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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
+#define VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
+#pragma once
+
+#include <atlbase.h>
+#include <atlcom.h>
+
+#include <oleacc.h>
+
+#include "base/memory/scoped_ptr.h"
+#include "third_party/iaccessible2/ia2_api_all.h"
+#include "ui/base/accessibility/accessible_view_state.h"
+#include "views/controls/native/native_view_host.h"
+#include "views/view.h"
+
+namespace ui {
+enum TextBoundaryDirection;
+enum TextBoundaryType;
+}
+
+// Note: do not put NativeViewAccessibilityWin in the namespace "views";
+// Visual Studio 2005 does not allow an ATL::CComObject symbol in a namespace.
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// NativeViewAccessibilityWin
+//
+// Class implementing the MSAA IAccessible COM interface for a generic View,
+// providing accessibility to be used by screen readers and other assistive
+// technology (AT).
+//
+////////////////////////////////////////////////////////////////////////////////
+class __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2"))
+NativeViewAccessibilityWin
+ : public CComObjectRootEx<CComMultiThreadModel>,
+ public IDispatchImpl<IAccessible2, &IID_IAccessible2,
+ &LIBID_IAccessible2Lib>,
+ public IAccessibleText,
+ public IServiceProvider {
+ public:
+ BEGIN_COM_MAP(NativeViewAccessibilityWin)
+ COM_INTERFACE_ENTRY2(IDispatch, IAccessible2)
+ COM_INTERFACE_ENTRY2(IAccessible, IAccessible2)
+ COM_INTERFACE_ENTRY(IAccessible2)
+ COM_INTERFACE_ENTRY(IAccessibleText)
+ COM_INTERFACE_ENTRY(IServiceProvider)
+ END_COM_MAP()
+
+ // Create method for view accessibility.
+ static scoped_refptr<NativeViewAccessibilityWin> Create(views::View* view);
+
+ virtual ~NativeViewAccessibilityWin();
+
+ void set_view(views::View* view) { view_ = view; }
+
+ // Supported IAccessible methods.
+
+ // Retrieves the child element or child object at a given point on the screen.
+ STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child);
+
+ // Performs the object's default action.
+ STDMETHODIMP accDoDefaultAction(VARIANT var_id);
+
+ // Retrieves the specified object's current screen location.
+ STDMETHODIMP accLocation(LONG* x_left,
+ LONG* y_top,
+ LONG* width,
+ LONG* height,
+ VARIANT var_id);
+
+ // Traverses to another UI element and retrieves the object.
+ STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end);
+
+ // Retrieves an IDispatch interface pointer for the specified child.
+ STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child);
+
+ // Retrieves the number of accessible children.
+ STDMETHODIMP get_accChildCount(LONG* child_count);
+
+ // Retrieves a string that describes the object's default action.
+ STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action);
+
+ // Retrieves the tooltip description.
+ STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc);
+
+ // Retrieves the object that has the keyboard focus.
+ STDMETHODIMP get_accFocus(VARIANT* focus_child);
+
+ // Retrieves the specified object's shortcut.
+ STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key);
+
+ // Retrieves the name of the specified object.
+ STDMETHODIMP get_accName(VARIANT var_id, BSTR* name);
+
+ // Retrieves the IDispatch interface of the object's parent.
+ STDMETHODIMP get_accParent(IDispatch** disp_parent);
+
+ // Retrieves information describing the role of the specified object.
+ STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role);
+
+ // Retrieves the current state of the specified object.
+ STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state);
+
+ // Retrieves the current value associated with the specified object.
+ STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value);
+
+ // Non-supported IAccessible methods.
+
+ // Selections not applicable to views.
+ STDMETHODIMP get_accSelection(VARIANT* selected);
+ STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id);
+
+ // Help functions not supported.
+ STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* help);
+ STDMETHODIMP get_accHelpTopic(BSTR* help_file,
+ VARIANT var_id,
+ LONG* topic_id);
+
+ // Deprecated functions, not implemented here.
+ STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name);
+ STDMETHODIMP put_accValue(VARIANT var_id, BSTR put_val);
+
+ //
+ // IAccessible2
+ //
+
+ STDMETHODIMP role(LONG* role);
+
+ STDMETHODIMP get_states(AccessibleStates* states);
+
+ STDMETHODIMP get_uniqueID(LONG* unique_id);
+
+ STDMETHODIMP get_windowHandle(HWND* window_handle);
+
+ //
+ // IAccessible2 methods not implemented.
