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* Background filters are affected by maskslof842015-03-051-28/+57
* cc: Scale checkerboard quads by the device scale factor.danakj2015-03-041-6/+8
* cc: Refactored shader locationslof842015-03-031-161/+49
* Revert of Splitting of layers for correct intersections (patchset #17 id:3100...eroman2015-02-271-431/+82
* Splitting of layers for correct intersectionsawoloszyn2015-02-271-82/+431
* Fix Enum Style Throughout CC.ericrk2015-02-201-111/+100
* Add support for the Rec709 YUV color space to the hardware composited video p...rileya2015-02-191-7/+14
* cc: Remove unused PictureDrawQuad support from GLRenderer.danakj2015-02-191-49/+2
* cc: Translate filter when texture is larger than quad recthendrikw2015-02-121-15/+13
* Fix double lock of texture resource in software rendererlof842015-02-071-0/+2
* Clamp YUV videos to their visible size in the shaderenne2015-02-021-0/+14
* Mechanical rename of tracing includes for /ccprimiano2015-01-281-1/+1
* cc: TextureUploader - Reset GL_UNPACK_ALIGNMENT after Gpu Raster.vmiura2014-12-251-10/+13
* replace COMPILE_ASSERT with static_assert in cc/mostynb2014-12-201-3/+4
* [cc] Add nearest neighbor filtering for PictureLayer.jackhou2014-12-131-2/+4
* cc: Return null interface context for TestContextProviderhendrikw2014-12-101-2/+0
* [cc] Add nearest neighbor filtering for TextureLayer.jackhou2014-12-041-2/+6
* Add cc::RendererSettings for use in with cc::Displayjbauman2014-11-201-2/+2
* cc: Remove references to picture pile impl from more areas.vmpstr2014-11-101-2/+2
* Use blending shaders for background filters.rosca2014-11-101-198/+47
* Fix white line on tile boundaries when scrolling.timav2014-11-071-100/+179
* cc: Avoid use of uninit values in the GLRenderer::draw_cache_.danakj2014-11-061-2/+2
* Fix assertions in cc::LayerQuad::Edge::Edge caused by empty bounding boxes.rosca2014-11-061-73/+86
* cc: Remove some of the instrumentation plumbinghendrikw2014-11-041-2/+2
* cc: Remove empty viewport check in GLRenderer::BeginDrawingFrame.reveman2014-10-301-3/+0
* cc: Support texture rect targets for masksenne2014-10-301-34/+44
* Make ListContainer Consistently Act as Container of Pointersweiliangc2014-10-291-4/+3
* cc: Move FallbackFence implementation from GLRenderer to ResourceProvider.reveman2014-10-291-31/+2
* Revert of cc: Make Overlay unit tests work when sync query extension is avail...reveman2014-10-291-3/+3
* cc: Add WaitReadLockIfNeeded function to ResourceProvider API.reveman2014-10-291-0/+5
* cc: Make Overlay unit tests work when sync query extension is available.reveman2014-10-291-3/+3
* Re-upload: Change FlippedFramebuffer return for surfacelessachaulk2014-10-281-6/+17
* cc: Added raster source.vmpstr2014-10-281-1/+1
* Revert "Accelerate the lighten blendmode if GL_EXT_blend_minmax is enabled."ed2014-10-281-8/+0
* Add support for all blendmodes if we have GL_KHR_blend_equation_advanced.ed2014-10-231-10/+78
* Implement mix-blend-mode in GL renderer using shaders.rosca2014-10-221-258/+275
* Standardize usage of virtual/override/final in cc/dcheng2014-10-211-8/+6
* Stop using AutoScratchTexture.bsalomon2014-10-161-19/+16
* Include mask texture size in RenderPassDrawQuadenne2014-10-161-16/+11
* Accelerate the 'lighten' blendmode.ed2014-10-101-41/+57
* Refactoring the GLRenderer::GetBackgroundWithFilters method.rosca2014-10-081-69/+116
* Revert "Change FlippedFramebuffer return for surfaceless"Stephen White2014-10-071-11/+4
* Change FlippedFramebuffer return for surfacelessachaulk2014-10-071-4/+11
* Clean the usage of QuadList (Const)Iteratorweiliangc2014-10-071-5/+2
* replace OVERRIDE and FINAL with override and final in cc/mostynb2014-10-061-4/+4
* gpu: Rename Capabilities::map_image to Capabilities::image.reveman2014-09-301-1/+1
* Implement mix-blend-mode=screen using glBlendFunc.ed2014-09-301-6/+28
* cc: Remove use of PassAs() and constructor-casting with scoped_ptr.danakj2014-09-271-6/+6
* Revert of cc: Remove use of PassAs() and constructor-casting with scoped_ptr....dcheng2014-09-271-6/+6
* cc: Remove use of PassAs() and constructor-casting with scoped_ptr.danakj2014-09-271-6/+6