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-rw-r--r--views/widget/native_widget_win.cc2524
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diff --git a/views/widget/native_widget_win.cc b/views/widget/native_widget_win.cc
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--- a/views/widget/native_widget_win.cc
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-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "views/widget/native_widget_win.h"
-
-#include <dwmapi.h>
-#include <shellapi.h>
-
-#include <algorithm>
-
-#include "base/bind.h"
-#include "base/string_util.h"
-#include "base/system_monitor/system_monitor.h"
-#include "base/win/scoped_gdi_object.h"
-#include "base/win/win_util.h"
-#include "base/win/windows_version.h"
-#include "ui/base/dragdrop/drag_drop_types.h"
-#include "ui/base/dragdrop/drag_source.h"
-#include "ui/base/dragdrop/os_exchange_data.h"
-#include "ui/base/dragdrop/os_exchange_data_provider_win.h"
-#include "ui/base/keycodes/keyboard_code_conversion_win.h"
-#include "ui/base/l10n/l10n_util_win.h"
-#include "ui/base/theme_provider.h"
-#include "ui/base/view_prop.h"
-#include "ui/base/win/hwnd_util.h"
-#include "ui/base/win/mouse_wheel_util.h"
-#include "ui/gfx/canvas_skia.h"
-#include "ui/gfx/canvas_skia_paint.h"
-#include "ui/gfx/compositor/compositor.h"
-#include "ui/gfx/icon_util.h"
-#include "ui/gfx/native_theme_win.h"
-#include "ui/gfx/path.h"
-#include "ui/gfx/screen.h"
-#include "ui/views/accessibility/native_view_accessibility_win.h"
-#include "ui/views/focus/accelerator_handler.h"
-#include "ui/views/focus/view_storage.h"
-#include "ui/views/ime/input_method_win.h"
-#include "ui/views/window/native_frame_view.h"
-#include "views/controls/native_control_win.h"
-#include "views/controls/textfield/native_textfield_views.h"
-#include "views/views_delegate.h"
-#include "views/widget/aero_tooltip_manager.h"
-#include "views/widget/child_window_message_processor.h"
-#include "views/widget/drop_target_win.h"
-#include "views/widget/monitor_win.h"
-#include "views/widget/native_widget_delegate.h"
-#include "views/widget/root_view.h"
-#include "views/widget/widget_delegate.h"
-
-#pragma comment(lib, "dwmapi.lib")
-
-using ui::ViewProp;
-
-namespace views {
-
-namespace {
-
-// Get the source HWND of the specified message. Depending on the message, the
-// source HWND is encoded in either the WPARAM or the LPARAM value.
-HWND GetControlHWNDForMessage(UINT message, WPARAM w_param, LPARAM l_param) {
- // Each of the following messages can be sent by a child HWND and must be
- // forwarded to its associated NativeControlWin for handling.
- switch (message) {
- case WM_NOTIFY:
- return reinterpret_cast<NMHDR*>(l_param)->hwndFrom;
- case WM_COMMAND:
- return reinterpret_cast<HWND>(l_param);
- case WM_CONTEXTMENU:
- return reinterpret_cast<HWND>(w_param);
- case WM_CTLCOLORBTN:
- case WM_CTLCOLORSTATIC:
- return reinterpret_cast<HWND>(l_param);
- }
- return NULL;
-}
-
-// Some messages may be sent to us by a child HWND. If this is the case, this
-// function will forward those messages on to the object associated with the
-// source HWND and return true, in which case the window procedure must not do
-// any further processing of the message. If there is no associated
-// ChildWindowMessageProcessor, the return value will be false and the WndProc
-// can continue processing the message normally. |l_result| contains the result
-// of the message processing by the control and must be returned by the WndProc
-// if the return value is true.
-bool ProcessChildWindowMessage(UINT message,
- WPARAM w_param,
- LPARAM l_param,
- LRESULT* l_result) {
- *l_result = 0;
-
- HWND control_hwnd = GetControlHWNDForMessage(message, w_param, l_param);
- if (IsWindow(control_hwnd)) {
- ChildWindowMessageProcessor* processor =
- ChildWindowMessageProcessor::Get(control_hwnd);
- if (processor)
- return processor->ProcessMessage(message, w_param, l_param, l_result);
- }
-
- return false;
-}
-
-// Enumeration callback for NativeWidget::GetAllChildWidgets(). Called for each
-// child HWND beneath the original HWND.
-BOOL CALLBACK EnumerateChildWindowsForNativeWidgets(HWND hwnd, LPARAM l_param) {
- Widget* widget = Widget::GetWidgetForNativeView(hwnd);
- if (widget) {
- Widget::Widgets* widgets = reinterpret_cast<Widget::Widgets*>(l_param);
- widgets->insert(widget);
- }
- return TRUE;
-}
-
-// Returns true if the WINDOWPOS data provided indicates the client area of
-// the window may have changed size. This can be caused by the window being
-// resized or its frame changing.
-bool DidClientAreaSizeChange(const WINDOWPOS* window_pos) {
- return !(window_pos->flags & SWP_NOSIZE) ||
- window_pos->flags & SWP_FRAMECHANGED;
-}
-
-// Callback used to notify child windows that the top level window received a
-// DWMCompositionChanged message.
-BOOL CALLBACK SendDwmCompositionChanged(HWND window, LPARAM param) {
- SendMessage(window, WM_DWMCOMPOSITIONCHANGED, 0, 0);
- return TRUE;
-}
-
-// Tells the window its frame (non-client area) has changed.
-void SendFrameChanged(HWND window) {
- SetWindowPos(window, NULL, 0, 0, 0, 0,
- SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOCOPYBITS |
- SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREPOSITION |
- SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER);
-}
-
-// Enables or disables the menu item for the specified command and menu.
-void EnableMenuItem(HMENU menu, UINT command, bool enabled) {
- UINT flags = MF_BYCOMMAND | (enabled ? MF_ENABLED : MF_DISABLED | MF_GRAYED);
- EnableMenuItem(menu, command, flags);
-}
-
-BOOL CALLBACK EnumChildWindowsForRedraw(HWND hwnd, LPARAM lparam) {
- DWORD process_id;
- GetWindowThreadProcessId(hwnd, &process_id);
- int flags = RDW_INVALIDATE | RDW_NOCHILDREN | RDW_FRAME;
- if (process_id == GetCurrentProcessId())
- flags |= RDW_UPDATENOW;
- RedrawWindow(hwnd, NULL, NULL, flags);
- return TRUE;
-}
-
-// See comments in OnNCPaint() for details of this struct.
-struct ClipState {
- // The window being painted.
- HWND parent;
-
- // DC painting to.
- HDC dc;
-
- // Origin of the window in terms of the screen.
- int x;
- int y;
-};
-
-// See comments in OnNCPaint() for details of this function.
-static BOOL CALLBACK ClipDCToChild(HWND window, LPARAM param) {
- ClipState* clip_state = reinterpret_cast<ClipState*>(param);
- if (GetParent(window) == clip_state->parent && IsWindowVisible(window)) {
- RECT bounds;
- GetWindowRect(window, &bounds);
- ExcludeClipRect(clip_state->dc,
- bounds.left - clip_state->x,
- bounds.top - clip_state->y,
- bounds.right - clip_state->x,
- bounds.bottom - clip_state->y);
- }
- return TRUE;
-}
-
-// The thickness of an auto-hide taskbar in pixels.
-static const int kAutoHideTaskbarThicknessPx = 2;
-
-bool GetMonitorAndRects(const RECT& rect,
- HMONITOR* monitor,
- gfx::Rect* monitor_rect,
- gfx::Rect* work_area) {
- DCHECK(monitor);
- DCHECK(monitor_rect);
- DCHECK(work_area);
- *monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONULL);
- if (!*monitor)
- return false;
- MONITORINFO monitor_info = { 0 };
- monitor_info.cbSize = sizeof(monitor_info);
- GetMonitorInfo(*monitor, &monitor_info);
- *monitor_rect = monitor_info.rcMonitor;
- *work_area = monitor_info.rcWork;
- return true;
-}
-
-// Links the HWND to its NativeWidget.
-const char* const kNativeWidgetKey = "__VIEWS_NATIVE_WIDGET__";
-
-// A custom MSAA object id used to determine if a screen reader is actively
-// listening for MSAA events.
-const int kCustomObjectID = 1;
-
-const int kDragFrameWindowAlpha = 200;
-
-} // namespace
-
-// static
-bool NativeWidgetWin::screen_reader_active_ = false;
-
-// A scoping class that prevents a window from being able to redraw in response
-// to invalidations that may occur within it for the lifetime of the object.
-//
-// Why would we want such a thing? Well, it turns out Windows has some
-// "unorthodox" behavior when it comes to painting its non-client areas.
-// Occasionally, Windows will paint portions of the default non-client area
-// right over the top of the custom frame. This is not simply fixed by handling
-// WM_NCPAINT/WM_PAINT, with some investigation it turns out that this
-// rendering is being done *inside* the default implementation of some message
-// handlers and functions:
-// . WM_SETTEXT
-// . WM_SETICON
-// . WM_NCLBUTTONDOWN
-// . EnableMenuItem, called from our WM_INITMENU handler
-// The solution is to handle these messages and call DefWindowProc ourselves,
-// but prevent the window from being able to update itself for the duration of
-// the call. We do this with this class, which automatically calls its
-// associated Window's lock and unlock functions as it is created and destroyed.
-// See documentation in those methods for the technique used.
-//
-// The lock only has an effect if the window was visible upon lock creation, as
-// it doesn't guard against direct visiblility changes, and multiple locks may
-// exist simultaneously to handle certain nested Windows messages.
-//
-// IMPORTANT: Do not use this scoping object for large scopes or periods of
-// time! IT WILL PREVENT THE WINDOW FROM BEING REDRAWN! (duh).
-//
-// I would love to hear Raymond Chen's explanation for all this. And maybe a
-// list of other messages that this applies to ;-)
-class NativeWidgetWin::ScopedRedrawLock {
- public:
- explicit ScopedRedrawLock(NativeWidgetWin* widget)
- : widget_(widget),
- native_view_(widget_->GetNativeView()),
- was_visible_(widget_->IsVisible()),
- cancel_unlock_(false) {
- if (was_visible_ && ::IsWindow(native_view_))
- widget_->LockUpdates();
- }
-
- ~ScopedRedrawLock() {
- if (!cancel_unlock_ && was_visible_ && ::IsWindow(native_view_))
- widget_->UnlockUpdates();
- }
-
- // Cancel the unlock operation, call this if the Widget is being destroyed.
- void CancelUnlockOperation() { cancel_unlock_ = true; }
-
- private:
- // The widget having its style changed.
- NativeWidgetWin* widget_;
- // The widget's native view, cached to avoid action after window destruction.
- gfx::NativeView native_view_;
- // Records the widget visibility at the time of creation.
- bool was_visible_;
- // A flag indicating that the unlock operation was canceled.
- bool cancel_unlock_;
-};
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, public:
-
-NativeWidgetWin::NativeWidgetWin(internal::NativeWidgetDelegate* delegate)
- : delegate_(delegate),
- ALLOW_THIS_IN_INITIALIZER_LIST(close_widget_factory_(this)),
- active_mouse_tracking_flags_(0),
- use_layered_buffer_(false),
- layered_alpha_(255),
- ALLOW_THIS_IN_INITIALIZER_LIST(paint_layered_window_factory_(this)),
- ownership_(Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET),
- can_update_layered_window_(true),
- restore_focus_when_enabled_(false),
- accessibility_view_events_index_(-1),
- accessibility_view_events_(kMaxAccessibilityViewEvents),
- previous_cursor_(NULL),
- fullscreen_(false),
- force_hidden_count_(0),
- lock_updates_count_(0),
- saved_window_style_(0),
- ignore_window_pos_changes_(false),
- ALLOW_THIS_IN_INITIALIZER_LIST(ignore_pos_changes_factory_(this)),
- last_monitor_(NULL),
- is_right_mouse_pressed_on_caption_(false),
- restored_enabled_(false),
- destroyed_(NULL),
- has_non_client_view_(false) {
-}
-
-NativeWidgetWin::~NativeWidgetWin() {
- if (destroyed_ != NULL)
- *destroyed_ = true;
-
- if (ownership_ == Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET)
- delete delegate_;
- else
- CloseNow();
-}
-
-// static
-bool NativeWidgetWin::IsAeroGlassEnabled() {
- if (base::win::GetVersion() < base::win::VERSION_VISTA)
- return false;
- // If composition is not enabled, we behave like on XP.