+ //
+
+ STDMETHODIMP get_attributes(BSTR* attributes) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_indexInParent(LONG* index_in_parent) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_extendedRole(BSTR* extended_role) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_nRelations(LONG* n_relations) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_relation(LONG relation_index,
+ IAccessibleRelation** relation) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_relations(LONG max_relations,
+ IAccessibleRelation** relations,
+ LONG* n_relations) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollTo(enum IA2ScrollType scroll_type) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollToPoint(
+ enum IA2CoordinateType coordinate_type,
+ LONG x,
+ LONG y) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_groupPosition(LONG* group_level,
+ LONG* similar_items_in_group,
+ LONG* position_in_group) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_localizedExtendedRole(
+ BSTR* localized_extended_role) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_nExtendedStates(LONG* n_extended_states) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_extendedStates(LONG max_extended_states,
+ BSTR** extended_states,
+ LONG* n_extended_states) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_localizedExtendedStates(
+ LONG max_localized_extended_states,
+ BSTR** localized_extended_states,
+ LONG* n_localized_extended_states) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_locale(IA2Locale* locale) {
+ return E_NOTIMPL;
+ }
+
+ //
+ // IAccessibleText methods.
+ //
+
+ STDMETHODIMP get_nCharacters(LONG* n_characters);
+
+ STDMETHODIMP get_caretOffset(LONG* offset);
+
+ STDMETHODIMP get_nSelections(LONG* n_selections);
+
+ STDMETHODIMP get_selection(LONG selection_index,
+ LONG* start_offset,
+ LONG* end_offset);
+
+ STDMETHODIMP get_text(LONG start_offset, LONG end_offset, BSTR* text);
+
+ STDMETHODIMP get_textAtOffset(LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text);
+
+ STDMETHODIMP get_textBeforeOffset(LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text);
+
+ STDMETHODIMP get_textAfterOffset(LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text);
+
+ STDMETHODIMP get_offsetAtPoint(LONG x, LONG y,
+ enum IA2CoordinateType coord_type,
+ LONG* offset);
+
+ //
+ // IAccessibleText methods not implemented.
+ //
+
+ STDMETHODIMP get_newText(IA2TextSegment* new_text) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_oldText(IA2TextSegment* old_text) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP addSelection(LONG start_offset, LONG end_offset) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_attributes(LONG offset,
+ LONG* start_offset,
+ LONG* end_offset,
+ BSTR* text_attributes) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_characterExtents(LONG offset,
+ enum IA2CoordinateType coord_type,
+ LONG* x, LONG* y,
+ LONG* width, LONG* height) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP removeSelection(LONG selection_index) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP setCaretOffset(LONG offset) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP setSelection(LONG selection_index,
+ LONG start_offset,
+ LONG end_offset) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollSubstringTo(LONG start_index,
+ LONG end_index,
+ enum IA2ScrollType scroll_type) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollSubstringToPoint(LONG start_index,
+ LONG end_index,
+ enum IA2CoordinateType coordinate_type,
+ LONG x, LONG y) {
+ return E_NOTIMPL;
+ }
+
+ //
+ // IServiceProvider methods.
+ //
+
+ STDMETHODIMP QueryService(REFGUID guidService, REFIID riid, void** object);
+
+ // Returns a conversion from the event (as defined in accessibility_types.h)
+ // to an MSAA event.
+ static int32 MSAAEvent(ui::AccessibilityTypes::Event event);
+
+ // Returns a conversion from the Role (as defined in accessibility_types.h)
+ // to an MSAA role.
+ static int32 MSAARole(ui::AccessibilityTypes::Role role);
+
+ // Returns a conversion from the State (as defined in accessibility_types.h)
+ // to MSAA states set.
+ static int32 MSAAState(ui::AccessibilityTypes::State state);
+
+ private:
+ NativeViewAccessibilityWin();
+
+ // Determines navigation direction for accNavigate, based on left, up and
+ // previous being mapped all to previous and right, down, next being mapped
+ // to next. Returns true if navigation direction is next, false otherwise.
+ bool IsNavDirNext(int nav_dir) const;
+
+ // Determines if the navigation target is within the allowed bounds. Returns
+ // true if it is, false otherwise.
+ bool IsValidNav(int nav_dir,
+ int start_id,
+ int lower_bound,
+ int upper_bound) const;
+
+ // Determines if the child id variant is valid.
+ bool IsValidId(const VARIANT& child) const;
+
+ // Helper function which sets applicable states of view.
+ void SetState(VARIANT* msaa_state, views::View* view);
+
+ // Return the text to use for IAccessibleText.
+ string16 TextForIAccessibleText();
+
+ // If offset is a member of IA2TextSpecialOffsets this function updates the
+ // value of offset and returns, otherwise offset remains unchanged.
+ void HandleSpecialTextOffset(const string16& text, LONG* offset);
+
+ // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType.
+ ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type);
+
+ // Search forwards (direction == 1) or backwards (direction == -1)
+ // from the given offset until the given boundary is found, and
+ // return the offset of that boundary.
+ LONG FindBoundary(const string16& text,
+ IA2TextBoundaryType ia2_boundary,
+ LONG start_offset,
+ ui::TextBoundaryDirection direction);
+
+ // Give CComObject access to the class constructor.
+ template <class Base> friend class CComObject;
+
+ // Member View needed for view-specific calls.
+ views::View* view_;
+
+ // A unique id for each object, needed for IAccessible2.
+ long unique_id_;
+
+ // Next unique id to assign.
+ static long next_unique_id_;
+
+ DISALLOW_COPY_AND_ASSIGN(NativeViewAccessibilityWin);
+};
+
+#endif // VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_