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-rw-r--r--ui/gfx/render_text_win.cc14
-rw-r--r--ui/gfx/screen_compatible_dc_win.cc122
-rw-r--r--ui/gfx/screen_compatible_dc_win.h32
3 files changed, 161 insertions, 7 deletions
diff --git a/ui/gfx/render_text_win.cc b/ui/gfx/render_text_win.cc
index 28dcce8..87fa314 100644
--- a/ui/gfx/render_text_win.cc
+++ b/ui/gfx/render_text_win.cc
@@ -11,7 +11,7 @@
#include "base/stl_util.h"
#include "base/string_util.h"
#include "base/utf_string_conversions.h"
-#include "base/win/scoped_hdc.h"
+#include "ui/gfx/screen_compatible_dc_win.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/canvas_skia.h"
#include "ui/gfx/platform_font.h"
@@ -595,7 +595,7 @@ void RenderTextWin::ItemizeLogicalText() {
void RenderTextWin::LayoutVisualText() {
HRESULT hr = E_FAIL;
- base::win::ScopedCreateDC hdc(CreateCompatibleDC(NULL));
+ ScopedTemporaryScreenCompatibleDC hdc;
std::vector<internal::TextRun*>::const_iterator run_iter;
for (run_iter = runs_.begin(); run_iter < runs_.end(); ++run_iter) {
internal::TextRun* run = *run_iter;
@@ -604,7 +604,7 @@ void RenderTextWin::LayoutVisualText() {
bool tried_fallback = false;
// Select the font desired for glyph generation.
- SelectObject(hdc, run->font.GetNativeFont());
+ SelectObject(hdc.get(), run->font.GetNativeFont());
run->logical_clusters.reset(new WORD[run_length]);
run->glyph_count = 0;
@@ -613,7 +613,7 @@ void RenderTextWin::LayoutVisualText() {
while (max_glyphs < kMaxGlyphs) {
run->glyphs.reset(new WORD[max_glyphs]);
run->visible_attributes.reset(new SCRIPT_VISATTR[max_glyphs]);
- hr = ScriptShape(hdc,
+ hr = ScriptShape(hdc.get(),
&run->script_cache,
run_text,
run_length,
@@ -644,10 +644,10 @@ void RenderTextWin::LayoutVisualText() {
// The run's font doesn't contain the required glyphs, use an alternate.
// TODO(msw): support RenderText's font_list().
- if (ChooseFallbackFont(hdc, run->font, run_text, run_length,
+ if (ChooseFallbackFont(hdc.get(), run->font, run_text, run_length,
&run->font)) {
ScriptFreeCache(&run->script_cache);
- SelectObject(hdc, run->font.GetNativeFont());
+ SelectObject(hdc.get(), run->font.GetNativeFont());
}
tried_fallback = true;
@@ -660,7 +660,7 @@ void RenderTextWin::LayoutVisualText() {
if (run->glyph_count > 0) {
run->advance_widths.reset(new int[run->glyph_count]);
run->offsets.reset(new GOFFSET[run->glyph_count]);
- hr = ScriptPlace(hdc,
+ hr = ScriptPlace(hdc.get(),
&run->script_cache,
run->glyphs.get(),
run->glyph_count,
diff --git a/ui/gfx/screen_compatible_dc_win.cc b/ui/gfx/screen_compatible_dc_win.cc
new file mode 100644
index 0000000..7e3a33b
--- /dev/null
+++ b/ui/gfx/screen_compatible_dc_win.cc
@@ -0,0 +1,122 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gfx/screen_compatible_dc_win.h"
+
+#include "base/logging.h"
+#include "base/memory/singleton.h"
+#include "base/win/wrapped_window_proc.h"
+#include "ui/base/win/hwnd_util.h"
+
+namespace {
+
+// Windows class name to use for the listener window.
+const wchar_t kWindowClassName[] = L"CachedCompatibleDC_Invalidator";
+
+class CachedCompatibleDC {
+ public:
+ // Singleton getter.
+ static CachedCompatibleDC* GetInstance();
+
+ // Returns the cached screen compatible DC or creates one if needed.
+ HDC GetOrCreateCompatibleDC();
+
+ // Deletes the cached DC, called on WM_DISPLAYCHANGE notifications.
+ void DeleteCachedCompatibleDC();
+
+ private:
+ // Cached device context compatible with the screen.
