diff options
Diffstat (limited to 'ui/wm')
-rw-r--r-- | ui/wm/core/compound_event_filter_unittest.cc | 6 | ||||
-rw-r--r-- | ui/wm/core/focus_controller_unittest.cc | 18 | ||||
-rw-r--r-- | ui/wm/core/input_method_event_filter_unittest.cc | 6 |
3 files changed, 15 insertions, 15 deletions
diff --git a/ui/wm/core/compound_event_filter_unittest.cc b/ui/wm/core/compound_event_filter_unittest.cc index afd3bcb..27de90e 100644 --- a/ui/wm/core/compound_event_filter_unittest.cc +++ b/ui/wm/core/compound_event_filter_unittest.cc @@ -7,13 +7,13 @@ #include "ui/aura/client/cursor_client.h" #include "ui/aura/env.h" #include "ui/aura/test/aura_test_base.h" -#include "ui/aura/test/event_generator.h" #include "ui/aura/test/test_cursor_client.h" #include "ui/aura/test/test_windows.h" #include "ui/aura/window.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/events/event.h" #include "ui/events/event_utils.h" +#include "ui/events/test/event_generator.h" #include "ui/wm/core/default_activation_client.h" #include "ui/wm/public/activation_client.h" @@ -180,7 +180,7 @@ TEST_F(CompoundEventFilterTest, FilterConsumedGesture) { // Tap on the window should not focus it since the filter will be consuming // the gestures. - aura::test::EventGenerator generator(root_window(), gfx::Point(50, 50)); + ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50)); generator.PressTouch(); EXPECT_FALSE(window->HasFocus()); @@ -191,7 +191,7 @@ TEST_F(CompoundEventFilterTest, FilterConsumedGesture) { // Verifies we don't attempt to hide the mouse when the mouse is down and a // touch event comes in. TEST_F(CompoundEventFilterTest, DontHideWhenMouseDown) { - aura::test::EventGenerator event_generator(root_window()); + ui::test::EventGenerator event_generator(root_window()); scoped_ptr<CompoundEventFilter> compound_filter(new CompoundEventFilter); aura::Env::GetInstance()->AddPreTargetHandler(compound_filter.get()); diff --git a/ui/wm/core/focus_controller_unittest.cc b/ui/wm/core/focus_controller_unittest.cc index 5d65943..a10cef3 100644 --- a/ui/wm/core/focus_controller_unittest.cc +++ b/ui/wm/core/focus_controller_unittest.cc @@ -10,7 +10,6 @@ #include "ui/aura/client/default_capture_client.h" #include "ui/aura/client/focus_change_observer.h" #include "ui/aura/test/aura_test_base.h" -#include "ui/aura/test/event_generator.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/aura/test/test_windows.h" #include "ui/aura/window.h" @@ -21,6 +20,7 @@ #include "ui/events/event.h" #include "ui/events/event_constants.h" #include "ui/events/event_handler.h" +#include "ui/events/test/event_generator.h" #include "ui/wm/core/base_focus_rules.h" #include "ui/wm/core/wm_state.h" #include "ui/wm/public/activation_change_observer.h" @@ -772,7 +772,7 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase { aura::Window* w2 = root_window()->GetChildById(2); aura::client::GetCaptureClient(root_window())->SetCapture(w2); - aura::test::EventGenerator generator(root_window(), w2); + ui::test::EventGenerator generator(root_window(), w2); generator.ClickLeftButton(); EXPECT_EQ(1, GetActiveWindowId()); @@ -909,7 +909,7 @@ class FocusControllerMouseEventTest : public FocusControllerDirectTestBase { aura::Window* w1 = root_window()->GetChildById(1); SimpleEventHandler handler; root_window()->PrependPreTargetHandler(&handler); - aura::test::EventGenerator generator(root_window(), w1); + ui::test::EventGenerator generator(root_window(), w1); generator.ClickLeftButton(); EXPECT_EQ(NULL, GetActiveWindow()); generator.GestureTapAt(w1->bounds().CenterPoint()); @@ -922,17 +922,17 @@ class FocusControllerMouseEventTest : public FocusControllerDirectTestBase { private: // Overridden