- BOOL enabled = FALSE;
- return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled;
-}
-
-// static
-gfx::Font NativeWidgetWin::GetWindowTitleFont() {
- NONCLIENTMETRICS ncm;
- base::win::GetNonClientMetrics(&ncm);
- l10n_util::AdjustUIFont(&(ncm.lfCaptionFont));
- base::win::ScopedHFONT caption_font(CreateFontIndirect(&(ncm.lfCaptionFont)));
- return gfx::Font(caption_font);
-}
-
-void NativeWidgetWin::Show(int show_state) {
- ShowWindow(show_state);
- // When launched from certain programs like bash and Windows Live Messenger,
- // show_state is set to SW_HIDE, so we need to correct that condition. We
- // don't just change show_state to SW_SHOWNORMAL because MSDN says we must
- // always first call ShowWindow with the specified value from STARTUPINFO,
- // otherwise all future ShowWindow calls will be ignored (!!#@@#!). Instead,
- // we call ShowWindow again in this case.
- if (show_state == SW_HIDE) {
- show_state = SW_SHOWNORMAL;
- ShowWindow(show_state);
- }
-
- // We need to explicitly activate the window if we've been shown with a state
- // that should activate, because if we're opened from a desktop shortcut while
- // an existing window is already running it doesn't seem to be enough to use
- // one of these flags to activate the window.
- if (show_state == SW_SHOWNORMAL || show_state == SW_SHOWMAXIMIZED)
- Activate();
-
- SetInitialFocus();
-}
-
-View* NativeWidgetWin::GetAccessibilityViewEventAt(int id) {
- // Convert from MSAA child id.
- id = -(id + 1);
- DCHECK(id >= 0 && id < kMaxAccessibilityViewEvents);
- return accessibility_view_events_[id];
-}
-
-int NativeWidgetWin::AddAccessibilityViewEvent(View* view) {
- accessibility_view_events_index_ =
- (accessibility_view_events_index_ + 1) % kMaxAccessibilityViewEvents;
- accessibility_view_events_[accessibility_view_events_index_] = view;
-
- // Convert to MSAA child id.
- return -(accessibility_view_events_index_ + 1);
-}
-
-void NativeWidgetWin::ClearAccessibilityViewEvent(View* view) {
- for (std::vector<View*>::iterator it = accessibility_view_events_.begin();
- it != accessibility_view_events_.end();
- ++it) {
- if (*it == view)
- *it = NULL;
- }
-}
-
-void NativeWidgetWin::PushForceHidden() {
- if (force_hidden_count_++ == 0)
- Hide();
-}
-
-void NativeWidgetWin::PopForceHidden() {
- if (--force_hidden_count_ <= 0) {
- force_hidden_count_ = 0;
- ShowWindow(SW_SHOW);
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, CompositorDelegate implementation:
-
-void NativeWidgetWin::ScheduleDraw() {
- RECT rect;
- ::GetClientRect(GetNativeView(), &rect);
- InvalidateRect(GetNativeView(), &rect, FALSE);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, NativeWidget implementation:
-
-void NativeWidgetWin::InitNativeWidget(const Widget::InitParams& params) {
- SetInitParams(params);
-
- GetMonitorAndRects(params.bounds.ToRECT(), &last_monitor_,
- &last_monitor_rect_, &last_work_area_);
-
- // Create the window.
- WindowImpl::Init(params.GetParent(), params.bounds);
-}
-
-NonClientFrameView* NativeWidgetWin::CreateNonClientFrameView() {
- return GetWidget()->ShouldUseNativeFrame() ?
- new NativeFrameView(GetWidget()) : NULL;
-}
-
-void NativeWidgetWin::UpdateFrameAfterFrameChange() {
- // We've either gained or lost a custom window region, so reset it now.
- ResetWindowRegion(true);
-}
-
-bool NativeWidgetWin::ShouldUseNativeFrame() const {
- return IsAeroGlassEnabled();
-}
-
-void NativeWidgetWin::FrameTypeChanged() {
- // Called when the frame type could possibly be changing (theme change or
- // DWM composition change).
- if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
- // We need to toggle the rendering policy of the DWM/glass frame as we
- // change from opaque to glass. "Non client rendering enabled" means that
- // the DWM's glass non-client rendering is enabled, which is why
- // DWMNCRP_ENABLED is used for the native frame case. _DISABLED means the
- // DWM doesn't render glass, and so is used in the custom frame case.
- DWMNCRENDERINGPOLICY policy = GetWidget()->ShouldUseNativeFrame() ?
- DWMNCRP_ENABLED : DWMNCRP_DISABLED;
- DwmSetWindowAttribute(GetNativeView(), DWMWA_NCRENDERING_POLICY,
- &policy, sizeof(DWMNCRENDERINGPOLICY));
- }
-
- // Send a frame change notification, since the non-client metrics have
- // changed.
- SendFrameChanged(GetNativeView());
-
- // Update the non-client view with the correct frame view for the active frame
- // type.
- GetWidget()->non_client_view()->UpdateFrame();
-
- // WM_DWMCOMPOSITIONCHANGED is only sent to top level windows, however we want
- // to notify our children too, since we can have MDI child windows who need to
- // update their appearance.
- EnumChildWindows(GetNativeView(), &SendDwmCompositionChanged, NULL);
-}
-
-Widget* NativeWidgetWin::GetWidget() {
- return delegate_->AsWidget();
-}
-
-const Widget* NativeWidgetWin::GetWidget() const {
- return delegate_->AsWidget();
-}
-
-gfx::NativeView NativeWidgetWin::GetNativeView() const {
- return WindowImpl::hwnd();
-}
-
-gfx::NativeWindow NativeWidgetWin::GetNativeWindow() const {
- return WindowImpl::hwnd();
-}
-
-Widget* NativeWidgetWin::GetTopLevelWidget() {
- NativeWidgetPrivate* native_widget = GetTopLevelNativeWidget(GetNativeView());
- return native_widget ? native_widget->GetWidget() : NULL;
-}
-
-const ui::Compositor* NativeWidgetWin::GetCompositor() const {
- return compositor_.get();
-}
-
-ui::Compositor* NativeWidgetWin::GetCompositor() {
- return compositor_.get();
-}
-
-void NativeWidgetWin::CalculateOffsetToAncestorWithLayer(
- gfx::Point* offset,
- ui::Layer** layer_parent) {
-}
-
-void NativeWidgetWin::ReorderLayers() {
-}
-
-void NativeWidgetWin::ViewRemoved(View* view) {
- if (drop_target_.get())
- drop_target_->ResetTargetViewIfEquals(view);
-
- ClearAccessibilityViewEvent(view);
-}
-
-void NativeWidgetWin::SetNativeWindowProperty(const char* name, void* value) {
- // Remove the existing property (if any).
- for (ViewProps::iterator i = props_.begin(); i != props_.end(); ++i) {
- if ((*i)->Key() == name) {
- props_.erase(i);
- break;
- }
- }
-
- if (value)
- props_.push_back(new ViewProp(hwnd(), name, value));
-}
-
-void* NativeWidgetWin::GetNativeWindowProperty(const char* name) const {
- return ViewProp::GetValue(hwnd(), name);
-}
-
-TooltipManager* NativeWidgetWin::GetTooltipManager() const {
- return tooltip_manager_.get();
-}
-
-bool NativeWidgetWin::IsScreenReaderActive() const {
- return screen_reader_active_;
-}
-
-void NativeWidgetWin::SendNativeAccessibilityEvent(
- View* view,
- ui::AccessibilityTypes::Event event_type) {
- // Now call the Windows-specific method to notify MSAA clients of this
- // event. The widget gives us a temporary unique child ID to associate
- // with this view so that clients can call get_accChild in
- // NativeViewAccessibilityWin to retrieve the IAccessible associated
- // with this view.
- int child_id = AddAccessibilityViewEvent(view);
- ::NotifyWinEvent(NativeViewAccessibilityWin::MSAAEvent(event_type),
- GetNativeView(), OBJID_CLIENT, child_id);
-}
-
-void NativeWidgetWin::SetMouseCapture() {
- DCHECK(!HasMouseCapture());
- SetCapture(hwnd());
-}
-
-void NativeWidgetWin::ReleaseMouseCapture() {
- ReleaseCapture();
-}
-
-bool NativeWidgetWin::HasMouseCapture() const {
- return GetCapture() == hwnd();
-}
-
-InputMethod* NativeWidgetWin::CreateInputMethod() {
- if (views::Widget::IsPureViews()) {
- InputMethod* input_method = new InputMethodWin(this);
- input_method->Init(GetWidget());
- return input_method;
- }
- return NULL;
-}
-
-void NativeWidgetWin::CenterWindow(const gfx::Size& size) {
- HWND parent = GetParent();
- if (!IsWindow())
- parent = ::GetWindow(GetNativeView(), GW_OWNER);
- ui::CenterAndSizeWindow(parent, GetNativeView(), size, false);
-}
-
-void NativeWidgetWin::GetWindowPlacement(
- gfx::Rect* bounds,
- ui::WindowShowState* show_state) const {
- WINDOWPLACEMENT wp;
- wp.length = sizeof(wp);
- const bool succeeded = !!::GetWindowPlacement(GetNativeView(), &wp);
- DCHECK(succeeded);
-
- if (bounds != NULL) {
- MONITORINFO mi;
- mi.cbSize = sizeof(mi);
- const bool succeeded = !!GetMonitorInfo(
- MonitorFromWindow(GetNativeView(), MONITOR_DEFAULTTONEAREST), &mi);
- DCHECK(succeeded);
- *bounds = gfx::Rect(wp.rcNormalPosition);
- // Convert normal position from workarea coordinates to screen coordinates.
- bounds->Offset(mi.rcWork.left - mi.rcMonitor.left,
- mi.rcWork.top - mi.rcMonitor.top);
- }
-
- if (show_state != NULL) {
- if (wp.showCmd == SW_SHOWMAXIMIZED)
- *show_state = ui::SHOW_STATE_MAXIMIZED;
- else if (wp.showCmd == SW_SHOWMINIMIZED)
- *show_state = ui::SHOW_STATE_MINIMIZED;
- else
- *show_state = ui::SHOW_STATE_NORMAL;
- }
-}
-
-void NativeWidgetWin::SetWindowTitle(const string16& title) {
- SetWindowText(GetNativeView(), title.c_str());
- SetAccessibleName(title);
-}
-
-void NativeWidgetWin::SetWindowIcons(const SkBitmap& window_icon,
- const SkBitmap& app_icon) {
- if (!window_icon.isNull()) {
- HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(window_icon);
- // We need to make sure to destroy the previous icon, otherwise we'll leak
- // these GDI objects until we crash!
- HICON old_icon = reinterpret_cast<HICON>(
- SendMessage(GetNativeView(), WM_SETICON, ICON_SMALL,
- reinterpret_cast<LPARAM>(windows_icon)));
- if (old_icon)
- DestroyIcon(old_icon);
- }
- if (!app_icon.isNull()) {
- HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(app_icon);
- HICON old_icon = reinterpret_cast<HICON>(
- SendMessage(GetNativeView(), WM_SETICON, ICON_BIG,
- reinterpret_cast<LPARAM>(windows_icon)));
- if (old_icon)
- DestroyIcon(old_icon);
- }
-}
-
-void NativeWidgetWin::SetAccessibleName(const string16& name) {
- base::win::ScopedComPtr<IAccPropServices> pAccPropServices;
- HRESULT hr = CoCreateInstance(CLSID_AccPropServices, NULL, CLSCTX_SERVER,
- IID_IAccPropServices, reinterpret_cast<void**>(&pAccPropServices));
- if (SUCCEEDED(hr))
- hr = pAccPropServices->SetHwndPropStr(GetNativeView(), OBJID_CLIENT,
- CHILDID_SELF, PROPID_ACC_NAME,
- name.c_str());
-}
-
-void NativeWidgetWin::SetAccessibleRole(ui::AccessibilityTypes::Role role) {
- base::win::ScopedComPtr<IAccPropServices> pAccPropServices;
- HRESULT hr = CoCreateInstance(CLSID_AccPropServices, NULL, CLSCTX_SERVER,
- IID_IAccPropServices, reinterpret_cast<void**>(&pAccPropServices));
- if (SUCCEEDED(hr)) {
- VARIANT var;
- if (role) {
- var.vt = VT_I4;
- var.lVal = NativeViewAccessibilityWin::MSAARole(role);
- hr = pAccPropServices->SetHwndProp(GetNativeView(), OBJID_CLIENT,
- CHILDID_SELF, PROPID_ACC_ROLE, var);
- }
- }
-}
-
-void NativeWidgetWin::SetAccessibleState(ui::AccessibilityTypes::State state) {
- base::win::ScopedComPtr<IAccPropServices> pAccPropServices;
- HRESULT hr = CoCreateInstance(CLSID_AccPropServices, NULL, CLSCTX_SERVER,
- IID_IAccPropServices, reinterpret_cast<void**>(&pAccPropServices));
- if (SUCCEEDED(hr)) {
- VARIANT var;
- if (state) {
- var.vt = VT_I4;
- var.lVal = NativeViewAccessibilityWin::MSAAState(state);
- hr = pAccPropServices->SetHwndProp(GetNativeView(), OBJID_CLIENT,
- CHILDID_SELF, PROPID_ACC_STATE, var);
- }
- }
-}
-
-void NativeWidgetWin::BecomeModal() {
- // We implement modality by crawling up the hierarchy of windows starting
- // at the owner, disabling all of them so that they don't receive input
- // messages.
