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* Restrict usage of mesa headers to targets that really need themjamesr@chromium.org2014-08-161-1/+0
* Revert "Make SingleThreadProxy a SchedulerClient"enne@chromium.org2014-08-131-1/+0
* GPU context creation code duplication cleanupoetuaho@nvidia.com2014-08-131-0/+3
* Remove unused RenderPassDrawQuad fieldsdanakj@chromium.org2014-08-121-0/+1
* Make SingleThreadProxy a SchedulerClientenne@chromium.org2014-08-121-0/+1
* Keeping track of descendants that draw content instead of recalcualtingawoloszyn@chromium.org2014-08-111-0/+1
* BSP Tree perf tests to match LayerSorter perf teststhildebr@chromium.org2014-08-021-0/+6
* GN foreach should mark the list identifier as used.brettw@chromium.org2014-07-241-1/+1
* (Reland) cc: Change TileManager iterators to be queues.vmpstr@chromium.org2014-07-241-10/+14
* Add osmesa to GN build.brettw@chromium.org2014-07-231-5/+7
* Cleanup test_support target names.tfarina@chromium.org2014-07-221-1/+1
* Enable more tests in GN build.brettw@chromium.org2014-07-221-33/+32
* Revert of cc: Change TileManager iterators to be queues. (https://codereview....ksakamoto@chromium.org2014-07-221-14/+10
* cc: Change TileManager iterators to be queues.vmpstr@chromium.org2014-07-211-10/+14
* cc: Refactor ResourceProvider.sohan.jyoti@samsung.com2014-07-161-0/+2
* cc cleanup: Remove time_source.h from build filestreib@chromium.org2014-07-041-1/+0
* cc: GN Build fix.tfarina@chromium.org2014-07-031-2/+7
* cc: Rename DirectRasterWorkerPool to GpuRasterWorkerPoolsohan.jyoti@samsung.com2014-07-011-2/+2
* Revert 278654 "cc: Start using raster/eviction iterators in tile..."vmpstr@google.com2014-06-231-0/+3
* Removed QuadSink and MockQuadCullerweiliangc@chromium.org2014-06-231-4/+0
* cc: Start using raster/eviction iterators in tile managervmpstr@chromium.org2014-06-201-3/+0
* GN: Fix up various gpu targetsjamesr@chromium.org2014-06-181-0/+8
* Remove QuadCuller class and make QuadSink concreteweiliangc@chromium.org2014-06-171-2/+2
* Add CC to the GN build, work on GPU morebrettw@chromium.org2014-05-291-0/+781