from FocusControllerTestBase: virtual void FocusWindowDirect(aura::Window* window) OVERRIDE { - aura::test::EventGenerator generator(root_window(), window); + ui::test::EventGenerator generator(root_window(), window); generator.ClickLeftButton(); } virtual void ActivateWindowDirect(aura::Window* window) OVERRIDE { - aura::test::EventGenerator generator(root_window(), window); + ui::test::EventGenerator generator(root_window(), window); generator.ClickLeftButton(); } virtual void DeactivateWindowDirect(aura::Window* window) OVERRIDE { aura::Window* next_activatable = test_focus_rules()->GetNextActivatableWindow(window); - aura::test::EventGenerator generator(root_window(), next_activatable); + ui::test::EventGenerator generator(root_window(), next_activatable); generator.ClickLeftButton(); } virtual bool IsInputEvent() OVERRIDE { return true; } @@ -947,17 +947,17 @@ class FocusControllerGestureEventTest : public FocusControllerDirectTestBase { private: // Overridden from FocusControllerTestBase: virtual void FocusWindowDirect(aura::Window* window) OVERRIDE { - aura::test::EventGenerator generator(root_window(), window); + ui::test::EventGenerator generator(root_window(), window); generator.GestureTapAt(window->bounds().CenterPoint()); } virtual void ActivateWindowDirect(aura::Window* window) OVERRIDE { - aura::test::EventGenerator generator(root_window(), window); + ui::test::EventGenerator generator(root_window(), window); generator.GestureTapAt(window->bounds().CenterPoint()); } virtual void DeactivateWindowDirect(aura::Window* window) OVERRIDE { aura::Window* next_activatable = test_focus_rules()->GetNextActivatableWindow(window); - aura::test::EventGenerator generator(root_window(), next_activatable); + ui::test::EventGenerator generator(root_window(), next_activatable); generator.GestureTapAt(window->bounds().CenterPoint()); } virtual bool IsInputEvent() OVERRIDE { return true; } diff --git a/ui/wm/core/input_method_event_filter_unittest.cc b/ui/wm/core/input_method_event_filter_unittest.cc index 50c1fbc..d6b37bf 100644 --- a/ui/wm/core/input_method_event_filter_unittest.cc +++ b/ui/wm/core/input_method_event_filter_unittest.cc @@ -7,20 +7,20 @@ #include "testing/gtest/include/gtest/gtest.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/test/aura_test_base.h" -#include "ui/aura/test/event_generator.h" #include "ui/aura/test/test_windows.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/base/ime/dummy_text_input_client.h" #include "ui/base/ime/input_method.h" #include "ui/base/ime/text_input_focus_manager.h" #include "ui/base/ui_base_switches_util.h" +#include "ui/events/test/event_generator.h" #include "ui/events/test/test_event_handler.h" #include "ui/wm/core/compound_event_filter.h" #include "ui/wm/core/default_activation_client.h" #include "ui/wm/public/activation_client.h" #if !defined(OS_WIN) && !defined(USE_X11) -// On platforms except Windows and X11, aura::test::EventGenerator::PressKey +// On platforms except Windows and X11, ui::test::EventGenerator::PressKey // generates a key event without native_event(), which is not supported by // ui::MockInputMethod. #define TestInputMethodKeyEventPropagation \ @@ -103,7 +103,7 @@ TEST_F(InputMethodEventFilterTest, TestInputMethodKeyEventPropagation) { // automatically set up by AshTestBase, consumes it and sends a new // ui::ET_TRANSLATED_KEY_* event to the root window, which will be consumed by // the test event filter. - aura::test::EventGenerator generator(root_window()); + ui::test::EventGenerator generator(root_window()); EXPECT_EQ(0, test_filter_.num_key_events()); generator.PressKey(ui::VKEY_SPACE, 0); EXPECT_EQ(1, test_filter_.num_key_events()); |