- HWND start = ::GetWindow(GetNativeView(), GW_OWNER);
- while (start) {
- ::EnableWindow(start, FALSE);
- start = ::GetParent(start);
- }
-}
-
-gfx::Rect NativeWidgetWin::GetWindowScreenBounds() const {
- RECT r;
- GetWindowRect(&r);
- return gfx::Rect(r);
-}
-
-gfx::Rect NativeWidgetWin::GetClientAreaScreenBounds() const {
- RECT r;
- GetClientRect(&r);
- POINT point = { r.left, r.top };
- ClientToScreen(hwnd(), &point);
- return gfx::Rect(point.x, point.y, r.right - r.left, r.bottom - r.top);
-}
-
-gfx::Rect NativeWidgetWin::GetRestoredBounds() const {
- // If we're in fullscreen mode, we've changed the normal bounds to the monitor
- // rect, so return the saved bounds instead.
- if (IsFullscreen())
- return gfx::Rect(saved_window_info_.window_rect);
-
- gfx::Rect bounds;
- GetWindowPlacement(&bounds, NULL);
- return bounds;
-}
-
-void NativeWidgetWin::SetBounds(const gfx::Rect& bounds) {
- LONG style = GetWindowLong(GWL_STYLE);
- if (style & WS_MAXIMIZE)
- SetWindowLong(GWL_STYLE, style & ~WS_MAXIMIZE);
- SetWindowPos(NULL, bounds.x(), bounds.y(), bounds.width(), bounds.height(),
- SWP_NOACTIVATE | SWP_NOZORDER);
-}
-
-void NativeWidgetWin::SetSize(const gfx::Size& size) {
- SetWindowPos(NULL, 0, 0, size.width(), size.height(),
- SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOMOVE);
-}
-
-void NativeWidgetWin::MoveAbove(gfx::NativeView native_view) {
- SetWindowPos(native_view, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
-}
-
-void NativeWidgetWin::MoveToTop() {
- NOTIMPLEMENTED();
-}
-
-void NativeWidgetWin::SetShape(gfx::NativeRegion region) {
- SetWindowRgn(region, TRUE);
-}
-
-void NativeWidgetWin::Close() {
- if (!IsWindow())
- return; // No need to do anything.
-
- // Let's hide ourselves right away.
- Hide();
-
- // Modal dialog windows disable their owner windows; re-enable them now so
- // they can activate as foreground windows upon this window's destruction.
- RestoreEnabledIfNecessary();
-
- if (!close_widget_factory_.HasWeakPtrs()) {
- // And we delay the close so that if we are called from an ATL callback,
- // we don't destroy the window before the callback returned (as the caller
- // may delete ourselves on destroy and the ATL callback would still
- // dereference us when the callback returns).
- MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&NativeWidgetWin::CloseNow,
- close_widget_factory_.GetWeakPtr()));
- }
-}
-
-void NativeWidgetWin::CloseNow() {
- // We may already have been destroyed if the selection resulted in a tab
- // switch which will have reactivated the browser window and closed us, so
- // we need to check to see if we're still a window before trying to destroy
- // ourself.
- if (IsWindow())
- DestroyWindow(hwnd());
-}
-
-void NativeWidgetWin::EnableClose(bool enable) {
- // Disable the native frame's close button regardless of whether or not the
- // native frame is in use, since this also affects the system menu.
- EnableMenuItem(GetSystemMenu(GetNativeView(), false), SC_CLOSE, enable);
- SendFrameChanged(GetNativeView());
-}
-
-void NativeWidgetWin::Show() {
- if (!IsWindow())
- return;
-
- ShowWindow(SW_SHOWNOACTIVATE);
- SetInitialFocus();
-}
-
-void NativeWidgetWin::Hide() {
- if (IsWindow()) {
- // NOTE: Be careful not to activate any windows here (for example, calling
- // ShowWindow(SW_HIDE) will automatically activate another window). This
- // code can be called while a window is being deactivated, and activating
- // another window will screw up the activation that is already in progress.
- SetWindowPos(NULL, 0, 0, 0, 0,
- SWP_HIDEWINDOW | SWP_NOACTIVATE | SWP_NOMOVE |
- SWP_NOREPOSITION | SWP_NOSIZE | SWP_NOZORDER);
- }
-}
-
-void NativeWidgetWin::ShowMaximizedWithBounds(
- const gfx::Rect& restored_bounds) {
- WINDOWPLACEMENT placement = { 0 };
- placement.length = sizeof(WINDOWPLACEMENT);
- placement.showCmd = SW_SHOWMAXIMIZED;
- placement.rcNormalPosition = restored_bounds.ToRECT();
- SetWindowPlacement(hwnd(), &placement);
-}
-
-void NativeWidgetWin::ShowWithWindowState(ui::WindowShowState show_state) {
- DWORD native_show_state;
- switch (show_state) {
- case ui::SHOW_STATE_INACTIVE:
- native_show_state = SW_SHOWNOACTIVATE;
- break;
- case ui::SHOW_STATE_MAXIMIZED:
- native_show_state = SW_SHOWMAXIMIZED;
- break;
- case ui::SHOW_STATE_MINIMIZED:
- native_show_state = SW_SHOWMINIMIZED;
- break;
- default:
- native_show_state = GetShowState();
- break;
- }
- Show(native_show_state);
-}
-
-bool NativeWidgetWin::IsVisible() const {
- return !!::IsWindowVisible(hwnd());
-}
-
-void NativeWidgetWin::Activate() {
- if (IsMinimized())
- ::ShowWindow(GetNativeView(), SW_RESTORE);
- ::SetWindowPos(GetNativeView(), HWND_TOP, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE);
- SetForegroundWindow(GetNativeView());
-}
-
-void NativeWidgetWin::Deactivate() {
- HWND hwnd = ::GetNextWindow(GetNativeView(), GW_HWNDNEXT);
- if (hwnd)
- ::SetForegroundWindow(hwnd);
-}
-
-bool NativeWidgetWin::IsActive() const {
- return GetActiveWindow() == hwnd();
-}
-
-void NativeWidgetWin::SetAlwaysOnTop(bool on_top) {
- ::SetWindowPos(GetNativeView(), on_top ? HWND_TOPMOST : HWND_NOTOPMOST,
- 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
-}
-
-void NativeWidgetWin::Maximize() {
- ExecuteSystemMenuCommand(SC_MAXIMIZE);
-}
-
-void NativeWidgetWin::Minimize() {
- ExecuteSystemMenuCommand(SC_MINIMIZE);
-
- delegate_->OnNativeBlur(NULL);
-}
-
-bool NativeWidgetWin::IsMaximized() const {
- return !!::IsZoomed(GetNativeView());
-}
-
-bool NativeWidgetWin::IsMinimized() const {
- return !!::IsIconic(GetNativeView());
-}
-
-void NativeWidgetWin::Restore() {
- ExecuteSystemMenuCommand(SC_RESTORE);
-}
-
-void NativeWidgetWin::SetFullscreen(bool fullscreen) {
- if (fullscreen_ == fullscreen)
- return; // Nothing to do.
-
- // Reduce jankiness during the following position changes by hiding the window
- // until it's in the final position.
- PushForceHidden();
-
- // Size/position/style window appropriately.
- if (!fullscreen_) {
- // Save current window information. We force the window into restored mode
- // before going fullscreen because Windows doesn't seem to hide the
- // taskbar if the window is in the maximized state.
- saved_window_info_.maximized = IsMaximized();
- if (saved_window_info_.maximized)
- Restore();
- saved_window_info_.style = GetWindowLong(GWL_STYLE);
- saved_window_info_.ex_style = GetWindowLong(GWL_EXSTYLE);
- GetWindowRect(&saved_window_info_.window_rect);
- }
-
- fullscreen_ = fullscreen;
-
- if (fullscreen_) {
- // Set new window style and size.
- MONITORINFO monitor_info;
- monitor_info.cbSize = sizeof(monitor_info);
- GetMonitorInfo(MonitorFromWindow(GetNativeView(), MONITOR_DEFAULTTONEAREST),
- &monitor_info);
- gfx::Rect monitor_rect(monitor_info.rcMonitor);
- SetWindowLong(GWL_STYLE,
- saved_window_info_.style & ~(WS_CAPTION | WS_THICKFRAME));
- SetWindowLong(GWL_EXSTYLE,
- saved_window_info_.ex_style & ~(WS_EX_DLGMODALFRAME |
- WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
- SetWindowPos(NULL, monitor_rect.x(), monitor_rect.y(),
- monitor_rect.width(), monitor_rect.height(),
- SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
- } else {
- // Reset original window style and size. The multiple window size/moves
- // here are ugly, but if SetWindowPos() doesn't redraw, the taskbar won't be
- // repainted. Better-looking methods welcome.
- gfx::Rect new_rect(saved_window_info_.window_rect);
- SetWindowLong(GWL_STYLE, saved_window_info_.style);
- SetWindowLong(GWL_EXSTYLE, saved_window_info_.ex_style);
- SetWindowPos(NULL, new_rect.x(), new_rect.y(), new_rect.width(),
- new_rect.height(),
- SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
- if (saved_window_info_.maximized)
- Maximize();
- }
-
- // Undo our anti-jankiness hacks.
- PopForceHidden();
-}
-
-bool NativeWidgetWin::IsFullscreen() const {
- return fullscreen_;
-}
-
-void NativeWidgetWin::SetOpacity(unsigned char opacity) {
- layered_alpha_ = static_cast<BYTE>(opacity);
-}
-
-void NativeWidgetWin::SetUseDragFrame(bool use_drag_frame) {
- if (use_drag_frame) {
- // Make the frame slightly transparent during the drag operation.
- drag_frame_saved_window_style_ = GetWindowLong(GWL_STYLE);
- drag_frame_saved_window_ex_style_ = GetWindowLong(GWL_EXSTYLE);
- SetWindowLong(GWL_EXSTYLE,
- drag_frame_saved_window_ex_style_ | WS_EX_LAYERED);
- // Remove the captions tyle so the window doesn't have window controls for a
- // more "transparent" look.
- SetWindowLong(GWL_STYLE, drag_frame_saved_window_style_ & ~WS_CAPTION);
- SetLayeredWindowAttributes(GetNativeWindow(), RGB(0xFF, 0xFF, 0xFF),
- kDragFrameWindowAlpha, LWA_ALPHA);
- } else {
- SetWindowLong(GWL_STYLE, drag_frame_saved_window_style_);
- SetWindowLong(GWL_EXSTYLE, drag_frame_saved_window_ex_style_);
- }
-}
-
-bool NativeWidgetWin::IsAccessibleWidget() const {
- return screen_reader_active_;
-}
-
-void NativeWidgetWin::RunShellDrag(View* view,
- const ui::OSExchangeData& data,
- int operation) {
- scoped_refptr<ui::DragSource> drag_source(new ui::DragSource);
- DWORD effects;
- DoDragDrop(ui::OSExchangeDataProviderWin::GetIDataObject(data), drag_source,
- ui::DragDropTypes::DragOperationToDropEffect(operation), &effects);
-}
-
-void NativeWidgetWin::SchedulePaintInRect(const gfx::Rect& rect) {
- if (use_layered_buffer_) {
- // We must update the back-buffer immediately, since Windows' handling of
- // invalid rects is somewhat mysterious.
- invalid_rect_ = invalid_rect_.Union(rect);
-
- // In some situations, such as drag and drop, when Windows itself runs a
- // nested message loop our message loop appears to be starved and we don't
- // receive calls to DidProcessMessage(). This only seems to affect layered
- // windows, so we schedule a redraw manually using a task, since those never
- // seem to be starved. Also, wtf.
