
-
- // Return a rectangle that has the same center point but with a size capped
- // at given |size|.
- RectF Center(const gfx::SizeF& size) const;
-
- // Splits |this| in two halves, |left_half| and |right_half|.
- void SplitVertically(gfx::RectF* left_half, gfx::RectF* right_half) const;
-
- // Returns true if this rectangle shares an entire edge (i.e., same width or
- // same height) with the given rectangle, and the rectangles do not overlap.
- bool SharesEdgeWith(const gfx::RectF& rect) const;
+ Rect ToRect() const;
std::string ToString() const;
-
- private:
- gfx::PointF origin_;
- gfx::SizeF size_;
};
} // namespace gfx