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-rw-r--r--ui/wm/public/activation_change_observer.h9
-rw-r--r--ui/wm/public/activation_client.cc2
-rw-r--r--ui/wm/public/activation_client.h14
-rw-r--r--ui/wm/public/activation_delegate.h10
-rw-r--r--ui/wm/public/animation_host.h9
-rw-r--r--ui/wm/public/dispatcher_client.h10
-rw-r--r--ui/wm/public/drag_drop_client.h9
-rw-r--r--ui/wm/public/drag_drop_delegate.h9
-rw-r--r--ui/wm/public/scoped_tooltip_disabler.h3
-rw-r--r--ui/wm/public/tooltip_client.h13
-rw-r--r--ui/wm/public/transient_window_client.h8
-rw-r--r--ui/wm/public/window_move_client.h9
12 files changed, 50 insertions, 55 deletions
diff --git a/ui/wm/public/activation_change_observer.h b/ui/wm/public/activation_change_observer.h
index 68d5b8a..6a4fe3b 100644
--- a/ui/wm/public/activation_change_observer.h
+++ b/ui/wm/public/activation_change_observer.h
@@ -5,14 +5,14 @@
#ifndef UI_WM_PUBLIC_ACTIVATION_CHANGE_OBSERVER_H_
#define UI_WM_PUBLIC_ACTIVATION_CHANGE_OBSERVER_H_
-#include "ui/aura/aura_export.h"
+#include "ui/wm/wm_export.h"
namespace aura {
class Window;
namespace client {
-class AURA_EXPORT ActivationChangeObserver {
+class WM_EXPORT ActivationChangeObserver {
public:
// Called when |active| gains focus, or there is no active window
// (|active| is NULL in this case.) |old_active| refers to the
@@ -33,11 +33,10 @@ class AURA_EXPORT ActivationChangeObserver {
// Gets/Sets the ActivationChangeObserver for a specific window. This observer
// is notified after the ActivationClient notifies all registered observers.
-AURA_EXPORT void SetActivationChangeObserver(
+WM_EXPORT void SetActivationChangeObserver(
Window* window,
ActivationChangeObserver* observer);
-AURA_EXPORT ActivationChangeObserver* GetActivationChangeObserver(
- Window* window);
+WM_EXPORT ActivationChangeObserver* GetActivationChangeObserver(Window* window);
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/activation_client.cc b/ui/wm/public/activation_client.cc
index 6a47554..f22ac9c 100644
--- a/ui/wm/public/activation_client.cc
+++ b/ui/wm/public/activation_client.cc
@@ -7,7 +7,7 @@
#include "ui/aura/window.h"
#include "ui/aura/window_property.h"
-DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(AURA_EXPORT, aura::Window*)
+DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(WM_EXPORT, aura::Window*)
DECLARE_WINDOW_PROPERTY_TYPE(aura::client::ActivationClient*)
namespace aura {
diff --git a/ui/wm/public/activation_client.h b/ui/wm/public/activation_client.h
index fc35131..decd26d 100644
--- a/ui/wm/public/activation_client.h
+++ b/ui/wm/public/activation_client.h
@@ -5,7 +5,7 @@
#ifndef UI_WM_PUBLIC_ACTIVATION_CLIENT_H_
#define UI_WM_PUBLIC_ACTIVATION_CLIENT_H_
-#include "ui/aura/aura_export.h"
+#include "ui/wm/wm_export.h"
namespace ui {
class Event;
@@ -18,7 +18,7 @@ namespace client {
class ActivationChangeObserver;
// An interface implemented by an object that manages window activation.
-class AURA_EXPORT ActivationClient {
+class WM_EXPORT ActivationClient {
public:
// Adds/Removes ActivationChangeObservers.
virtual void AddObserver(ActivationChangeObserver* observer) = 0;
@@ -57,9 +57,9 @@ class AURA_EXPORT ActivationClient {
};
// Sets/Gets the activation client on the root Window.
-AURA_EXPORT void SetActivationClient(Window* root_window,
- ActivationClient* client);
-AURA_EXPORT ActivationClient* GetActivationClient(Window* root_window);
+WM_EXPORT void SetActivationClient(Window* root_window,
+ ActivationClient* client);
+WM_EXPORT ActivationClient* GetActivationClient(Window* root_window);
// Some types of transient window are only visible when active.