- if (!paint_layered_window_factory_.HasWeakPtrs()) {
- MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&NativeWidgetWin::RedrawLayeredWindowContents,
- paint_layered_window_factory_.GetWeakPtr()));
- }
- } else {
- // InvalidateRect() expects client coordinates.
- RECT r = rect.ToRECT();
- InvalidateRect(hwnd(), &r, FALSE);
- }
-}
-
-void NativeWidgetWin::SetCursor(gfx::NativeCursor cursor) {
- if (cursor) {
- previous_cursor_ = ::SetCursor(cursor);
- } else if (previous_cursor_) {
- ::SetCursor(previous_cursor_);
- previous_cursor_ = NULL;
- }
-}
-
-void NativeWidgetWin::ClearNativeFocus() {
- ::SetFocus(GetNativeView());
-}
-
-void NativeWidgetWin::FocusNativeView(gfx::NativeView native_view) {
- // Only reset focus if hwnd is not already focused.
- if (native_view && ::GetFocus() != native_view)
- ::SetFocus(native_view);
-}
-
-bool NativeWidgetWin::ConvertPointFromAncestor(
- const Widget* ancestor, gfx::Point* point) const {
- NOTREACHED();
- return false;
-}
-
-gfx::Rect NativeWidgetWin::GetWorkAreaBoundsInScreen() const {
- return gfx::Screen::GetMonitorWorkAreaNearestWindow(GetNativeView());
-}
-
-void NativeWidgetWin::SetInactiveRenderingDisabled(bool value) {
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, MessageLoop::Observer implementation:
-
-base::EventStatus NativeWidgetWin::WillProcessEvent(
- const base::NativeEvent& event) {
- return base::EVENT_CONTINUE;
-}
-
-void NativeWidgetWin::DidProcessEvent(const base::NativeEvent& event) {
- RedrawInvalidRect();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, WindowImpl overrides:
-
-HICON NativeWidgetWin::GetDefaultWindowIcon() const {
- if (ViewsDelegate::views_delegate)
- return ViewsDelegate::views_delegate->GetDefaultWindowIcon();
- return NULL;
-}
-
-LRESULT NativeWidgetWin::OnWndProc(UINT message, WPARAM w_param,
- LPARAM l_param) {
- HWND window = hwnd();
- LRESULT result = 0;
-
- // First allow messages sent by child controls to be processed directly by
- // their associated views. If such a view is present, it will handle the
- // message *instead of* this NativeWidgetWin.
- if (ProcessChildWindowMessage(message, w_param, l_param, &result))
- return result;
-
- // Otherwise we handle everything else.
- if (!ProcessWindowMessage(window, message, w_param, l_param, result))
- result = DefWindowProc(window, message, w_param, l_param);
- if (message == WM_NCDESTROY) {
- MessageLoopForUI::current()->RemoveObserver(this);
- OnFinalMessage(window);
- }
-
- // Only top level widget should store/restore focus.
- if (message == WM_ACTIVATE && GetWidget()->is_top_level())
- PostProcessActivateMessage(this, LOWORD(w_param));
- if (message == WM_ENABLE && restore_focus_when_enabled_) {
- // This path should be executed only for top level as
- // restore_focus_when_enabled_ is set in PostProcessActivateMessage.
- DCHECK(GetWidget()->is_top_level());
- restore_focus_when_enabled_ = false;
- GetWidget()->GetFocusManager()->RestoreFocusedView();
- }
- return result;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, protected:
-
-// Message handlers ------------------------------------------------------------
-
-void NativeWidgetWin::OnActivate(UINT action, BOOL minimized, HWND window) {
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnActivateApp(BOOL active, DWORD thread_id) {
- if (GetWidget()->non_client_view() && !active &&
- thread_id != GetCurrentThreadId()) {
- // Another application was activated, we should reset any state that
- // disables inactive rendering now.
- delegate_->EnableInactiveRendering();
- // Also update the native frame if it is rendering the non-client area.
- if (GetWidget()->ShouldUseNativeFrame())
- DefWindowProcWithRedrawLock(WM_NCACTIVATE, FALSE, 0);
- }
-}
-
-LRESULT NativeWidgetWin::OnAppCommand(HWND window,
- short app_command,
- WORD device,
- int keystate) {
- // We treat APPCOMMAND ids as an extension of our command namespace, and just
- // let the delegate figure out what to do...
- BOOL is_handled = (GetWidget()->widget_delegate() &&
- GetWidget()->widget_delegate()->ExecuteWindowsCommand(app_command)) ?
- TRUE : FALSE;
- SetMsgHandled(is_handled);
- // Make sure to return TRUE if the event was handled or in some cases the
- // system will execute the default handler which can cause bugs like going
- // forward or back two pages instead of one.
- return is_handled;
-}
-
-void NativeWidgetWin::OnCancelMode() {
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnCaptureChanged(HWND hwnd) {
- delegate_->OnMouseCaptureLost();
-}
-
-void NativeWidgetWin::OnClose() {
- GetWidget()->Close();
-}
-
-void NativeWidgetWin::OnCommand(UINT notification_code,
- int command_id,
- HWND window) {
- // If the notification code is > 1 it means it is control specific and we
- // should ignore it.
- if (notification_code > 1 ||
- GetWidget()->widget_delegate()->ExecuteWindowsCommand(command_id)) {
- SetMsgHandled(FALSE);
- }
-}
-
-LRESULT NativeWidgetWin::OnCreate(CREATESTRUCT* create_struct) {
- SetNativeWindowProperty(kNativeWidgetKey, this);
- CHECK_EQ(this, GetNativeWidgetForNativeView(hwnd()));
-
- use_layered_buffer_ = !!(window_ex_style() & WS_EX_LAYERED);
-
- // Attempt to detect screen readers by sending an event with our custom id.
- if (!IsAccessibleWidget())
- NotifyWinEvent(EVENT_SYSTEM_ALERT, hwnd(), kCustomObjectID, CHILDID_SELF);
-
- props_.push_back(ui::SetWindowSupportsRerouteMouseWheel(hwnd()));
-
- drop_target_ = new DropTargetWin(
- static_cast<internal::RootView*>(GetWidget()->GetRootView()));
-
- // We need to add ourselves as a message loop observer so that we can repaint
- // aggressively if the contents of our window become invalid. Unfortunately
- // WM_PAINT messages are starved and we get flickery redrawing when resizing
- // if we do not do this.
- MessageLoopForUI::current()->AddObserver(this);
-
- // Windows special DWM window frame requires a special tooltip manager so
- // that window controls in Chrome windows don't flicker when you move your
- // mouse over them. See comment in aero_tooltip_manager.h.
- Widget* widget = GetWidget()->GetTopLevelWidget();
- if (widget && widget->ShouldUseNativeFrame()) {
- tooltip_manager_.reset(new AeroTooltipManager(GetWidget()));
- } else {
- tooltip_manager_.reset(new TooltipManagerWin(GetWidget()));
- }
- if (!tooltip_manager_->Init()) {
- // There was a problem creating the TooltipManager. Common error is 127.
- // See 82193 for details.
- LOG_GETLASTERROR(WARNING) << "tooltip creation failed, disabling tooltips";
- tooltip_manager_.reset();
- }
-
- // This message initializes the window so that focus border are shown for
- // windows.
- SendMessage(
- hwnd(), WM_CHANGEUISTATE, MAKELPARAM(UIS_CLEAR, UISF_HIDEFOCUS), 0);
-
- // Bug 964884: detach the IME attached to this window.
- // We should attach IMEs only when we need to input CJK strings.
- ImmAssociateContextEx(hwnd(), NULL, 0);
-
- // We need to allow the delegate to size its contents since the window may not
- // receive a size notification when its initial bounds are specified at window
- // creation time.
- ClientAreaSizeChanged();
-
-#if defined(VIEWS_COMPOSITOR)
- if (View::get_use_acceleration_when_possible()) {
- if (ui::Compositor::compositor_factory()) {
- compositor_ = (*Widget::compositor_factory())(this);
- } else {
- CRect window_rect;
- GetClientRect(&window_rect);
- compositor_ = ui::Compositor::Create(this,
- hwnd(),
- gfx::Size(window_rect.Width(), window_rect.Height()));
- }
- if (compositor_.get()) {
- delegate_->AsWidget()->GetRootView()->SetPaintToLayer(true);
- compositor_->SetRootLayer(delegate_->AsWidget()->GetRootView()->layer());
- }
- }
-#endif
-
- delegate_->OnNativeWidgetCreated();
-
- // Get access to a modifiable copy of the system menu.
- GetSystemMenu(hwnd(), false);
- return 0;
-}
-
-void NativeWidgetWin::OnDestroy() {
- delegate_->OnNativeWidgetDestroying();
- if (drop_target_.get()) {
- RevokeDragDrop(hwnd());
- drop_target_ = NULL;
- }
-}
-
-void NativeWidgetWin::OnDisplayChange(UINT bits_per_pixel, CSize screen_size) {
- GetWidget()->widget_delegate()->OnDisplayChanged();
-}
-
-LRESULT NativeWidgetWin::OnDwmCompositionChanged(UINT msg,
- WPARAM w_param,
- LPARAM l_param) {
- if (!GetWidget()->non_client_view()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- // For some reason, we need to hide the window while we're changing the frame
- // type only when we're changing it in response to WM_DWMCOMPOSITIONCHANGED.
- // If we don't, the client area will be filled with black. I'm suspecting
- // something skia-ey.
- // Frame type toggling caused by the user (e.g. switching theme) doesn't seem
- // to have this requirement.
- FrameTypeChanged();
- return 0;
-}
-
-void NativeWidgetWin::OnEndSession(BOOL ending, UINT logoff) {
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnEnterSizeMove() {
- delegate_->OnNativeWidgetBeginUserBoundsChange();
- SetMsgHandled(FALSE);
-}
-
-LRESULT NativeWidgetWin::OnEraseBkgnd(HDC dc) {
- // This is needed for magical win32 flicker ju-ju.
- return 1;
-}
-
-void NativeWidgetWin::OnExitMenuLoop(BOOL is_track_popup_menu) {
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnExitSizeMove() {
- delegate_->OnNativeWidgetEndUserBoundsChange();
- SetMsgHandled(FALSE);
-}
-
-LRESULT NativeWidgetWin::OnGetObject(UINT uMsg,
- WPARAM w_param,
- LPARAM l_param) {
- LRESULT reference_result = static_cast<LRESULT>(0L);
-
- // Accessibility readers will send an OBJID_CLIENT message
- if (OBJID_CLIENT == l_param) {
- // Retrieve MSAA dispatch object for the root view.
- base::win::ScopedComPtr<IAccessible> root(
- GetWidget()->GetRootView()->GetNativeViewAccessible());
-
- // Create a reference that MSAA will marshall to the client.
- reference_result = LresultFromObject(IID_IAccessible, w_param,
- static_cast<IAccessible*>(root.Detach()));
- }
-
- if (kCustomObjectID == l_param) {
- // An MSAA client requestes our custom id. Assume that we have detected an
- // active windows screen reader.
- OnScreenReaderDetected();
-
- // Return with failure.
- return static_cast<LRESULT>(0L);
- }
-
- return reference_result;
-}
-
-void NativeWidgetWin::OnGetMinMaxInfo(MINMAXINFO* minmax_info) {
- gfx::Size min_window_size(delegate_->GetMinimumSize());
- // Add the native frame border size to the minimum size if the view reports
- // its size as the client size.