+ HDC compatible_dc_;
+
+ // HWND for listening to WM_DISPLAYCHANGE notifications.
+ HWND listener_window_;
+
+ CachedCompatibleDC();
+ ~CachedCompatibleDC();
+
+ friend struct DefaultSingletonTraits<CachedCompatibleDC>;
+
+ DISALLOW_COPY_AND_ASSIGN(CachedCompatibleDC);
+};
+
+// Windows callback for listening for WM_DISPLAYCHANGE messages.
+LRESULT CALLBACK ListenerWindowProc(HWND hwnd,
+ UINT message,
+ WPARAM wparam,
+ LPARAM lparam) {
+ if (message == WM_DISPLAYCHANGE)
+ CachedCompatibleDC::GetInstance()->DeleteCachedCompatibleDC();
+
+ return ::DefWindowProc(hwnd, message, wparam, lparam);
+}
+
+// Creates a listener window to handle WM_DISPLAYCHANGE messages.
+HWND CreateListenerWindow() {
+ HINSTANCE hinst = 0;
+ if (!::GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
+ reinterpret_cast<char*>(&ListenerWindowProc),
+ &hinst)) {
+ NOTREACHED();
+ }
+
+ WNDCLASSEX wc = {0};
+ wc.cbSize = sizeof(wc);
+ wc.lpfnWndProc = base::win::WrappedWindowProc<ListenerWindowProc>;
+ wc.hInstance = hinst;
+ wc.lpszClassName = kWindowClassName;
+ ATOM clazz = ::RegisterClassEx(&wc);
+ DCHECK(clazz);
+
+ return ::CreateWindow(MAKEINTATOM(clazz), 0, 0, 0, 0, 0, 0, HWND_MESSAGE, 0,
+ hinst, 0);
+}
+
+CachedCompatibleDC::CachedCompatibleDC()
+ : compatible_dc_(NULL),
+ listener_window_(NULL) {
+}
+
+CachedCompatibleDC::~CachedCompatibleDC() {
+ DeleteCachedCompatibleDC();
+ if (listener_window_) {
+ ::DestroyWindow(listener_window_);
+ ::UnregisterClass(kWindowClassName, GetModuleHandle(NULL));
+ }
+}
+
+// static
+CachedCompatibleDC* CachedCompatibleDC::GetInstance() {
+ return Singleton<CachedCompatibleDC>::get();
+}
+
+HDC CachedCompatibleDC::GetOrCreateCompatibleDC() {
+ if (!compatible_dc_) {
+ compatible_dc_ = ::CreateCompatibleDC(NULL);
+ if (!listener_window_) {
+ listener_window_ = CreateListenerWindow();
+ ui::CheckWindowCreated(listener_window_);
+ }
+ }
+ return compatible_dc_;
+}
+
+void CachedCompatibleDC::DeleteCachedCompatibleDC() {
+ if (compatible_dc_) {
+ ::DeleteDC(compatible_dc_);
+ compatible_dc_ = NULL;
+ }
+}
+
+} // namespace
+
+namespace gfx {
+
+ScopedTemporaryScreenCompatibleDC::ScopedTemporaryScreenCompatibleDC()
+ : hdc_(CachedCompatibleDC::GetInstance()->GetOrCreateCompatibleDC()) {
+}
+
+ScopedTemporaryScreenCompatibleDC::~ScopedTemporaryScreenCompatibleDC() {
+}
+
+} // namespace gfx
diff --git a/ui/gfx/screen_compatible_dc_win.h b/ui/gfx/screen_compatible_dc_win.h
new file mode 100644
index 0000000..d20c93a
--- /dev/null
+++ b/ui/gfx/screen_compatible_dc_win.h
@@ -0,0 +1,32 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
+#define UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
+#pragma once
+
+#include <windows.h>
+
+#include "base/basictypes.h"
+
+namespace gfx {
+
+// Temporary device context that is compatible with the screen. Can be used for
+// short-lived operations on the UI threads.
+class ScopedTemporaryScreenCompatibleDC {
+ public:
+ ScopedTemporaryScreenCompatibleDC();
+ ~ScopedTemporaryScreenCompatibleDC();
+
+ HDC get() const { return hdc_; }
+
+ private:
+ HDC hdc_;
+
+ DISALLOW_COPY_AND_ASSIGN(ScopedTemporaryScreenCompatibleDC);
+};
+
+} // namespace gfx
+
+#endif // UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_