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path: root/cc/surfaces/surface_manager.h
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* Add more out of line copy ctors for complex classes.vmpstr2016-03-241-0/+1
* Hook up BeginFrameSource to SurfaceFactoryClient via SurfaceManagerenne2016-03-091-0/+61
* Switch cc to std::unordered_*.davidben2016-01-281-3/+3
* Switch SurfaceId maps from base::hash_map to std::unordered_map.lfg2016-01-271-2/+3
* Switch to standard integer types in cc/.avi2015-12-211-0/+2
* Avoid destroying webview Surface too earlyjbauman2015-07-311-1/+1
* Replace more ObserverList with base::ObserverList.brettw2015-06-031-1/+1
* Ignore Surface destruction dependencies on crashed renderers.kenrb2015-05-221-0/+11
* Run draw callback immediately if no Display is damaged.jbauman2015-01-271-1/+1
* Allow layers to signal that additional sequences are needed before surface de...jbauman2014-11-061-8/+7
* Avoid destroying surface before the parent surface stops referencing it.jbauman2014-10-101-0/+24
* Ensure SurfaceManager is only ever used from one thread.jbauman2014-09-191-0/+2
* Enqueuing new frames in a Surface should cause Displays to reaggregate itjbauman@chromium.org2014-08-161-0/+13
* Allocate surface IDs on client sidejamesr@chromium.org2014-07-021-3/+0
* Use a SurfaceFactory and manage resources for that group of surfacesjamesr@chromium.org2014-06-271-3/+3
* Use a struct for cc::Surface ids for more type safetyjamesr@chromium.org2014-06-131-5/+5
* Skeleton surface interfaces in cc/surfacesjamesr@chromium.org2014-01-161-0/+39