- if (WidgetSizeIsClientSize()) {
- CRect client_rect, window_rect;
- GetClientRect(&client_rect);
- GetWindowRect(&window_rect);
- window_rect -= client_rect;
- min_window_size.Enlarge(window_rect.Width(), window_rect.Height());
- }
- minmax_info->ptMinTrackSize.x = min_window_size.width();
- minmax_info->ptMinTrackSize.y = min_window_size.height();
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnHScroll(int scroll_type,
- short position,
- HWND scrollbar) {
- SetMsgHandled(FALSE);
-}
-
-LRESULT NativeWidgetWin::OnImeMessages(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- InputMethod* input_method = GetWidget()->GetInputMethodDirect();
- if (!input_method || input_method->IsMock()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- InputMethodWin* ime_win = static_cast<InputMethodWin*>(input_method);
- BOOL handled = FALSE;
- LRESULT result = ime_win->OnImeMessages(message, w_param, l_param, &handled);
-
- SetMsgHandled(handled);
- return result;
-}
-
-void NativeWidgetWin::OnInitMenu(HMENU menu) {
- bool is_fullscreen = IsFullscreen();
- bool is_minimized = IsMinimized();
- bool is_maximized = IsMaximized();
- bool is_restored = !is_fullscreen && !is_minimized && !is_maximized;
-
- ScopedRedrawLock lock(this);
- EnableMenuItem(menu, SC_RESTORE, is_minimized || is_maximized);
- EnableMenuItem(menu, SC_MOVE, is_restored);
- EnableMenuItem(menu, SC_SIZE,
- GetWidget()->widget_delegate()->CanResize() && is_restored);
- EnableMenuItem(menu, SC_MAXIMIZE,
- GetWidget()->widget_delegate()->CanMaximize() &&
- !is_fullscreen && !is_maximized);
- EnableMenuItem(menu, SC_MINIMIZE,
- GetWidget()->widget_delegate()->CanMaximize() &&
- !is_minimized);
-}
-
-void NativeWidgetWin::OnInitMenuPopup(HMENU menu,
- UINT position,
- BOOL is_system_menu) {
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnInputLangChange(DWORD character_set,
- HKL input_language_id) {
- InputMethod* input_method = GetWidget()->GetInputMethodDirect();
-
- if (input_method && !input_method->IsMock()) {
- static_cast<InputMethodWin*>(input_method)->OnInputLangChange(
- character_set, input_language_id);
- }
-}
-
-LRESULT NativeWidgetWin::OnKeyEvent(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- MSG msg = { hwnd(), message, w_param, l_param };
- KeyEvent key(msg);
- InputMethod* input_method = GetWidget()->GetInputMethodDirect();
- if (input_method)
- input_method->DispatchKeyEvent(key);
- else
- DispatchKeyEventPostIME(key);
- return 0;
-}
-
-void NativeWidgetWin::OnKillFocus(HWND focused_window) {
- delegate_->OnNativeBlur(focused_window);
- InputMethod* input_method = GetWidget()->GetInputMethodDirect();
- if (input_method)
- input_method->OnBlur();
- SetMsgHandled(FALSE);
-}
-
-LRESULT NativeWidgetWin::OnMouseActivate(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // TODO(beng): resolve this with the GetWindowLong() check on the subsequent
- // line.
- if (GetWidget()->non_client_view())
- return delegate_->CanActivate() ? MA_ACTIVATE : MA_NOACTIVATEANDEAT;
- if (GetWindowLong(GWL_EXSTYLE) & WS_EX_NOACTIVATE)
- return MA_NOACTIVATE;
- SetMsgHandled(FALSE);
- return MA_ACTIVATE;
-}
-
-LRESULT NativeWidgetWin::OnMouseRange(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- if (message == WM_RBUTTONUP && is_right_mouse_pressed_on_caption_) {
- is_right_mouse_pressed_on_caption_ = false;
- ReleaseCapture();
- // |point| is in window coordinates, but WM_NCHITTEST and TrackPopupMenu()
- // expect screen coordinates.
- CPoint screen_point(l_param);
- MapWindowPoints(GetNativeView(), HWND_DESKTOP, &screen_point, 1);
- w_param = SendMessage(GetNativeView(), WM_NCHITTEST, 0,
- MAKELPARAM(screen_point.x, screen_point.y));
- if (w_param == HTCAPTION || w_param == HTSYSMENU) {
- ui::ShowSystemMenu(GetNativeView(), screen_point.x, screen_point.y);
- return 0;
- }
- } else if (message == WM_NCLBUTTONDOWN &&
- !GetWidget()->ShouldUseNativeFrame()) {
- switch (w_param) {
- case HTCLOSE:
- case HTMINBUTTON:
- case HTMAXBUTTON: {
- // When the mouse is pressed down in these specific non-client areas,
- // we need to tell the RootView to send the mouse pressed event (which
- // sets capture, allowing subsequent WM_LBUTTONUP (note, _not_
- // WM_NCLBUTTONUP) to fire so that the appropriate WM_SYSCOMMAND can be
- // sent by the applicable button's ButtonListener. We _have_ to do this
- // way rather than letting Windows just send the syscommand itself (as
- // would happen if we never did this dance) because for some insane
- // reason DefWindowProc for WM_NCLBUTTONDOWN also renders the pressed
- // window control button appearance, in the Windows classic style, over
- // our view! Ick! By handling this message we prevent Windows from
- // doing this undesirable thing, but that means we need to roll the
- // sys-command handling ourselves.
- // Combine |w_param| with common key state message flags.
- w_param |= ((GetKeyState(VK_CONTROL) & 0x80) == 0x80)? MK_CONTROL : 0;
- w_param |= ((GetKeyState(VK_SHIFT) & 0x80) == 0x80)? MK_SHIFT : 0;
- }
- }
- } else if (message == WM_NCRBUTTONDOWN &&
- (w_param == HTCAPTION || w_param == HTSYSMENU)) {
- is_right_mouse_pressed_on_caption_ = true;
- // We SetMouseCapture() to ensure we only show the menu when the button
- // down and up are both on the caption. Note: this causes the button up to
- // be WM_RBUTTONUP instead of WM_NCRBUTTONUP.
- SetMouseCapture();
- }
-
- MSG msg = { hwnd(), message, w_param, l_param, 0,
- { GET_X_LPARAM(l_param), GET_Y_LPARAM(l_param) } };
- MouseEvent event(msg);
-
- if (!(event.flags() & ui::EF_IS_NON_CLIENT))
- if (tooltip_manager_.get())
- tooltip_manager_->OnMouse(message, w_param, l_param);
-
- if (event.type() == ui::ET_MOUSE_MOVED && !HasMouseCapture()) {
- // Windows only fires WM_MOUSELEAVE events if the application begins
- // "tracking" mouse events for a given HWND during WM_MOUSEMOVE events.
- // We need to call |TrackMouseEvents| to listen for WM_MOUSELEAVE.
- TrackMouseEvents((message == WM_NCMOUSEMOVE) ?
- TME_NONCLIENT | TME_LEAVE : TME_LEAVE);
- } else if (event.type() == ui::ET_MOUSE_EXITED) {
- // Reset our tracking flags so future mouse movement over this
- // NativeWidgetWin results in a new tracking session. Fall through for
- // OnMouseEvent.
- active_mouse_tracking_flags_ = 0;
- } else if (event.type() == ui::ET_MOUSEWHEEL) {
- // Reroute the mouse wheel to the window under the pointer if applicable.
- return (ui::RerouteMouseWheel(hwnd(), w_param, l_param) ||
- delegate_->OnMouseEvent(MouseWheelEvent(msg))) ? 0 : 1;
- }
-
- bool handled = delegate_->OnMouseEvent(event);
-
- if (!handled && message == WM_NCLBUTTONDOWN && w_param != HTSYSMENU &&
- !GetWidget()->ShouldUseNativeFrame()) {
- // TODO(msw): Eliminate undesired painting, or re-evaluate this workaround.
- // DefWindowProc for WM_NCLBUTTONDOWN does weird non-client painting, so we
- // need to call it inside a ScopedRedrawLock. This may cause other negative
- // side-effects (ex/ stifling non-client mouse releases).
- DefWindowProcWithRedrawLock(message, w_param, l_param);
- handled = true;
- }
-
- SetMsgHandled(handled);
- return 0;
-}
-
-void NativeWidgetWin::OnMove(const CPoint& point) {
- // TODO(beng): move to Widget.
- GetWidget()->widget_delegate()->OnWidgetMove();
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnMoving(UINT param, const LPRECT new_bounds) {
- // TODO(beng): move to Widget.
- GetWidget()->widget_delegate()->OnWidgetMove();
-}
-
-LRESULT NativeWidgetWin::OnNCActivate(BOOL active) {
- if (delegate_->CanActivate())
- delegate_->OnNativeWidgetActivationChanged(!!active);
-
- if (!GetWidget()->non_client_view()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- if (!delegate_->CanActivate())
- return TRUE;
-
- // The frame may need to redraw as a result of the activation change.
- // We can get WM_NCACTIVATE before we're actually visible. If we're not
- // visible, no need to paint.
- if (IsVisible())
- GetWidget()->non_client_view()->SchedulePaint();
-
- if (!GetWidget()->ShouldUseNativeFrame()) {
- // TODO(beng, et al): Hack to redraw this window and child windows
- // synchronously upon activation. Not all child windows are redrawing
- // themselves leading to issues like http://crbug.com/74604
- // We redraw out-of-process HWNDs asynchronously to avoid hanging the
- // whole app if a child HWND belonging to a hung plugin is encountered.
- RedrawWindow(GetNativeView(), NULL, NULL,
- RDW_NOCHILDREN | RDW_INVALIDATE | RDW_UPDATENOW);
- EnumChildWindows(GetNativeView(), EnumChildWindowsForRedraw, NULL);
- }
-
- // If we're active again, we should be allowed to render as inactive, so
- // tell the non-client view.
- bool inactive_rendering_disabled = delegate_->IsInactiveRenderingDisabled();
- if (IsActive())
- delegate_->EnableInactiveRendering();
-
- // Avoid DefWindowProc non-client rendering over our custom frame.
- if (!GetWidget()->ShouldUseNativeFrame()) {
- SetMsgHandled(TRUE);
- return TRUE;
- }
-
- return DefWindowProcWithRedrawLock(WM_NCACTIVATE,
- inactive_rendering_disabled || active, 0);
-}
-
-LRESULT NativeWidgetWin::OnNCCalcSize(BOOL mode, LPARAM l_param) {
- // We only override the default handling if we need to specify a custom
- // non-client edge width. Note that in most cases "no insets" means no
- // custom width, but in fullscreen mode we want a custom width of 0.
- gfx::Insets insets = GetClientAreaInsets();
- if (insets.empty() && !IsFullscreen()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- RECT* client_rect = mode ?
- &(reinterpret_cast<NCCALCSIZE_PARAMS*>(l_param)->rgrc[0]) :
- reinterpret_cast<RECT*>(l_param);
- client_rect->left += insets.left();
- client_rect->top += insets.top();
- client_rect->bottom -= insets.bottom();
- client_rect->right -= insets.right();
- if (IsMaximized()) {
- // Find all auto-hide taskbars along the screen edges and adjust in by the
- // thickness of the auto-hide taskbar on each such edge, so the window isn't
- // treated as a "fullscreen app", which would cause the taskbars to
- // disappear.
- HMONITOR monitor = MonitorFromWindow(GetNativeView(),
- MONITOR_DEFAULTTONULL);
- if (!monitor) {
- // We might end up here if the window was previously minimized and the
- // user clicks on the taskbar button to restore it in the previously
- // maximized position. In that case WM_NCCALCSIZE is sent before the
- // window coordinates are restored to their previous values, so our
- // (left,top) would probably be (-32000,-32000) like all minimized
- // windows. So the above MonitorFromWindow call fails, but if we check
- // the window rect given with WM_NCCALCSIZE (which is our previous
- // restored window position) we will get the correct monitor handle.
- monitor = MonitorFromRect(client_rect, MONITOR_DEFAULTTONULL);
- if (!monitor) {
- // This is probably an extreme case that we won't hit, but if we don't
- // intersect any monitor, let us not adjust the client rect since our
- // window will not be visible anyway.
- return 0;
- }
- }
- if (GetTopmostAutoHideTaskbarForEdge(ABE_LEFT, monitor))
- client_rect->left += kAutoHideTaskbarThicknessPx;
- if (GetTopmostAutoHideTaskbarForEdge(ABE_TOP, monitor)) {
- if (GetWidget()->ShouldUseNativeFrame()) {
- // Tricky bit. Due to a bug in DwmDefWindowProc()'s handling of
- // WM_NCHITTEST, having any nonclient area atop the window causes the
- // caption buttons to draw onscreen but not respond to mouse
- // hover/clicks.
- // So for a taskbar at the screen top, we can't push the
- // client_rect->top down; instead, we move the bottom up by one pixel,
- // which is the smallest change we can make and still get a client area
- // less than the screen size. This is visibly ugly, but there seems to
- // be no better solution.
- --client_rect->bottom;
- } else {
- client_rect->top += kAutoHideTaskbarThicknessPx;
- }
- }
- if (GetTopmostAutoHideTaskbarForEdge(ABE_RIGHT, monitor))
- client_rect->right -= kAutoHideTaskbarThicknessPx;
- if (GetTopmostAutoHideTaskbarForEdge(ABE_BOTTOM, monitor))
- client_rect->bottom -= kAutoHideTaskbarThicknessPx;
-
- // We cannot return WVR_REDRAW when there is nonclient area, or Windows
- // exhibits bugs where client pixels and child HWNDs are mispositioned by
- // the width/height of the upper-left nonclient area.
