diff options
Diffstat (limited to 'ui/gl/gl_bindings_api_autogen_gl.h')
-rw-r--r-- | ui/gl/gl_bindings_api_autogen_gl.h | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/ui/gl/gl_bindings_api_autogen_gl.h b/ui/gl/gl_bindings_api_autogen_gl.h index 81160fc..d75fdad 100644 --- a/ui/gl/gl_bindings_api_autogen_gl.h +++ b/ui/gl/gl_bindings_api_autogen_gl.h @@ -182,6 +182,8 @@ void glCopyTexSubImage3DFn(GLenum target, GLint y, GLsizei width, GLsizei height) override; +void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override; +void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override; GLuint glCreateProgramFn(void) override; GLuint glCreateShaderFn(GLenum type) override; void glCullFaceFn(GLenum mode) override; @@ -189,6 +191,7 @@ void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; +void glDeletePathsNVFn(GLuint path, GLsizei range) override; void glDeleteProgramFn(GLuint program) override; void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; void glDeleteRenderbuffersEXTFn(GLsizei n, @@ -279,6 +282,7 @@ void glGenerateMipmapEXTFn(GLenum target) override; void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; void glGenFencesNVFn(GLsizei n, GLuint* fences) override; void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; +GLuint glGenPathsNVFn(GLsizei range) override; void glGenQueriesFn(GLsizei n, GLuint* ids) override; void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; void glGenSamplersFn(GLsizei n, GLuint* samplers) override; @@ -446,6 +450,7 @@ GLboolean glIsEnabledFn(GLenum cap) override; GLboolean glIsFenceAPPLEFn(GLuint fence) override; GLboolean glIsFenceNVFn(GLuint fence) override; GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; +GLboolean glIsPathNVFn(GLuint path) override; GLboolean glIsProgramFn(GLuint program) override; GLboolean glIsQueryFn(GLuint query) override; GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; @@ -464,6 +469,15 @@ void* glMapBufferRangeFn(GLenum target, GLbitfield access) override; void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override; void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override; +void glPathCommandsNVFn(GLuint path, + GLsizei numCommands, + const GLubyte* commands, + GLsizei numCoords, + GLenum coordType, + const GLvoid* coords) override; +void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override; +void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override; +void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override; void glPauseTransformFeedbackFn(void) override; void glPixelStoreiFn(GLenum pname, GLint param) override; void glPointParameteriFn(GLenum pname, GLint param) override; @@ -533,6 +547,7 @@ void glShaderSourceFn(GLuint shader, GLsizei count, const char* const* str, const GLint* length) override; +void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override; void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override; void glStencilFuncSeparateFn(GLenum face, GLenum func, @@ -545,6 +560,17 @@ void glStencilOpSeparateFn(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) override; +void glStencilStrokePathNVFn(GLuint path, + GLint reference, + GLuint mask) override; +void glStencilThenCoverFillPathNVFn(GLuint path, + GLenum fillMode, + GLuint mask, + GLenum coverMode) override; +void glStencilThenCoverStrokePathNVFn(GLuint path, + GLint reference, + GLuint mask, + GLenum coverMode) override; GLboolean glTestFenceAPPLEFn(GLuint fence) override; GLboolean glTestFenceNVFn(GLuint fence) override; void glTexImage2DFn(GLenum target, |