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* Update secure output flags on display changes.dcastagna2016-03-221-5/+0
* Switch SkImageFilter::filterBounds() calls over to non-deprecated API.senorblanco2016-03-222-7/+4
* Make a command buffer workaround for glReadPixels on IOSurface backed textures.erikchen2016-03-221-50/+0
* Add CONTEXT_TYPE_OPENGLES2_PEPPERericrk2016-03-182-2/+14
* cc: Remove some unnecessary const scoped_refptr&.vmpstr2016-03-166-41/+37
* cc: Refactor SkipImageCanvas and create it during playback.vmpstr2016-03-141-2/+8
* Begin switch-over to using sk_sp (for SkShader for now)reed2016-03-111-5/+3
* Make TextureLayerImplTest comply with secure_output flag.dcastagna2016-03-083-3/+8
* Mac Overlays: Cleanup and prep for render passes draw quadsccameron2016-03-0710-281/+130
* tracing: Make ConvertableToTraceFormat move-onlyprimiano2016-02-292-5/+5
* Use SkBudgeted enum class valuesbsalomon2016-02-271-1/+1
* Use GrGLTextureInfo for Skia texture handles.bsalomon2016-02-271-3/+13
* content: Improve thread priority for raster threads.reveman2016-02-251-4/+0
* cc: Add out-of-line copy ctors for complex classes.vmpstr2016-02-258-0/+13
* Added GLStreamTextureImage : GLImage, which exposesliberato2016-02-241-2/+11
* Reland Allow one-copy and zero-copy task tile worker pools to use compressed ...auygun2016-02-223-9/+15
* Mac Overlays: Remove OverlayStrategySandwichccameron2016-02-193-558/+0
* Introducing gpu::CommandBufferId as a distinct, IdType<...>-based type.lukasza2016-02-161-1/+2
* Allocating the IOSurface for OpenGL's backbuffer is expensive, and canccameron2016-02-162-1/+25
* cc: Flush the drawing before unlocking the filtered sourcekkinnunen2016-02-121-1/+5
* Delete an unused variable in DirectRenderer.chrishtr2016-02-091-1/+0
* Add support for 9- and 10-bit h264 videos.hubbe2016-02-092-28/+98
* cc: fix for huge filtered render surfaces.senorblanco2016-02-081-21/+35
* Revert of Add support for 9- and 10-bit h264 videos. (patchset #27 of https:/...flackr2016-02-052-98/+28
* Add support for 9- and 10-bit h264 videos.hubbe2016-02-052-28/+98
* cc: use Skia's filterBounds() traversal, not computeFastBounds().senorblanco2016-01-281-17/+7
* Switch cc to std::unordered_*.davidben2016-01-284-17/+16
* cc: make partially-resident textures use 1 - y, not h - y.senorblanco2016-01-283-10/+94
* cc cleanup: simplify mask_uv_scale and MaskUVRect().senorblanco2016-01-271-5/+3
* cc: remove unused texture rect params, functions.senorblanco2016-01-266-25/+6
* Removed OLD_SYNC_POINT sync token namespace.dyen2016-01-212-7/+6
* Mac: Add support for clipping and arbitrary transformsccameron2016-01-214-73/+62
* Accelerated filters should filter unpadded primitives.senorblanco2016-01-203-29/+66
* (De)-serialize BeginMainFrameAndCommitState to protobuf.khushalsagar2016-01-153-0/+97
* Use SkPaintImageFilter instead of SkRectShaderImageFilterajuma2016-01-121-1/+0
* Mac Overlays: Initialize edge aa maskccameron2016-01-122-10/+7
* cc: Allow returning overlay resources upon swap completionccameron2016-01-127-93/+65
* Implement external stencil for Android WebViewboliu2016-01-094-1/+5
* mac: Add support for y-flipped quads to CALayerOverlay.erikchen2016-01-081-3/+9
* Converted cc and mailbox output surface to use new sync tokens.dyen2016-01-081-1/+6
* Android WebView: Crash on compositor context lossboliu2016-01-041-1/+1
* Switch to standard integer types in cc/.avi2015-12-2154-56/+133
* Mac CoreAnimation: Specify edge anti-aliasingccameron2015-12-183-3/+15
* Revert of Allow one-copy task tile worker pool to use compressed textures. (p...rbyers2015-12-183-15/+9
* Convert Pass()→std::move() in cc/dcheng2015-12-181-6/+8
* Mac CoreAnimation: Add more CALayer parametersccameron2015-12-181-3/+10
* cc: Move draw params from SetExternalDrawConstraints to OnDrawboliu2015-12-173-30/+7
* drawSprite is deprecated, use SkImage insteadreed2015-12-162-32/+35
* Change output surface opacity to match root render pass.jbauman2015-12-155-17/+37
* SkCanvas::drawSprite and SkGrPixelRef are both deprecated.reed2015-12-151-26/+17