- return 0;
- }
-
- // If the window bounds change, we're going to relayout and repaint anyway.
- // Returning WVR_REDRAW avoids an extra paint before that of the old client
- // pixels in the (now wrong) location, and thus makes actions like resizing a
- // window from the left edge look slightly less broken.
- // We special case when left or top insets are 0, since these conditions
- // actually require another repaint to correct the layout after glass gets
- // turned on and off.
- if (insets.left() == 0 || insets.top() == 0)
- return 0;
- return mode ? WVR_REDRAW : 0;
-}
-
-LRESULT NativeWidgetWin::OnNCHitTest(const CPoint& point) {
- if (!GetWidget()->non_client_view()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- // If the DWM is rendering the window controls, we need to give the DWM's
- // default window procedure first chance to handle hit testing.
- if (GetWidget()->ShouldUseNativeFrame()) {
- LRESULT result;
- if (DwmDefWindowProc(GetNativeView(), WM_NCHITTEST, 0,
- MAKELPARAM(point.x, point.y), &result)) {
- return result;
- }
- }
-
- // First, give the NonClientView a chance to test the point to see if it
- // provides any of the non-client area.
- POINT temp = point;
- MapWindowPoints(HWND_DESKTOP, GetNativeView(), &temp, 1);
- int component = delegate_->GetNonClientComponent(gfx::Point(temp));
- if (component != HTNOWHERE)
- return component;
-
- // Otherwise, we let Windows do all the native frame non-client handling for
- // us.
- SetMsgHandled(FALSE);
- return 0;
-}
-
-void NativeWidgetWin::OnNCPaint(HRGN rgn) {
- // We only do non-client painting if we're not using the native frame.
- // It's required to avoid some native painting artifacts from appearing when
- // the window is resized.
- if (!GetWidget()->non_client_view() || GetWidget()->ShouldUseNativeFrame()) {
- SetMsgHandled(FALSE);
- return;
- }
-
- // We have an NC region and need to paint it. We expand the NC region to
- // include the dirty region of the root view. This is done to minimize
- // paints.
- CRect window_rect;
- GetWindowRect(&window_rect);
-
- if (window_rect.Width() != GetWidget()->GetRootView()->width() ||
- window_rect.Height() != GetWidget()->GetRootView()->height()) {
- // If the size of the window differs from the size of the root view it
- // means we're being asked to paint before we've gotten a WM_SIZE. This can
- // happen when the user is interactively resizing the window. To avoid
- // mass flickering we don't do anything here. Once we get the WM_SIZE we'll
- // reset the region of the window which triggers another WM_NCPAINT and
- // all is well.
- return;
- }
-
- CRect dirty_region;
- // A value of 1 indicates paint all.
- if (!rgn || rgn == reinterpret_cast<HRGN>(1)) {
- dirty_region = CRect(0, 0, window_rect.Width(), window_rect.Height());
- } else {
- RECT rgn_bounding_box;
- GetRgnBox(rgn, &rgn_bounding_box);
- if (!IntersectRect(&dirty_region, &rgn_bounding_box, &window_rect))
- return; // Dirty region doesn't intersect window bounds, bale.
-
- // rgn_bounding_box is in screen coordinates. Map it to window coordinates.
- OffsetRect(&dirty_region, -window_rect.left, -window_rect.top);
- }
-
- // In theory GetDCEx should do what we want, but I couldn't get it to work.
- // In particular the docs mentiond DCX_CLIPCHILDREN, but as far as I can tell
- // it doesn't work at all. So, instead we get the DC for the window then
- // manually clip out the children.
- HDC dc = GetWindowDC(GetNativeView());
- ClipState clip_state;
- clip_state.x = window_rect.left;
- clip_state.y = window_rect.top;
- clip_state.parent = GetNativeView();
- clip_state.dc = dc;
- EnumChildWindows(GetNativeView(), &ClipDCToChild,
- reinterpret_cast<LPARAM>(&clip_state));
-
- gfx::Rect old_paint_region = invalid_rect();
-
- if (!old_paint_region.IsEmpty()) {
- // The root view has a region that needs to be painted. Include it in the
- // region we're going to paint.
-
- CRect old_paint_region_crect = old_paint_region.ToRECT();
- CRect tmp = dirty_region;
- UnionRect(&dirty_region, &tmp, &old_paint_region_crect);
- }
-
- GetWidget()->GetRootView()->SchedulePaintInRect(gfx::Rect(dirty_region));
-
- // gfx::CanvasSkiaPaint's destructor does the actual painting. As such, wrap
- // the following in a block to force paint to occur so that we can release
- // the dc.
- {
- gfx::CanvasSkiaPaint canvas(dc, true, dirty_region.left,
- dirty_region.top, dirty_region.Width(),
- dirty_region.Height());
- delegate_->OnNativeWidgetPaint(&canvas);
- }
-
- ReleaseDC(GetNativeView(), dc);
- // When using a custom frame, we want to avoid calling DefWindowProc() since
- // that may render artifacts.
- SetMsgHandled(!GetWidget()->ShouldUseNativeFrame());
-}
-
-LRESULT NativeWidgetWin::OnNCUAHDrawCaption(UINT msg,
- WPARAM w_param,
- LPARAM l_param) {
- // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
- // an explanation about why we need to handle this message.
- SetMsgHandled(!GetWidget()->ShouldUseNativeFrame());
- return 0;
-}
-
-LRESULT NativeWidgetWin::OnNCUAHDrawFrame(UINT msg,
- WPARAM w_param,
- LPARAM l_param) {
- // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
- // an explanation about why we need to handle this message.
- SetMsgHandled(!GetWidget()->ShouldUseNativeFrame());
- return 0;
-}
-
-LRESULT NativeWidgetWin::OnNotify(int w_param, NMHDR* l_param) {
- // We can be sent this message before the tooltip manager is created, if a
- // subclass overrides OnCreate and creates some kind of Windows control there
- // that sends WM_NOTIFY messages.
- if (tooltip_manager_.get()) {
- bool handled;
- LRESULT result = tooltip_manager_->OnNotify(w_param, l_param, &handled);
- SetMsgHandled(handled);
- return result;
- }
- SetMsgHandled(FALSE);
- return 0;
-}
-
-void NativeWidgetWin::OnPaint(HDC dc) {
- RECT dirty_rect;
- // Try to paint accelerated first.
- if (GetUpdateRect(hwnd(), &dirty_rect, FALSE) &&
- !IsRectEmpty(&dirty_rect)) {
- if (delegate_->OnNativeWidgetPaintAccelerated(
- gfx::Rect(dirty_rect))) {
- ValidateRect(hwnd(), NULL);
- } else {
- scoped_ptr<gfx::CanvasPaint> canvas(
- gfx::CanvasPaint::CreateCanvasPaint(hwnd()));
- delegate_->OnNativeWidgetPaint(canvas->AsCanvas());
- }
- } else {
- // TODO(msw): Find a better solution for this crbug.com/93530 workaround.
- // Some scenarios otherwise fail to validate minimized app/popup windows.
- ValidateRect(hwnd(), NULL);
- }
-}
-
-LRESULT NativeWidgetWin::OnPowerBroadcast(DWORD power_event, DWORD data) {
- base::SystemMonitor* monitor = base::SystemMonitor::Get();
- if (monitor)
- monitor->ProcessWmPowerBroadcastMessage(power_event);
- SetMsgHandled(FALSE);
- return 0;
-}
-
-LRESULT NativeWidgetWin::OnReflectedMessage(UINT msg,
- WPARAM w_param,
- LPARAM l_param) {
- SetMsgHandled(FALSE);
- return 0;
-}
-
-LRESULT NativeWidgetWin::OnSetCursor(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // Using ScopedRedrawLock here frequently allows content behind this window to
- // paint in front of this window, causing glaring rendering artifacts.
- // If omitting ScopedRedrawLock here triggers caption rendering artifacts via
- // DefWindowProc message handling, we'll need to find a better solution.
- SetMsgHandled(FALSE);
- return 0;
-}
-
-void NativeWidgetWin::OnSetFocus(HWND focused_window) {
- delegate_->OnNativeFocus(focused_window);
- InputMethod* input_method = GetWidget()->GetInputMethodDirect();
- if (input_method)
- input_method->OnFocus();
- SetMsgHandled(FALSE);
-}
-
-LRESULT NativeWidgetWin::OnSetIcon(UINT size_type, HICON new_icon) {
- // This shouldn't hurt even if we're using the native frame.
- return DefWindowProcWithRedrawLock(WM_SETICON, size_type,
- reinterpret_cast<LPARAM>(new_icon));
-}
-
-LRESULT NativeWidgetWin::OnSetText(const wchar_t* text) {
- // This shouldn't hurt even if we're using the native frame.
- return DefWindowProcWithRedrawLock(WM_SETTEXT, NULL,
- reinterpret_cast<LPARAM>(text));
-}
-
-void NativeWidgetWin::OnSettingChange(UINT flags, const wchar_t* section) {
- if (!GetParent() && (flags == SPI_SETWORKAREA) &&
- !GetWidget()->widget_delegate()->WillProcessWorkAreaChange()) {
- // Fire a dummy SetWindowPos() call, so we'll trip the code in
- // OnWindowPosChanging() below that notices work area changes.
- ::SetWindowPos(GetNativeView(), 0, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE |
- SWP_NOZORDER | SWP_NOREDRAW | SWP_NOACTIVATE | SWP_NOOWNERZORDER);
- SetMsgHandled(TRUE);
- } else {
- // TODO(beng): move to Widget.
- if (flags == SPI_SETWORKAREA)
- GetWidget()->widget_delegate()->OnWorkAreaChanged();
- SetMsgHandled(FALSE);
- }
-}
-
-void NativeWidgetWin::OnSize(UINT param, const CSize& size) {
- RedrawWindow(GetNativeView(), NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
- // ResetWindowRegion is going to trigger WM_NCPAINT. By doing it after we've
- // invoked OnSize we ensure the RootView has been laid out.
- ResetWindowRegion(false);
-}
-
-void NativeWidgetWin::OnSysCommand(UINT notification_code, CPoint click) {
- if (!GetWidget()->non_client_view())
- return;
-
- // Windows uses the 4 lower order bits of |notification_code| for type-
- // specific information so we must exclude this when comparing.
- static const int sc_mask = 0xFFF0;
- // Ignore size/move/maximize in fullscreen mode.
- if (IsFullscreen() &&
- (((notification_code & sc_mask) == SC_SIZE) ||
- ((notification_code & sc_mask) == SC_MOVE) ||
- ((notification_code & sc_mask) == SC_MAXIMIZE)))
- return;
- if (!GetWidget()->ShouldUseNativeFrame()) {
- if ((notification_code & sc_mask) == SC_MINIMIZE ||
- (notification_code & sc_mask) == SC_MAXIMIZE ||
- (notification_code & sc_mask) == SC_RESTORE) {
- GetWidget()->non_client_view()->ResetWindowControls();
- } else if ((notification_code & sc_mask) == SC_MOVE ||
- (notification_code & sc_mask) == SC_SIZE) {
- if (!IsVisible()) {
- // Circumvent ScopedRedrawLocks and force visibility before entering a
- // resize or move modal loop to get continuous sizing/moving feedback.
- SetWindowLong(GWL_STYLE, GetWindowLong(GWL_STYLE) | WS_VISIBLE);
- }
- }
- }
-
- // Handle SC_KEYMENU, which means that the user has pressed the ALT
- // key and released it, so we should focus the menu bar.
- if ((notification_code & sc_mask) == SC_KEYMENU && click.x == 0) {
- // Retrieve the status of shift and control keys to prevent consuming
- // shift+alt keys, which are used by Windows to change input languages.
- ui::Accelerator accelerator(ui::KeyboardCodeForWindowsKeyCode(VK_MENU),
- !!(GetKeyState(VK_SHIFT) & 0x8000),
- !!(GetKeyState(VK_CONTROL) & 0x8000),
- false);
- GetWidget()->GetFocusManager()->ProcessAccelerator(accelerator);
- return;
- }
-
- // If the delegate can't handle it, the system implementation will be called.
