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* Added experiment for changing viewport scroll ordering.bokan2015-06-091-0/+1
* cc: Fix size_t to int truncations in raster/vmpstr2015-06-031-1/+1
* CC: Replace hud_layer_settings in LayerTreeSettings with use_compositor_anima...loyso2015-06-021-0/+1
* cc: Partial tile update for one-copy raster.danakj2015-05-291-0/+1
* cc: Make ContentLayerClient subclasses create the DisplayItemList.jbroman2015-05-291-1/+0
* Remove flag for virtual-viewport pinch to zoom and old paths.bokan2015-05-291-1/+0
* cc: Support --disable-gpu-vsync with DisplaySchedulerbrianderson2015-05-281-2/+2
* cc: Add partial copy support to one-copy tile task worker pool.reveman2015-05-261-1/+2
* CC: Plumb LayerSettings parameter for cc::Layer construction.loyso2015-05-251-2/+7
* cc: Remove unused use_pinch_zoom_scrollbars flag.sunnyps2015-05-141-1/+0
* cc: Make tiling interest rect calc based on viewport.sohan.jyoti2015-05-141-2/+1
* ui: Disable the use_cached_picture option in DisplayListRecordingSourcedanakj2015-05-051-0/+1
* cc: Remove all traces of synchronous GPU rasterizationhendrikw2015-04-041-2/+1
* Animations: Implement runtime flag for enabling compositor animation timelines.loyso2015-04-021-1/+2
* cc: Move worker threads to RenderThreadImpl.reveman2015-03-231-1/+2
* Teach cc::LayerTreeSettings to produce cc::SchedulerSettingsjamesr2015-03-181-0/+20
* cc: remove useless forward_begin_frames_to_children flags in SchedulerSettingssimonhong2015-03-161-1/+0
* cc: Remove unused disable_hi_res_timer_tasks_on_battery flag.sunnyps2015-03-121-1/+0
* cc: Add raster_enabled settingenne2015-03-101-0/+1
* (Reland) Always create top controls manager.bokan2015-03-091-1/+0
* Revert of Always create top controls manager (patchset #6 id:100001 of https:...dpranke2015-03-061-0/+1
* Always create top controls manager.bokan2015-03-051-1/+0
* Fix Enum Style Throughout CC.ericrk2015-02-201-1/+1
* cc: Add threaded GPU rasterization.vmiura2015-02-141-0/+1
* Add a command-line flag to enable threaded GPU rasterization.vmiura2015-02-031-0/+1
* Hide pinch viewport scrollbars when near minimum scale.bokan2015-01-281-0/+1
* Add a command-line flag to set GPU rasterization multisampling.senorblanco2015-01-271-0/+1
* Clean up parameterization of cc/content scroll elasticityccameron2014-12-301-0/+1
* Introduce Property Treesvollick2014-12-171-1/+2
* cc: Make skewport target time be specified in seconds.vmpstr2014-12-091-1/+1
* cc: zero/one-copy based on shared memory on IOS uses GL_TEXTURE_2D, not GL_TE...dongseong.hwang2014-12-081-1/+2
* Enable scheduler main thread low latency mode for SingleThreadProxy.weiliangc2014-12-041-2/+1
* Allow changing top controls heightdtrainor2014-12-041-1/+0
* Add a new scheduler mode main thread should always be low latency.weiliangc2014-12-031-1/+2
* cc: Implement a display-list-based RecordingSource and RasterSourceajuma2014-11-271-1/+2
* content: Add command line flag for native GPU memory buffers.reveman2014-11-261-0/+1
* Add cc::RendererSettings for use in with cc::Displayjbauman2014-11-201-9/+0
* cc: Toggle LCD text at raster time instead of record time.danakj2014-11-181-0/+1
* Revert of cc: Toggle LCD text at raster time instead of record time. (patchse...jyasskin2014-11-181-1/+0
* cc: Toggle LCD text at raster time instead of record time.danakj2014-11-171-0/+1
* cc: Introduce forward_begin_frames_to_children and use_external_begin_frame_s...simonhong2014-11-111-1/+2
* Moving background animation ticking from LayerTreeHostImpl into the Scheduler.mithro2014-11-101-0/+1
* Use blending shaders for background filters.rosca2014-11-101-0/+1
* Revert of Moving background animation ticking from LayerTreeHostImpl into the...mithro2014-11-101-1/+0
* Moving background animation ticking from LayerTreeHostImpl into the Scheduler.mithro2014-11-101-0/+1
* Revert of Moving background animation ticking from LayerTreeHostImpl into the...mithro2014-11-051-1/+0
* Moving background animation ticking from LayerTreeHostImpl into the Scheduler.mithro2014-11-051-0/+1
* cc: Make TileManager task limit configurableenne2014-10-231-0/+1
* Implement mix-blend-mode in GL renderer using shaders.rosca2014-10-221-0/+1
* CC: Decouple tile-grid-size from tile-size.epenner2014-10-211-0/+1