// The transient parents of these windows may have visual appearance properties
@@ -68,8 +68,8 @@ AURA_EXPORT ActivationClient* GetActivationClient(Window* root_window);
// TODO(beng): currently the UI framework (views) implements the actual
// close-on-deactivate component of this feature but it should be
// possible to implement in the aura client.
-AURA_EXPORT void SetHideOnDeactivate(Window* window, bool hide_on_deactivate);
-AURA_EXPORT bool GetHideOnDeactivate(Window* window);
+WM_EXPORT void SetHideOnDeactivate(Window* window, bool hide_on_deactivate);
+WM_EXPORT bool GetHideOnDeactivate(Window* window);
} // namespace clients
} // namespace aura
diff --git a/ui/wm/public/activation_delegate.h b/ui/wm/public/activation_delegate.h
index 3c5b3ae..5fe5d53 100644
--- a/ui/wm/public/activation_delegate.h
+++ b/ui/wm/public/activation_delegate.h
@@ -5,7 +5,7 @@
#ifndef UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_
#define UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_
-#include "ui/aura/aura_export.h"
+#include "ui/wm/wm_export.h"
namespace ui {
class Event;
@@ -17,7 +17,7 @@ namespace client {
// An interface implemented by an object that configures and responds to changes
// to a window's activation state.
-class AURA_EXPORT ActivationDelegate {
+class WM_EXPORT ActivationDelegate {
public:
// Returns true if the window should be activated.
virtual bool ShouldActivate() const = 0;
@@ -27,9 +27,9 @@ class AURA_EXPORT ActivationDelegate {
};
// Sets/Gets the ActivationDelegate on the Window. No ownership changes.
-AURA_EXPORT void SetActivationDelegate(Window* window,
- ActivationDelegate* delegate);
-AURA_EXPORT ActivationDelegate* GetActivationDelegate(Window* window);
+WM_EXPORT void SetActivationDelegate(Window* window,
+ ActivationDelegate* delegate);
+WM_EXPORT ActivationDelegate* GetActivationDelegate(Window* window);
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/animation_host.h b/ui/wm/public/animation_host.h
index 71f9f4d..5352e62 100644
--- a/ui/wm/public/animation_host.h
+++ b/ui/wm/public/animation_host.h
@@ -6,7 +6,7 @@
#define UI_WM_PUBLIC_ANIMATION_HOST_H_
#include "base/compiler_specific.h"
-#include "ui/aura/aura_export.h"
+#include "ui/wm/wm_export.h"
namespace gfx {
class Vector2d;
@@ -19,7 +19,7 @@ namespace client {
// Interface for top level window host of animation. Communicates additional
// bounds required for animation as well as animation completion for deferring
// window closes on hide.
-class AURA_EXPORT AnimationHost {
+class WM_EXPORT AnimationHost {
public:
// Ensure the host window is at least this large so that transitions have
// sufficient space.
@@ -38,9 +38,8 @@ class AURA_EXPORT AnimationHost {
virtual ~AnimationHost() {}
};
-AURA_EXPORT void SetAnimationHost(Window* window,
- AnimationHost* animation_host);
-AURA_EXPORT AnimationHost* GetAnimationHost(Window* window);
+WM_EXPORT void SetAnimationHost(Window* window, AnimationHost* animation_host);
+WM_EXPORT AnimationHost* GetAnimationHost(Window* window);
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/dispatcher_client.h b/ui/wm/public/dispatcher_client.h
index 9fd9c94..03376c5 100644
--- a/ui/wm/public/dispatcher_client.h
+++ b/ui/wm/public/dispatcher_client.h
@@ -6,23 +6,23 @@
#define UI_WM_PUBLIC_DISPATCHER_CLIENT_H_
#include "base/message_loop/message_pump_dispatcher.h"
-#include "ui/aura/aura_export.h"
+#include "ui/wm/wm_export.h"
namespace aura {
class Window;
namespace client {
// An interface implemented by an object which handles nested dispatchers.