- if (!delegate_->ExecuteCommand(notification_code)) {
- DefWindowProc(GetNativeView(), WM_SYSCOMMAND, notification_code,
- MAKELPARAM(click.x, click.y));
- }
-}
-
-void NativeWidgetWin::OnThemeChanged() {
- // Notify NativeThemeWin.
- gfx::NativeThemeWin::instance()->CloseHandles();
-}
-
-void NativeWidgetWin::OnVScroll(int scroll_type,
- short position,
- HWND scrollbar) {
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnWindowPosChanging(WINDOWPOS* window_pos) {
- if (ignore_window_pos_changes_) {
- // If somebody's trying to toggle our visibility, change the nonclient area,
- // change our Z-order, or activate us, we should probably let it go through.
- if (!(window_pos->flags & ((IsVisible() ? SWP_HIDEWINDOW : SWP_SHOWWINDOW) |
- SWP_FRAMECHANGED)) &&
- (window_pos->flags & (SWP_NOZORDER | SWP_NOACTIVATE))) {
- // Just sizing/moving the window; ignore.
- window_pos->flags |= SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW;
- window_pos->flags &= ~(SWP_SHOWWINDOW | SWP_HIDEWINDOW);
- }
- } else if (!GetParent()) {
- CRect window_rect;
- HMONITOR monitor;
- gfx::Rect monitor_rect, work_area;
- if (GetWindowRect(&window_rect) &&
- GetMonitorAndRects(window_rect, &monitor, &monitor_rect, &work_area)) {
- if (monitor && (monitor == last_monitor_) &&
- (IsFullscreen() || ((monitor_rect == last_monitor_rect_) &&
- (work_area != last_work_area_)))) {
- // A rect for the monitor we're on changed. Normally Windows notifies
- // us about this (and thus we're reaching here due to the SetWindowPos()
- // call in OnSettingChange() above), but with some software (e.g.
- // nVidia's nView desktop manager) the work area can change asynchronous
- // to any notification, and we're just sent a SetWindowPos() call with a
- // new (frequently incorrect) position/size. In either case, the best
- // response is to throw away the existing position/size information in
- // |window_pos| and recalculate it based on the new work rect.
- gfx::Rect new_window_rect;
- if (IsFullscreen()) {
- new_window_rect = monitor_rect;
- } else if (IsZoomed()) {
- new_window_rect = work_area;
- int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME);
- new_window_rect.Inset(-border_thickness, -border_thickness);
- } else {
- new_window_rect = gfx::Rect(window_rect).AdjustToFit(work_area);
- }
- window_pos->x = new_window_rect.x();
- window_pos->y = new_window_rect.y();
- window_pos->cx = new_window_rect.width();
- window_pos->cy = new_window_rect.height();
- // WARNING! Don't set SWP_FRAMECHANGED here, it breaks moving the child
- // HWNDs for some reason.
- window_pos->flags &= ~(SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW);
- window_pos->flags |= SWP_NOCOPYBITS;
-
- // Now ignore all immediately-following SetWindowPos() changes. Windows
- // likes to (incorrectly) recalculate what our position/size should be
- // and send us further updates.
- ignore_window_pos_changes_ = true;
- DCHECK(!ignore_pos_changes_factory_.HasWeakPtrs());
- MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&NativeWidgetWin::StopIgnoringPosChanges,
- ignore_pos_changes_factory_.GetWeakPtr()));
- }
- last_monitor_ = monitor;
- last_monitor_rect_ = monitor_rect;
- last_work_area_ = work_area;
- }
- }
-
- if (force_hidden_count_) {
- // Prevent the window from being made visible if we've been asked to do so.
- // See comment in header as to why we might want this.
- window_pos->flags &= ~SWP_SHOWWINDOW;
- }
-
- // When WM_WINDOWPOSCHANGING message is handled by DefWindowProc, it will
- // enforce (cx, cy) not to be smaller than (6, 6) for any non-popup window.
- // We work around this by changing cy back to our intended value.
- if (!GetParent() && ~(window_pos->flags & SWP_NOSIZE) && window_pos->cy < 6) {
- LONG old_cy = window_pos->cy;
- DefWindowProc(GetNativeView(), WM_WINDOWPOSCHANGING, 0,
- reinterpret_cast<LPARAM>(window_pos));
- window_pos->cy = old_cy;
- SetMsgHandled(TRUE);
- return;
- }
-
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnWindowPosChanged(WINDOWPOS* window_pos) {
- if (DidClientAreaSizeChange(window_pos))
- ClientAreaSizeChanged();
- if (window_pos->flags & SWP_SHOWWINDOW)
- delegate_->OnNativeWidgetVisibilityChanged(true);
- else if (window_pos->flags & SWP_HIDEWINDOW)
- delegate_->OnNativeWidgetVisibilityChanged(false);
- SetMsgHandled(FALSE);
-}
-
-void NativeWidgetWin::OnFinalMessage(HWND window) {
- // We don't destroy props in WM_DESTROY as we may still get messages after
- // WM_DESTROY that assume the properties are still valid (such as WM_CLOSE).
- props_.reset();
- delegate_->OnNativeWidgetDestroyed();
- if (ownership_ == Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET)
- delete this;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, protected:
-
-int NativeWidgetWin::GetShowState() const {
- return SW_SHOWNORMAL;
-}
-
-gfx::Insets NativeWidgetWin::GetClientAreaInsets() const {
- // Returning an empty Insets object causes the default handling in
- // NativeWidgetWin::OnNCCalcSize() to be invoked.
- if (!has_non_client_view_ || GetWidget()->ShouldUseNativeFrame())
- return gfx::Insets();
-
- if (IsMaximized()) {
- // Windows automatically adds a standard width border to all sides when a
- // window is maximized.
- int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME);
- return gfx::Insets(border_thickness, border_thickness, border_thickness,
- border_thickness);
- }
- // This is weird, but highly essential. If we don't offset the bottom edge
- // of the client rect, the window client area and window area will match,
- // and when returning to glass rendering mode from non-glass, the client
- // area will not paint black as transparent. This is because (and I don't
- // know why) the client area goes from matching the window rect to being
- // something else. If the client area is not the window rect in both
- // modes, the blackness doesn't occur. Because of this, we need to tell
- // the RootView to lay out to fit the window rect, rather than the client
- // rect when using the opaque frame.
- // Note: this is only required for non-fullscreen windows. Note that
- // fullscreen windows are in restored state, not maximized.
- return gfx::Insets(0, 0, IsFullscreen() ? 0 : 1, 0);
-}
-
-void NativeWidgetWin::TrackMouseEvents(DWORD mouse_tracking_flags) {
- // Begin tracking mouse events for this HWND so that we get WM_MOUSELEAVE
- // when the user moves the mouse outside this HWND's bounds.
- if (active_mouse_tracking_flags_ == 0 || mouse_tracking_flags & TME_CANCEL) {
- if (mouse_tracking_flags & TME_CANCEL) {
- // We're about to cancel active mouse tracking, so empty out the stored
- // state.
- active_mouse_tracking_flags_ = 0;
- } else {
- active_mouse_tracking_flags_ = mouse_tracking_flags;
- }
-
- TRACKMOUSEEVENT tme;
- tme.cbSize = sizeof(tme);
- tme.dwFlags = mouse_tracking_flags;
- tme.hwndTrack = hwnd();
- tme.dwHoverTime = 0;
- TrackMouseEvent(&tme);
- } else if (mouse_tracking_flags != active_mouse_tracking_flags_) {
- TrackMouseEvents(active_mouse_tracking_flags_ | TME_CANCEL);
- TrackMouseEvents(mouse_tracking_flags);
- }
-}
-
-void NativeWidgetWin::OnScreenReaderDetected() {
- screen_reader_active_ = true;
-}
-
-void NativeWidgetWin::SetInitialFocus() {
- if (!GetWidget()->SetInitialFocus() &&
- !(GetWindowLong(GWL_EXSTYLE) & WS_EX_TRANSPARENT) &&
- !(GetWindowLong(GWL_EXSTYLE) & WS_EX_NOACTIVATE)) {
- // The window does not get keyboard messages unless we focus it.
- SetFocus(GetNativeView());
- }
-}
-
-void NativeWidgetWin::ExecuteSystemMenuCommand(int command) {
- if (command)
- SendMessage(GetNativeView(), WM_SYSCOMMAND, command, 0);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetWin, private:
-
-// static
-void NativeWidgetWin::PostProcessActivateMessage(NativeWidgetWin* widget,
- int activation_state) {
- DCHECK(widget->GetWidget()->is_top_level());
- FocusManager* focus_manager = widget->GetWidget()->GetFocusManager();
- if (WA_INACTIVE == activation_state) {
- // We might get activated/inactivated without being enabled, so we need to
- // clear restore_focus_when_enabled_.
- widget->restore_focus_when_enabled_ = false;
- focus_manager->StoreFocusedView();
- } else {
- // We must restore the focus after the message has been DefProc'ed as it
- // does set the focus to the last focused HWND.
- // Note that if the window is not enabled, we cannot restore the focus as
- // calling ::SetFocus on a child of the non-enabled top-window would fail.
- // This is the case when showing a modal dialog (such as 'open file',
- // 'print'...) from a different thread.
- // In that case we delay the focus restoration to when the window is enabled
- // again.
- if (!IsWindowEnabled(widget->GetNativeView())) {
- DCHECK(!widget->restore_focus_when_enabled_);
- widget->restore_focus_when_enabled_ = true;
- return;
- }
- focus_manager->RestoreFocusedView();
- }
-}
-
-void NativeWidgetWin::SetInitParams(const Widget::InitParams& params) {
- // Set non-style attributes.
- ownership_ = params.ownership;
-
- DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
- DWORD ex_style = 0;
- DWORD class_style = CS_DBLCLKS;
-
- // Set type-independent style attributes.
- if (params.child)
- style |= WS_CHILD;
- if (params.show_state == ui::SHOW_STATE_MAXIMIZED)
- style |= WS_MAXIMIZE;
- if (params.show_state == ui::SHOW_STATE_MINIMIZED)
- style |= WS_MINIMIZE;
- if (!params.accept_events)
- ex_style |= WS_EX_TRANSPARENT;
- if (!params.can_activate)
- ex_style |= WS_EX_NOACTIVATE;
- if (params.keep_on_top)
- ex_style |= WS_EX_TOPMOST;
- if (params.mirror_origin_in_rtl)
- ex_style |= l10n_util::GetExtendedTooltipStyles();
- if (params.transparent)
- ex_style |= WS_EX_LAYERED;
- if (params.has_dropshadow) {
- class_style |= (base::win::GetVersion() < base::win::VERSION_XP) ?
- 0 : CS_DROPSHADOW;
- }
-
- // Set type-dependent style attributes.
- switch (params.type) {
- case Widget::InitParams::TYPE_WINDOW: {
- style |= WS_SYSMENU | WS_CAPTION;
- bool can_resize = GetWidget()->widget_delegate()->CanResize();
- bool can_maximize = GetWidget()->widget_delegate()->CanMaximize();
- if (can_maximize) {
- style |= WS_OVERLAPPEDWINDOW;
- } else if (can_resize) {
- style |= WS_OVERLAPPED | WS_THICKFRAME;
- }
- if (delegate_->IsDialogBox()) {
- style |= DS_MODALFRAME;
- // NOTE: Turning this off means we lose the close button, which is bad.
- // Turning it on though means the user can maximize or size the window
- // from the system menu, which is worse. We may need to provide our own
- // menu to get the close button to appear properly.
- // style &= ~WS_SYSMENU;
-
- // Set the WS_POPUP style for modal dialogs. This ensures that the owner
- // window is activated on destruction. This style should not be set for
- // non-modal non-top-level dialogs like constrained windows.
- style |= delegate_->IsModal() ? WS_POPUP : 0;
- }
- ex_style |= delegate_->IsDialogBox() ? WS_EX_DLGMODALFRAME : 0;
- break;
- }
- case Widget::InitParams::TYPE_CONTROL:
- style |= WS_VISIBLE;
- break;
- case Widget::InitParams::TYPE_WINDOW_FRAMELESS:
- style |= WS_POPUP;
- break;
- case Widget::InitParams::TYPE_BUBBLE:
- style |= WS_POPUP;
- style |= WS_CLIPCHILDREN;
- break;
- case Widget::InitParams::TYPE_POPUP:
- style |= WS_POPUP;
- ex_style |= WS_EX_TOOLWINDOW;
- break;
- case Widget::InitParams::TYPE_MENU:
- style |= WS_POPUP;
- break;
- default:
- NOTREACHED();
- }
-
- set_initial_class_style(class_style);
- set_window_style(window_style() | style);
- set_window_ex_style(window_ex_style() | ex_style);
-
- has_non_client_view_ = Widget::RequiresNonClientView(params.type);
-}
-
-void NativeWidgetWin::RedrawInvalidRect() {
- if (!use_layered_buffer_) {
- RECT r = { 0, 0, 0, 0 };
- if (GetUpdateRect(hwnd(), &r, FALSE) && !IsRectEmpty(&r)) {
- RedrawWindow(hwnd(), &r, NULL,
- RDW_INVALIDATE | RDW_UPDATENOW | RDW_NOCHILDREN);
- }
- }
-}
-
-void NativeWidgetWin::RedrawLayeredWindowContents() {
- if (invalid_rect_.IsEmpty())
- return;
-
- // We need to clip to the dirty rect ourselves.
