diff options
Diffstat (limited to 'ui/views/controls/button/image_button_unittest.cc')
| -rw-r--r-- | ui/views/controls/button/image_button_unittest.cc | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/ui/views/controls/button/image_button_unittest.cc b/ui/views/controls/button/image_button_unittest.cc index f9b17c8..4e6c5b2 100644 --- a/ui/views/controls/button/image_button_unittest.cc +++ b/ui/views/controls/button/image_button_unittest.cc @@ -8,11 +8,11 @@ namespace { -SkBitmap CreateTestBitmap(int width, int height) { +gfx::ImageSkia CreateTestImage(int width, int height) { SkBitmap bitmap; bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height); bitmap.allocPixels(); - return bitmap; + return gfx::ImageSkia(bitmap); } } // namespace @@ -35,8 +35,8 @@ TEST_F(ImageButtonTest, Basics) { EXPECT_EQ("5x15", button.GetPreferredSize().ToString()); // Set a normal image. - gfx::ImageSkia normal_bitmap = CreateTestBitmap(10, 20); - button.SetImage(CustomButton::BS_NORMAL, &normal_bitmap); + gfx::ImageSkia normal_image = CreateTestImage(10, 20); + button.SetImage(CustomButton::BS_NORMAL, &normal_image); // Image uses normal image for painting. EXPECT_FALSE(button.GetImageToPaint().empty()); @@ -47,8 +47,8 @@ TEST_F(ImageButtonTest, Basics) { EXPECT_EQ("10x20", button.GetPreferredSize().ToString()); // Set a pushed image. - gfx::ImageSkia pushed_bitmap = CreateTestBitmap(11, 21); - button.SetImage(CustomButton::BS_PUSHED, &pushed_bitmap); + gfx::ImageSkia pushed_image = CreateTestImage(11, 21); + button.SetImage(CustomButton::BS_PUSHED, &pushed_image); // By convention, preferred size doesn't change, even though pushed image // is bigger. @@ -59,9 +59,9 @@ TEST_F(ImageButtonTest, Basics) { EXPECT_EQ(10, button.GetImageToPaint().width()); EXPECT_EQ(20, button.GetImageToPaint().height()); - // Set an overlay bitmap. - SkBitmap overlay_bitmap = CreateTestBitmap(12, 22); - button.SetOverlayImage(&overlay_bitmap); + // Set an overlay image. + gfx::ImageSkia overlay_image = CreateTestImage(12, 22); + button.SetOverlayImage(&overlay_image); EXPECT_EQ(12, button.overlay_image_.width()); EXPECT_EQ(22, button.overlay_image_.height()); @@ -74,7 +74,7 @@ TEST_F(ImageButtonTest, Basics) { EXPECT_EQ(10, button.GetImageToPaint().width()); EXPECT_EQ(20, button.GetImageToPaint().height()); - // Reset the overlay bitmap. + // Reset the overlay image. button.SetOverlayImage(NULL); EXPECT_TRUE(button.overlay_image_.empty()); } |