-class AURA_EXPORT DispatcherClient {
+class WM_EXPORT DispatcherClient {
public:
virtual void RunWithDispatcher(base::MessagePumpDispatcher* dispatcher) = 0;
virtual void QuitNestedMessageLoop() = 0;
};
-AURA_EXPORT void SetDispatcherClient(Window* root_window,
- DispatcherClient* client);
-AURA_EXPORT DispatcherClient* GetDispatcherClient(Window* root_window);
+WM_EXPORT void SetDispatcherClient(Window* root_window,
+ DispatcherClient* client);
+WM_EXPORT DispatcherClient* GetDispatcherClient(Window* root_window);
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/drag_drop_client.h b/ui/wm/public/drag_drop_client.h
index 62a2355..d0dcbe2 100644
--- a/ui/wm/public/drag_drop_client.h
+++ b/ui/wm/public/drag_drop_client.h
@@ -5,9 +5,9 @@
#ifndef UI_WM_PUBLIC_DRAG_DROP_CLIENT_H_
#define UI_WM_PUBLIC_DRAG_DROP_CLIENT_H_
-#include "ui/aura/aura_export.h"
#include "ui/base/dragdrop/drag_drop_types.h"
#include "ui/gfx/native_widget_types.h"
+#include "ui/wm/wm_export.h"
namespace gfx {
class Point;
@@ -23,7 +23,7 @@ class Window;
namespace client {
// An interface implemented by an object that controls a drag and drop session.
-class AURA_EXPORT DragDropClient {
+class WM_EXPORT DragDropClient {
public:
virtual ~DragDropClient() {}
@@ -52,9 +52,8 @@ class AURA_EXPORT DragDropClient {
virtual bool IsDragDropInProgress() = 0;
};
-AURA_EXPORT void SetDragDropClient(Window* root_window,
- DragDropClient* client);
-AURA_EXPORT DragDropClient* GetDragDropClient(Window* root_window);
+WM_EXPORT void SetDragDropClient(Window* root_window, DragDropClient* client);
+WM_EXPORT DragDropClient* GetDragDropClient(Window* root_window);
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/drag_drop_delegate.h b/ui/wm/public/drag_drop_delegate.h
index 50f6c26..bf52b93 100644
--- a/ui/wm/public/drag_drop_delegate.h
+++ b/ui/wm/public/drag_drop_delegate.h
@@ -5,7 +5,7 @@
#ifndef UI_WM_PUBLIC_DRAG_DROP_DELEGATE_H_
#define UI_WM_PUBLIC_DRAG_DROP_DELEGATE_H_
-#include "ui/aura/aura_export.h"
+#include "ui/wm/wm_export.h"
namespace ui {
class DropTargetEvent;
@@ -16,7 +16,7 @@ class Window;
namespace client {
// Delegate interface for drag and drop actions on aura::Window.
-class AURA_EXPORT DragDropDelegate {
+class WM_EXPORT DragDropDelegate {
public:
// OnDragEntered is invoked when the mouse enters this window during a drag &
// drop session. This is immediately followed by an invocation of
@@ -41,9 +41,8 @@ class AURA_EXPORT DragDropDelegate {
virtual ~DragDropDelegate() {}
};
-AURA_EXPORT void SetDragDropDelegate(Window* window,
- DragDropDelegate* delegate);
-AURA_EXPORT DragDropDelegate* GetDragDropDelegate(Window* window);
+WM_EXPORT void SetDragDropDelegate(Window* window, DragDropDelegate* delegate);
+WM_EXPORT DragDropDelegate* GetDragDropDelegate(Window* window);
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/scoped_tooltip_disabler.h b/ui/wm/public/scoped_tooltip_disabler.h
index 0fd3e11..8371c02 100644
--- a/ui/wm/public/scoped_tooltip_disabler.h
+++ b/ui/wm/public/scoped_tooltip_disabler.h
@@ -6,12 +6,13 @@
#define UI_WM_PUBLIC_SCOPED_TOOLTIP_DISABLER_H_
#include "ui/aura/window_observer.h"
+#include "ui/wm/wm_export.h"
namespace aura {
namespace client {
// Use to temporarily disable tooltips.
-class AURA_EXPORT ScopedTooltipDisabler : aura::WindowObserver {
+class WM_EXPORT ScopedTooltipDisabler : aura::WindowObserver {
public:
// Disables tooltips on |window| (does nothing if |window| is NULL). Tooltips
// are reenabled from the destructor when there are no most outstanding
diff --git a/ui/wm/public/tooltip_client.h b/ui/wm/public/tooltip_client.h
index f592b21..477b239 100644
--- a/ui/wm/public/tooltip_client.h
+++ b/ui/wm/public/tooltip_client.h
@@ -5,8 +5,8 @@
#ifndef UI_WM_PUBLIC_TOOLTIP_CLIENT_H_
#define UI_WM_PUBLIC_TOOLTIP_CLIENT_H_
-#include "ui/aura/aura_export.h"
#include "ui/gfx/font.h"
+#include "ui/wm/wm_export.h"
namespace aura {
class Window;
@@ -14,7 +14,7 @@ namespace client {
class ScopedTooltipDisabler;
-class AURA_EXPORT TooltipClient {
+class WM_EXPORT TooltipClient {
public:
// Informs the shell tooltip manager of change in tooltip for window |target|.