- layered_window_contents_->sk_canvas()->save(SkCanvas::kClip_SaveFlag);
- layered_window_contents_->ClipRect(invalid_rect_);
- GetWidget()->GetRootView()->Paint(layered_window_contents_.get());
- layered_window_contents_->sk_canvas()->restore();
-
- RECT wr;
- GetWindowRect(&wr);
- SIZE size = {wr.right - wr.left, wr.bottom - wr.top};
- POINT position = {wr.left, wr.top};
- HDC dib_dc = skia::BeginPlatformPaint(layered_window_contents_->sk_canvas());
- POINT zero = {0, 0};
- BLENDFUNCTION blend = {AC_SRC_OVER, 0, layered_alpha_, AC_SRC_ALPHA};
- UpdateLayeredWindow(hwnd(), NULL, &position, &size, dib_dc, &zero,
- RGB(0xFF, 0xFF, 0xFF), &blend, ULW_ALPHA);
- invalid_rect_.SetRect(0, 0, 0, 0);
- skia::EndPlatformPaint(layered_window_contents_->sk_canvas());
-}
-
-void NativeWidgetWin::LockUpdates() {
- // We skip locked updates when Aero is on for two reasons:
- // 1. Because it isn't necessary
- // 2. Because toggling the WS_VISIBLE flag may occur while the GPU process is
- // attempting to present a child window's backbuffer onscreen. When these
- // two actions race with one another, the child window will either flicker
- // or will simply stop updating entirely.
- if (!IsAeroGlassEnabled() && ++lock_updates_count_ == 1) {
- SetWindowLong(GWL_STYLE, GetWindowLong(GWL_STYLE) & ~WS_VISIBLE);
- }
- // TODO(msw): Remove nested LockUpdates VLOG info for crbug.com/93530.
- VLOG_IF(1, (lock_updates_count_ > 1)) << "Nested LockUpdates call: "
- << lock_updates_count_ << " locks for widget " << this;
-}
-
-void NativeWidgetWin::UnlockUpdates() {
- // TODO(msw): Remove nested LockUpdates VLOG info for crbug.com/93530.
- VLOG_IF(1, (lock_updates_count_ > 1)) << "Nested UnlockUpdates call: "
- << lock_updates_count_ << " locks for widget " << this;
- if (!IsAeroGlassEnabled() && --lock_updates_count_ <= 0) {
- SetWindowLong(GWL_STYLE, GetWindowLong(GWL_STYLE) | WS_VISIBLE);
- lock_updates_count_ = 0;
- }
-}
-
-bool NativeWidgetWin::WidgetSizeIsClientSize() const {
- const Widget* widget = GetWidget()->GetTopLevelWidget();
- return IsZoomed() || (widget && widget->ShouldUseNativeFrame());
-}
-
-void NativeWidgetWin::ClientAreaSizeChanged() {
- RECT r;
- if (WidgetSizeIsClientSize())
- GetClientRect(&r);
- else
- GetWindowRect(&r);
- gfx::Size s(std::max(0, static_cast<int>(r.right - r.left)),
- std::max(0, static_cast<int>(r.bottom - r.top)));
- if (compositor_.get())
- compositor_->WidgetSizeChanged(s);
- delegate_->OnNativeWidgetSizeChanged(s);
- if (use_layered_buffer_) {
- layered_window_contents_.reset(
- new gfx::CanvasSkia(s.width(), s.height(), false));
- }
-}
-
-void NativeWidgetWin::ResetWindowRegion(bool force) {
- // A native frame uses the native window region, and we don't want to mess
- // with it.
- if (GetWidget()->ShouldUseNativeFrame() || !GetWidget()->non_client_view()) {
- if (force)
- SetWindowRgn(NULL, TRUE);
- return;
- }
-
- // Changing the window region is going to force a paint. Only change the
- // window region if the region really differs.
- HRGN current_rgn = CreateRectRgn(0, 0, 0, 0);
- int current_rgn_result = GetWindowRgn(GetNativeView(), current_rgn);
-
- CRect window_rect;
- GetWindowRect(&window_rect);
- HRGN new_region;
- if (IsMaximized()) {
- HMONITOR monitor =
- MonitorFromWindow(GetNativeView(), MONITOR_DEFAULTTONEAREST);
- MONITORINFO mi;
- mi.cbSize = sizeof mi;
- GetMonitorInfo(monitor, &mi);
- CRect work_rect = mi.rcWork;
- work_rect.OffsetRect(-window_rect.left, -window_rect.top);
- new_region = CreateRectRgnIndirect(&work_rect);
- } else {
- gfx::Path window_mask;
- GetWidget()->non_client_view()->GetWindowMask(
- gfx::Size(window_rect.Width(), window_rect.Height()), &window_mask);
- new_region = window_mask.CreateNativeRegion();
- }
-
- if (current_rgn_result == ERROR || !EqualRgn(current_rgn, new_region)) {
- // SetWindowRgn takes ownership of the HRGN created by CreateNativeRegion.
- SetWindowRgn(new_region, TRUE);
- } else {
- DeleteObject(new_region);
- }
-
- DeleteObject(current_rgn);
-}
-
-LRESULT NativeWidgetWin::DefWindowProcWithRedrawLock(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- ScopedRedrawLock lock(this);
- // The Widget and HWND can be destroyed in the call to DefWindowProc, so use
- // the |destroyed_| flag to avoid unlocking (and crashing) after destruction.
- bool destroyed = false;
- destroyed_ = &destroyed;
- LRESULT result = DefWindowProc(GetNativeView(), message, w_param, l_param);
- if (destroyed)
- lock.CancelUnlockOperation();
- else
- destroyed_ = NULL;
- return result;
-}
-
-void NativeWidgetWin::RestoreEnabledIfNecessary() {
- if (delegate_->IsModal() && !restored_enabled_) {
- restored_enabled_ = true;
- // If we were run modally, we need to undo the disabled-ness we inflicted on
- // the owner's parent hierarchy.
- HWND start = ::GetWindow(GetNativeView(), GW_OWNER);
- while (start) {
- ::EnableWindow(start, TRUE);
- start = ::GetParent(start);
- }
- }
-}
-
-void NativeWidgetWin::DispatchKeyEventPostIME(const KeyEvent& key) {
- SetMsgHandled(delegate_->OnKeyEvent(key));
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Widget, public:
-
-// static
-void Widget::NotifyLocaleChanged() {
- NOTIMPLEMENTED();
-}
-
-namespace {
-BOOL CALLBACK WindowCallbackProc(HWND hwnd, LPARAM lParam) {
- Widget* widget = Widget::GetWidgetForNativeView(hwnd);
- if (widget && widget->is_secondary_widget())
- widget->Close();
- return TRUE;
-}
-} // namespace
-
-// static
-void Widget::CloseAllSecondaryWidgets() {
- EnumThreadWindows(GetCurrentThreadId(), WindowCallbackProc, 0);
-}
-
-bool Widget::ConvertRect(const Widget* source,
- const Widget* target,
- gfx::Rect* rect) {
- DCHECK(source);
- DCHECK(target);
- DCHECK(rect);
-
- HWND source_hwnd = source->GetNativeView();
- HWND target_hwnd = target->GetNativeView();
- if (source_hwnd == target_hwnd)
- return true;
-
- RECT win_rect = rect->ToRECT();
- if (::MapWindowPoints(source_hwnd, target_hwnd,
- reinterpret_cast<LPPOINT>(&win_rect),
- sizeof(RECT)/sizeof(POINT))) {
- *rect = win_rect;
- return true;
- }
- return false;
-}
-
-namespace internal {
-
-////////////////////////////////////////////////////////////////////////////////
-// internal::NativeWidgetPrivate, public:
-
-// static
-NativeWidgetPrivate* NativeWidgetPrivate::CreateNativeWidget(
- internal::NativeWidgetDelegate* delegate) {
- return new NativeWidgetWin(delegate);
-}
-
-// static
-NativeWidgetPrivate* NativeWidgetPrivate::GetNativeWidgetForNativeView(
- gfx::NativeView native_view) {
- return reinterpret_cast<NativeWidgetWin*>(
- ViewProp::GetValue(native_view, kNativeWidgetKey));
-}
-
-// static
-NativeWidgetPrivate* NativeWidgetPrivate::GetNativeWidgetForNativeWindow(
- gfx::NativeWindow native_window) {
- return GetNativeWidgetForNativeView(native_window);
-}
-
-// static
-NativeWidgetPrivate* NativeWidgetPrivate::GetTopLevelNativeWidget(
- gfx::NativeView native_view) {
- if (!native_view)
- return NULL;
-
- // First, check if the top-level window is a Widget.
- HWND root = ::GetAncestor(native_view, GA_ROOT);
- if (!root)
- return NULL;
-
- NativeWidgetPrivate* widget = GetNativeWidgetForNativeView(root);
- if (widget)
- return widget;
-
- // Second, try to locate the last Widget window in the parent hierarchy.
- HWND parent_hwnd = native_view;
- // If we fail to find the native widget pointer for the root then it probably
- // means that the root belongs to a different process in which case we walk up
- // the native view chain looking for a parent window which corresponds to a
- // valid native widget. We only do this if we fail to find the native widget
- // for the current native view which means it is being destroyed.
- if (!widget && !GetNativeWidgetForNativeView(native_view)) {
- parent_hwnd = ::GetAncestor(parent_hwnd, GA_PARENT);
- if (!parent_hwnd)
- return NULL;
- }
- NativeWidgetPrivate* parent_widget;
- do {
- parent_widget = GetNativeWidgetForNativeView(parent_hwnd);
- if (parent_widget) {
- widget = parent_widget;
- parent_hwnd = ::GetAncestor(parent_hwnd, GA_PARENT);
- }
- } while (parent_hwnd != NULL && parent_widget != NULL);
-
- return widget;
-}
-
-// static
-void NativeWidgetPrivate::GetAllChildWidgets(gfx::NativeView native_view,
- Widget::Widgets* children) {
- if (!native_view)
- return;
-
- Widget* widget = Widget::GetWidgetForNativeView(native_view);
- if (widget)
- children->insert(widget);
- EnumChildWindows(native_view, EnumerateChildWindowsForNativeWidgets,
- reinterpret_cast<LPARAM>(children));
-}
-
-// static
-void NativeWidgetPrivate::ReparentNativeView(gfx::NativeView native_view,
- gfx::NativeView new_parent) {
- if (!native_view)
- return;
-
- HWND previous_parent = ::GetParent(native_view);
- if (previous_parent == new_parent)
- return;
-
- Widget::Widgets widgets;
- GetAllChildWidgets(native_view, &widgets);
-
- // First notify all the widgets that they are being disassociated
- // from their previous parent.
- for (Widget::Widgets::iterator it = widgets.begin();
- it != widgets.end(); ++it) {
- // TODO(beng): Rename this notification to NotifyNativeViewChanging()
- // and eliminate the bool parameter.
- (*it)->NotifyNativeViewHierarchyChanged(false, previous_parent);
- }
-
- ::SetParent(native_view, new_parent);
-
- // And now, notify them that they have a brand new parent.
- for (Widget::Widgets::iterator it = widgets.begin();
- it != widgets.end(); ++it) {
- (*it)->NotifyNativeViewHierarchyChanged(true, new_parent);
- }
-}
-
-// static
-bool NativeWidgetPrivate::IsMouseButtonDown() {
- return (GetKeyState(VK_LBUTTON) & 0x80) ||
- (GetKeyState(VK_RBUTTON) & 0x80) ||
- (GetKeyState(VK_MBUTTON) & 0x80) ||
- (GetKeyState(VK_XBUTTON1) & 0x80) ||
- (GetKeyState(VK_XBUTTON2) & 0x80);
-}
-
-} // namespace internal
-
-} // namespace views