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path:
root
/
content
/
browser
/
compositor
/
gpu_surfaceless_browser_compositor_output_surface.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Move gl_helper to content/browser/compositor
fsamuel
2016-03-17
1
-1
/
+1
*
Convert Pass()→std::move() in //content/browser
dcheng
2015-12-26
1
-1
/
+3
*
Change output surface opacity to match root render pass.
jbauman
2015-12-15
1
-2
/
+3
*
Clean up Mac swap acknowledgement code
ccameron
2015-10-29
1
-13
/
+3
*
Overlays: Remove special casing of primary overlay plane
ccameron
2015-10-03
1
-15
/
+5
*
Force swap buffers when re-creating the buffers
dnicoara
2015-09-10
1
-0
/
+5
*
Mac Overlays: Add sandwich strategy
ccameron
2015-08-27
1
-0
/
+5
*
Re-land: cc: Use worker context for one-copy tile initialization.
reveman
2015-08-20
1
-0
/
+2
*
Revert of Re-land: cc: Use worker context for one-copy tile initialization. (...
sky
2015-08-18
1
-2
/
+0
*
Re-land: cc: Use worker context for one-copy tile initialization.
reveman
2015-08-18
1
-0
/
+2
*
Mac Overlays: Add GPU back-pressure
ccameron
2015-08-10
1
-0
/
+4
*
Revert of Re-land: cc: Use worker context for one-copy tile initialization. (...
kbr
2015-08-09
1
-2
/
+0
*
Re-land: cc: Use worker context for one-copy tile initialization.
reveman
2015-08-09
1
-0
/
+2
*
Revert of Mac Overlays: Add GPU back-pressure (patchset #8 id:140001 of https...
kbr
2015-08-09
1
-4
/
+0
*
Mac Overlays: Add GPU back-pressure
ccameron
2015-08-09
1
-0
/
+4
*
Revert of cc: Use worker context for one-copy tile initialization. (patchset ...
kbr
2015-08-07
1
-2
/
+0
*
cc: Use worker context for one-copy tile initialization.
reveman
2015-08-06
1
-0
/
+2
*
Mac Overlays: Add overlay support for rectangle textures
ccameron
2015-07-22
1
-4
/
+11
*
Process the recently added SWAP_NAK_RECREATE_BUFFERS swap result
achaulk
2015-06-17
1
-0
/
+13
*
Revert of Enable BeginFrame scheduling on aura (patchset #15 id:270001 of htt...
dbeam
2015-05-05
1
-0
/
+2
*
Enable BeginFrame scheduling on aura
simonhong
2015-05-04
1
-2
/
+0
*
Disable overlays when SW mirroring is enabled
achaulk
2015-04-14
1
-1
/
+3
*
Enable 2 pending frames in the scheduler on ARM devices.
alexst
2015-04-07
1
-5
/
+7
*
Revert of Enable BeginFrame scheduling on aura (patchset #12 id:210001 of htt...
danakj
2015-03-27
1
-0
/
+2
*
[Ozone] Allow surfaceless path to have 2 frames pending
dnicoara
2015-03-27
1
-0
/
+6
*
Enable BeginFrame scheduling on aura
simonhong
2015-03-27
1
-2
/
+0
*
ui: Simplify Reflector and browser OutputSurfaces for single thread.
danakj
2015-02-26
1
-15
/
+7
*
Use own GLHelper for surfaceless, the default one is on a different context
achaulk
2015-02-24
1
-6
/
+5
*
cc: Remove the unused compositor thread variable and interface.
danakj
2015-02-23
1
-11
/
+1
*
Plumb surface id to GpuMemoryBuffer allocation.
alexst
2014-12-08
1
-4
/
+7
*
Deprecate browser-side EstablishGpuChannelSync on Android
sievers
2014-11-25
1
-0
/
+3
*
Re-upload: Change FlippedFramebuffer return for surfaceless
achaulk
2014-10-28
1
-0
/
+2
*
Fix race condition in surfaceless partial swap.
achaulk
2014-10-24
1
-3
/
+15
*
Revert "Change FlippedFramebuffer return for surfaceless"
Stephen White
2014-10-07
1
-1
/
+0
*
Change FlippedFramebuffer return for surfaceless
achaulk
2014-10-07
1
-0
/
+1
*
Partial swap implementation for surfaceless
achaulk
2014-09-23
1
-2
/
+3
*
Surfaceless OutputSurface implementation.
achaulk
2014-09-16
1
-0
/
+85