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Commit message (
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Author
Age
Files
Lines
*
Revert of Re-land: cc: Use worker context for one-copy tile initialization. (...
sky
2015-08-18
35
-665
/
+783
*
Sync GN tests with GYP build.
brettw
2015-08-18
1
-0
/
+10
*
cc: Remove render_pass_test_common, move to render_pass_test_utils.
danakj
2015-08-18
15
-481
/
+331
*
Screen Space Transform Of Render Surface From Property Trees
jaydasika
2015-08-18
3
-2
/
+35
*
cc: Convert RS flattening unit test to LayerImpl
enne
2015-08-18
1
-23
/
+20
*
cc: Fix LayerTreeRebuildTest to run with only property trees
enne
2015-08-18
3
-16
/
+7
*
cc: Convert DescendantsOfClipChildren to LayerImpl
enne
2015-08-18
1
-46
/
+22
*
cc: Ensure to keep the same low res tiling when activating.
vmpstr
2015-08-18
4
-20
/
+39
*
cc: Convert DoNotSkipLayersWithHandlers to LayerImpl
enne
2015-08-18
1
-29
/
+13
*
cc: Convert DrawableContentRectForLayers to LayerImpl
enne
2015-08-18
1
-67
/
+26
*
cc: Split IsClippedCorrectly unit test into two versions
enne
2015-08-18
1
-4
/
+106
*
cc: Convert ClippedByScrollParent unittest to LayerImpl
enne
2015-08-18
1
-51
/
+26
*
Reland of Change LatencyInfo to use Flow API v2. (patchset #1 id:1 of https:/...
yuhaoz
2015-08-18
4
-9
/
+15
*
Re-land: cc: Use worker context for one-copy tile initialization.
reveman
2015-08-18
35
-783
/
+665
*
cc: Convert RenderSurfaceForBlendMode to LayerImpl
enne
2015-08-18
1
-12
/
+10
*
Rename OpacityTree to EffectTree
weiliangc
2015-08-18
11
-83
/
+79
*
Enable partial rasterization in the renderer using a persistent GpuMemoryBuffer.
jbroman
2015-08-18
2
-2
/
+35
*
Revert of Change LatencyInfo to use Flow API v2. (patchset #2 id:20001 of htt...
glider
2015-08-18
4
-15
/
+9
*
Clip Rect of Render Surface From Property Trees
jaydasika
2015-08-18
4
-2
/
+33
*
cc: Make FixedPositionWithInterveningRenderSurface use property trees
enne
2015-08-18
1
-4
/
+9
*
Change LatencyInfo to use Flow API v2.
yuhaoz
2015-08-17
4
-9
/
+15
*
Add GenericSharedMemoryId and use w/ GpuMemoryBuffer
ericrk
2015-08-17
1
-1
/
+1
*
Lock video controls' position during fullscreen
hugo.holgersson
2015-08-17
2
-6
/
+76
*
Compute blend_mode outside CDP
jaydasika
2015-08-15
9
-16
/
+37
*
cc: Make HiDPI devices use 4 MSAA samples for GPU rasterization by default.
senorblanco
2015-08-14
2
-5
/
+12
*
Remove #if around PIXEL_FORMAT_NV12
andresantoso
2015-08-14
1
-2
/
+0
*
Render Surface is_clipped from Property Trees
jaydasika
2015-08-14
9
-3
/
+36
*
Clip Rect From Property Trees
jaydasika
2015-08-14
5
-10
/
+72
*
Fix overscroll glow when page contents are smaller than viewport.
bokan
2015-08-14
3
-3
/
+77
*
cc: Don't mark any tilings low resolution during animation/pinch.
vmpstr
2015-08-13
2
-4
/
+37
*
cc: Remove SchedulerStateMachine::UpdateState
brianderson
2015-08-13
4
-106
/
+148
*
cc: Plumb more details about pixel refs to tile manager.
vmpstr
2015-08-13
17
-285
/
+550
*
media: Refactor SkCanvasVideoRenderer to use SkImages and not SkBitmaps.
dcastagna
2015-08-13
2
-0
/
+4
*
Implement LayerTypeAsString for solid color scrollbar layer.
liushouqun
2015-08-13
2
-0
/
+6
*
Use regular bubbling scroll for scrolling during pinch gesture.
bokan
2015-08-12
2
-11
/
+28
*
Add YUV_420_BIPLANAR to gfx::BufferFormat.
andresantoso
2015-08-12
1
-0
/
+7
*
cc: Don't create tiles in a non-ideal tiling.
vmpstr
2015-08-12
7
-7
/
+36
*
Add CHECKs when a single GpuMemoryBuffer plane is assumed.
andresantoso
2015-08-12
2
-0
/
+6
*
cc: Don't create low resolution tilings on the pending tree.
vmpstr
2015-08-12
4
-177
/
+103
*
cc: Add solid color analysis to rasterize_and_record's record_time
ajuma
2015-08-12
7
-8
/
+31
*
Move NumberOfPlanesForGpuMemoryBufferFormat to gfx
andresantoso
2015-08-12
1
-23
/
+6
*
cc: Make layer updating optional in BeginMainFrame
skyostil
2015-08-12
7
-78
/
+261
*
Revert of Move NumberOfPlanesForGpuMemoryBufferFormat to gfx (patchset #4 id:...
rockot
2015-08-12
1
-6
/
+23
*
Move NumberOfPlanesForGpuMemoryBufferFormat to gfx
andresantoso
2015-08-12
1
-23
/
+6
*
Separate RenderSurfaceLayerList Generation CalcDrawProps
weiliangc
2015-08-11
3
-197
/
+201
*
cc: Rebalance tree priorities in SMOOTHNESS_TAKES_PRIORITY
brianderson
2015-08-11
1
-6
/
+7
*
fixup! cc: Handle overflow/underflow in MathUtil::RoundUp/RoundDown
prashant.n
2015-08-11
1
-2
/
+2
*
cc: Disable smoothness for ScrollDelegate
boliu
2015-08-11
1
-5
/
+9
*
cc: Remove the gradient check from skipping images for low res tiles.
danakj
2015-08-10
1
-15
/
+10
*
Drawable Content Rect From Property Trees
jaydasika
2015-08-10
8
-7
/
+79
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