virtual void UpdateTooltip(Window* target) = 0;
@@ -32,12 +32,11 @@ class AURA_EXPORT TooltipClient {
friend class ScopedTooltipDisabler;
};
-AURA_EXPORT void SetTooltipClient(Window* root_window,
- TooltipClient* client);
-AURA_EXPORT TooltipClient* GetTooltipClient(Window* root_window);
+WM_EXPORT void SetTooltipClient(Window* root_window, TooltipClient* client);
+WM_EXPORT TooltipClient* GetTooltipClient(Window* root_window);
-AURA_EXPORT void SetTooltipText(Window* window, base::string16* tooltip_text);
-AURA_EXPORT const base::string16 GetTooltipText(Window* window);
+WM_EXPORT void SetTooltipText(Window* window, base::string16* tooltip_text);
+WM_EXPORT const base::string16 GetTooltipText(Window* window);
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/transient_window_client.h b/ui/wm/public/transient_window_client.h
index 2086100..66aa33f 100644
--- a/ui/wm/public/transient_window_client.h
+++ b/ui/wm/public/transient_window_client.h
@@ -6,7 +6,7 @@
#define UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_
#include "base/basictypes.h"
-#include "ui/aura/aura_export.h"
+#include "ui/wm/wm_export.h"
namespace aura {
@@ -24,7 +24,7 @@ namespace client {
// Transient windows are typically used for popups and menus.
// TODO(sky): nuke this class and replace with calls to TransientWindowManager.
// This is temporary until we start moving to ui/wm.
-class AURA_EXPORT TransientWindowClient {
+class WM_EXPORT TransientWindowClient {
public:
virtual void AddTransientChild(Window* parent, Window* child) = 0;
virtual void RemoveTransientChild(Window* parent, Window* child) = 0;
@@ -38,8 +38,8 @@ class AURA_EXPORT TransientWindowClient {
// Sets/gets the TransientWindowClient. This does *not* take ownership of
// |client|. It is assumed the caller will invoke SetTransientWindowClient(NULL)
// before deleting |client|.
-AURA_EXPORT void SetTransientWindowClient(TransientWindowClient* client);
-AURA_EXPORT TransientWindowClient* GetTransientWindowClient();
+WM_EXPORT void SetTransientWindowClient(TransientWindowClient* client);
+WM_EXPORT TransientWindowClient* GetTransientWindowClient();
} // namespace client
} // namespace aura
diff --git a/ui/wm/public/window_move_client.h b/ui/wm/public/window_move_client.h
index b8943d3..d8e5794 100644
--- a/ui/wm/public/window_move_client.h
+++ b/ui/wm/public/window_move_client.h
@@ -5,8 +5,8 @@
#ifndef UI_WM_PUBLIC_WINDOW_MOVE_CLIENT_H_
#define UI_WM_PUBLIC_WINDOW_MOVE_CLIENT_H_
-#include "ui/aura/aura_export.h"
#include "ui/gfx/vector2d.h"
+#include "ui/wm/wm_export.h"
namespace gfx {
class Point;
@@ -28,7 +28,7 @@ enum WindowMoveSource {
// An interface implemented by an object that manages programatically keyed
// window moving.
-class AURA_EXPORT WindowMoveClient {
+class WM_EXPORT WindowMoveClient {
public:
// Starts a nested message loop for moving the window. |drag_offset| is the
// offset from the window origin to the cursor when the drag was started.
@@ -46,9 +46,8 @@ class AURA_EXPORT WindowMoveClient {
};
// Sets/Gets the activation client for the specified window.
-AURA_EXPORT void SetWindowMoveClient(Window* window,
- WindowMoveClient* client);
-AURA_EXPORT WindowMoveClient* GetWindowMoveClient(Window* window);
+WM_EXPORT void SetWindowMoveClient(Window* window, WindowMoveClient* client);
+WM_EXPORT WindowMoveClient* GetWindowMoveClient(Window* window);
} // namespace client
} // namespace aura