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-rw-r--r--ui/views/corewm/capture_controller_unittest.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/views/corewm/capture_controller_unittest.cc b/ui/views/corewm/capture_controller_unittest.cc
index ffece4a..9a536ae 100644
--- a/ui/views/corewm/capture_controller_unittest.cc
+++ b/ui/views/corewm/capture_controller_unittest.cc
@@ -7,13 +7,13 @@
#include "base/logging.h"
#include "ui/aura/env.h"
#include "ui/aura/test/aura_test_base.h"
-#include "ui/aura/test/event_generator.h"
#include "ui/aura/test/test_screen.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/events/event.h"
#include "ui/events/event_utils.h"
+#include "ui/events/test/event_generator.h"
#include "ui/views/test/views_test_base.h"
#include "ui/views/view.h"
#include "ui/views/widget/root_view.h"
@@ -137,7 +137,7 @@ TEST_F(CaptureControllerTest, ResetOtherWindowCaptureOnCapture) {
TEST_F(CaptureControllerTest, TouchTargetResetOnCaptureChange) {
// Create a window inside the WindowEventDispatcher.
scoped_ptr<aura::Window> w1(CreateNormalWindow(1, root_window(), NULL));
- aura::test::EventGenerator event_generator1(root_window());
+ ui::test::EventGenerator event_generator1(root_window());
event_generator1.PressTouch();
w1->SetCapture();
// Both capture clients should return the same capture window.