diff options
Diffstat (limited to 'ui/views/controls/button/image_button_unittest.cc')
-rw-r--r-- | ui/views/controls/button/image_button_unittest.cc | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/ui/views/controls/button/image_button_unittest.cc b/ui/views/controls/button/image_button_unittest.cc index 8f5ea5f..617a855 100644 --- a/ui/views/controls/button/image_button_unittest.cc +++ b/ui/views/controls/button/image_button_unittest.cc @@ -3,6 +3,7 @@ // found in the LICENSE file. #include "testing/gtest/include/gtest/gtest.h" +#include "ui/base/layout.h" #include "ui/views/controls/button/image_button.h" #include "ui/views/test/views_test_base.h" @@ -24,10 +25,10 @@ typedef ViewsTestBase ImageButtonTest; TEST_F(ImageButtonTest, Basics) { ImageButton button(NULL); - float kRequestedScale = 1.0f; + ui::ScaleFactor kRequestedScaleFactor = ui::SCALE_FACTOR_100P; // Our image to paint starts empty. - EXPECT_TRUE(button.GetImageToPaint(kRequestedScale).empty()); + EXPECT_TRUE(button.GetImageToPaint(kRequestedScaleFactor).empty()); // Without a theme, buttons are 16x14 by default. EXPECT_EQ("16x14", button.GetPreferredSize().ToString()); @@ -41,9 +42,9 @@ TEST_F(ImageButtonTest, Basics) { button.SetImage(CustomButton::BS_NORMAL, &normal_image); // Image uses normal image for painting. - EXPECT_FALSE(button.GetImageToPaint(kRequestedScale).empty()); - EXPECT_EQ(10, button.GetImageToPaint(kRequestedScale).width()); - EXPECT_EQ(20, button.GetImageToPaint(kRequestedScale).height()); + EXPECT_FALSE(button.GetImageToPaint(kRequestedScaleFactor).empty()); + EXPECT_EQ(10, button.GetImageToPaint(kRequestedScaleFactor).width()); + EXPECT_EQ(20, button.GetImageToPaint(kRequestedScaleFactor).height()); // Preferred size is the normal button size. EXPECT_EQ("10x20", button.GetPreferredSize().ToString()); @@ -57,9 +58,9 @@ TEST_F(ImageButtonTest, Basics) { EXPECT_EQ("10x20", button.GetPreferredSize().ToString()); // We're still painting the normal image. - EXPECT_FALSE(button.GetImageToPaint(kRequestedScale).empty()); - EXPECT_EQ(10, button.GetImageToPaint(kRequestedScale).width()); - EXPECT_EQ(20, button.GetImageToPaint(kRequestedScale).height()); + EXPECT_FALSE(button.GetImageToPaint(kRequestedScaleFactor).empty()); + EXPECT_EQ(10, button.GetImageToPaint(kRequestedScaleFactor).width()); + EXPECT_EQ(20, button.GetImageToPaint(kRequestedScaleFactor).height()); // Set an overlay image. gfx::ImageSkia overlay_image = CreateTestImage(12, 22); @@ -72,9 +73,9 @@ TEST_F(ImageButtonTest, Basics) { EXPECT_EQ("10x20", button.GetPreferredSize().ToString()); // We're still painting the normal image. - EXPECT_FALSE(button.GetImageToPaint(kRequestedScale).empty()); - EXPECT_EQ(10, button.GetImageToPaint(kRequestedScale).width()); - EXPECT_EQ(20, button.GetImageToPaint(kRequestedScale).height()); + EXPECT_FALSE(button.GetImageToPaint(kRequestedScaleFactor).empty()); + EXPECT_EQ(10, button.GetImageToPaint(kRequestedScaleFactor).width()); + EXPECT_EQ(20, button.GetImageToPaint(kRequestedScaleFactor).height()); // Reset the overlay image. button.SetOverlayImage(NULL); |