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Diffstat (limited to 'ui/wm/public/window_move_client.h')
-rw-r--r-- | ui/wm/public/window_move_client.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/ui/wm/public/window_move_client.h b/ui/wm/public/window_move_client.h new file mode 100644 index 0000000..b8943d3 --- /dev/null +++ b/ui/wm/public/window_move_client.h @@ -0,0 +1,56 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef UI_WM_PUBLIC_WINDOW_MOVE_CLIENT_H_ +#define UI_WM_PUBLIC_WINDOW_MOVE_CLIENT_H_ + +#include "ui/aura/aura_export.h" +#include "ui/gfx/vector2d.h" + +namespace gfx { +class Point; +} + +namespace aura { +class Window; +namespace client { + +enum WindowMoveResult { + MOVE_SUCCESSFUL, // Moving window was successful. + MOVE_CANCELED // Moving window was canceled. +}; + +enum WindowMoveSource { + WINDOW_MOVE_SOURCE_MOUSE, + WINDOW_MOVE_SOURCE_TOUCH, +}; + +// An interface implemented by an object that manages programatically keyed +// window moving. +class AURA_EXPORT WindowMoveClient { + public: + // Starts a nested message loop for moving the window. |drag_offset| is the + // offset from the window origin to the cursor when the drag was started. + // Returns MOVE_SUCCESSFUL if the move has completed successfully, or + // MOVE_CANCELED otherwise. + virtual WindowMoveResult RunMoveLoop(Window* window, + const gfx::Vector2d& drag_offset, + WindowMoveSource source) = 0; + + // Ends a previously started move loop. + virtual void EndMoveLoop() = 0; + + protected: + virtual ~WindowMoveClient() {} +}; + +// Sets/Gets the activation client for the specified window. +AURA_EXPORT void SetWindowMoveClient(Window* window, + WindowMoveClient* client); +AURA_EXPORT WindowMoveClient* GetWindowMoveClient(Window* window); + +} // namespace client +} // namespace aura + +#endif // UI_WM_PUBLIC_WINDOW_MOVE_CLIENT_H_ |