diff options
Diffstat (limited to 'ui/views/controls/button/custom_button.cc')
-rw-r--r-- | ui/views/controls/button/custom_button.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/ui/views/controls/button/custom_button.cc b/ui/views/controls/button/custom_button.cc index 6e98141..1fa9dcb 100644 --- a/ui/views/controls/button/custom_button.cc +++ b/ui/views/controls/button/custom_button.cc @@ -207,20 +207,20 @@ bool CustomButton::OnKeyReleased(const ui::KeyEvent& event) { return true; } -ui::EventResult CustomButton::OnGestureEvent(const ui::GestureEvent& event) { +ui::EventResult CustomButton::OnGestureEvent(ui::GestureEvent* event) { if (state_ == BS_DISABLED) return Button::OnGestureEvent(event); - if (event.type() == ui::ET_GESTURE_TAP && IsTriggerableEvent(event)) { + if (event->type() == ui::ET_GESTURE_TAP && IsTriggerableEvent(*event)) { // Set the button state to hot and start the animation fully faded in. The // TAP_UP event issued immediately after will set the state to BS_NORMAL // beginning the fade out animation. See http://crbug.com/131184. SetState(BS_HOT); hover_animation_->Reset(1.0); - NotifyClick(event); + NotifyClick(*event); return ui::ER_CONSUMED; - } else if (event.type() == ui::ET_GESTURE_TAP_DOWN && - ShouldEnterPushedState(event)) { + } else if (event->type() == ui::ET_GESTURE_TAP_DOWN && + ShouldEnterPushedState(*event)) { SetState(BS_PUSHED); if (request_focus_on_press_) RequestFocus(); |