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* Reserve space in the resource ID set.jbauman2015-04-281-0/+11
* Change ScopedPtrHashMap's 2nd template parameterkcwu2015-04-282-3/+4
* Implement SetFullRootLayerDamage for cc::Displayjbauman2015-04-204-1/+50
* Delete unused SurfaceDisplayOutputSurface::surface_manager_brianderson2015-04-202-2/+0
* Pass ResourceIdSet into ResourceProvider::DeclareUsedResourceFromChild.jbauman2015-04-181-4/+3
* Make a couple of SurfaceAggregatorPerfTestsjbauman2015-04-161-0/+132
* Use null rather than empty frame to lock Surface resourcesbrianderson2015-04-162-13/+20
* Avoid copying ChildToParentMap in SurfaceAggregator.jbauman2015-04-151-7/+10
* Revert of Use null rather than empty frame to lock Surface resources (patchse...brianderson2015-04-142-19/+12
* Revert of Add DisplayScheduler for Surfaces (patchset #15 id:280001 of https:...brianderson2015-04-1410-763/+121
* Add DisplayScheduler for Surfacesbrianderson2015-04-1410-121/+763
* Don't create sync points when returning resources from Display to browser com...jbauman2015-04-144-1/+17
* cc: Remove use of MessageLoopProxyskyostil2015-04-131-3/+3
* Use null rather than empty frame to lock Surface resourcesbrianderson2015-04-112-12/+19
* Remove DeferredInitialize from ccboliu2015-04-112-10/+0
* Don't create sync points when sending resources from browser compositor to Di...jbauman2015-04-111-0/+3
* Avoid unnecessary renderpass copy in SurfaceAggregatorjbauman2015-04-103-41/+126
* Use NOTREACHED in Display OutputSurfaceClient implementations.jbauman2015-04-082-7/+41
* cc: Make scheduling be driven by vsync for android webview.sunnyps2015-04-022-0/+5
* Revert of cc: Make scheduling be driven by vsync for android webview. (patchs...sunnyps2015-04-022-5/+0
* cc: Make scheduling be driven by vsync for android webview.sunnyps2015-04-022-0/+5
* Revert of cc: Make scheduling be driven by vsync for android webview. (patchs...sunnyps2015-04-022-5/+0
* cc: Make scheduling be driven by vsync for android webview.sunnyps2015-04-012-0/+5
* Set adjust_deadline_for_parent=true for SurfaceDisplayOutputSurfacejbauman2015-03-201-0/+1
* Define cc::RendererCapabilities in its own header, fix up includesjamesr2015-03-162-0/+6
* Accumulate damage from SurfaceDrawQuads in non-root RenderPasses.jbauman2015-03-132-19/+39
* surfaces: Remove draw_and_swap_full_viewport_every_frame flag.danakj2015-03-111-3/+0
* Modify transform_to_target of RenderPasses in Surfaces.jbauman2015-03-112-8/+17
* Correctly handle SurfaceDisplayOutputSurface::SwapBuffers with empty frame.jbauman2015-02-261-1/+1
* Avoid redrawing Display when not damaged.jbauman2015-02-203-15/+278
* Revert of Revert of Allow creating context for cc worker thread. (patchset #1...caseq2015-02-101-1/+1
* Revert of Allow creating context for cc worker thread. (patchset #5 id:80001 ...caseq2015-02-101-1/+1
* Allow creating context for cc worker thread.jbauman2015-02-101-1/+1
* Always force swap for SurfaceDisplayOutputSurface.jbauman2015-02-041-0/+3
* Ensure damage calculation is correct if there's an intervening empty frame.jbauman2015-02-042-1/+20
* Composite to cc::Display from ui::InProcessContextFactory.jbauman2015-02-035-0/+336
* [surfaces] use DEFAULT_MAX_FRAMES_PENDING if OutputSurface doesn't specify it.jbauman2015-01-291-3/+5
* Mechanical rename of tracing includes for /ccprimiano2015-01-282-2/+2
* Run draw callback immediately if no Display is damaged.jbauman2015-01-2711-26/+48
* Enable partial texture upload support for browser compositor with Surfacesjbauman2015-01-091-3/+9
* Standardize usage of virtual/override/final specifiers in cc/.dcheng2014-12-232-4/+4
* Do RefResources before ReceiveFromChild.jbauman2014-12-202-1/+34
* Clip quads in surfaces to the SurfaceDrawQuad's clip_rect and visible_rect.jbauman2014-12-173-14/+78
* Accumulate content_to_target_transform for nested Surfaces.jbauman2014-12-163-46/+97
* Avoid merging non-opaque Surface renderpasses.jbauman2014-12-163-66/+16
* Release resources from SurfaceAggregator when new frame arrives.jbauman2014-12-133-1/+14
* Execute Surface draw callback when Surface is destroyed.jbauman2014-12-117-30/+71
* Run Surface draw callback after aggregation and before draw.jbauman2014-12-111-12/+9
* [cc] Add nearest neighbor filtering for TextureLayer.jackhou2014-12-041-1/+3
* gn format // (the rest, except mojo)scottmg2014-12-031-2/+3