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path: root/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
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* Update WebGL2 conformance test expectations for Linux bots.zmo2016-03-251-10/+6
* Update WebGL 2 confromance test expectations.zmo2016-03-251-43/+42
* Update WebGL2 conformance test expectations.zmo2016-03-251-0/+59
* Roll WebGL 328c6be..418e0bbyunchao.he2016-03-241-0/+2
* Roll WebGL 1012e1f..328c6bezmo2016-03-241-8/+185
* WebGL2 test expectations: add missing Linux AMD expectationcwallez2016-03-221-0/+2
* WebGL2 test expectations: suppress Linux AMD failurescwallez2016-03-211-0/+17
* Deleted objects should be nonexistentqiankun.miao2016-03-041-0/+5
* Mark WebGL 2.0 conformance tests flaky on Windows with AMD GPUs.kbr2016-03-011-5/+6
* Update webgl2_conformance_expectationsxidachen2016-02-261-4/+0
* Roll WebGL 0d20df7..1012e1fzmo2016-02-251-8/+53
* Expand flaky webgl2 test expectationsenne2016-02-181-1/+1
* Mark webgl2 conformance test as flakyenne2016-02-171-0/+2
* Update WebGL 2 conformance test expectations.zmo2016-02-171-0/+5
* Update WebGL 2 conformance test expectations.zmo2016-02-171-0/+2
* Upgrade TexSubImage3D and TexStorage3D.zmo2016-02-171-4/+0
* Mark two webgl2 tests as flaky on Win AMD.zmo2016-02-161-0/+6
* Update WebGL 2 conformance test expectations.zmo2016-02-161-0/+4
* Roll WebGL conformance tests.zmo2016-02-131-18/+12
* Update WebGL 2 conformance tests.zmo2016-02-121-72/+14
* Accept GL_ALPHA format in ReadPixelsqiankun.miao2016-02-121-0/+4
* Further cleanup blink side WebGL validation.zmo2016-02-121-9/+6
* Remove blink side texture status caching.zmo2016-02-111-0/+4
* Update WebGL 2 conformance test expectations.zmo2016-02-071-2/+14
* Update WebGL test expectations.zmo2016-02-071-0/+3
* Roll WebGL conformance tests.zmo2016-02-071-10/+16
* Skip the read-pixels-into-pixel-pack-buffer WebGL2 test on Windows.geofflang2016-02-051-3/+1
* Supress WebGL2 failures after framebuffer validation changes.geofflang2016-02-041-0/+2
* Remove more validation related with fbo completeness and ReadPixels.zmo2016-02-041-0/+6
* Revert of Supress failures in the gl-get-calls WebGL2 confromance test. (patc...geofflang2016-02-031-5/+0
* Supress failures in the gl-get-calls WebGL2 confromance test.geofflang2016-02-031-0/+5
* Suppress two webgl2 conformance tests on Mac Retina NVIDIA bots.zmo2016-02-021-0/+6
* Add GPU command buffer extension dynamic off/on mechanismzmo2016-02-011-4/+0
* Blink: simplify fbo status checking.zmo2016-01-301-0/+4
* Don't enable shader extenstions in WebGL 2 when they are already core.zmo2016-01-261-4/+1
* Restore vertex attrib states correctly after CopyTextureCHROMIUM.zmo2016-01-221-36/+36
* [Reland] Check if internal_format is valid for GenerateMipmap().zmo2016-01-221-2/+0
* Revert of Check if internal_format is valid for GenerateMipmap(). (patchset #...alancutter2016-01-211-0/+2
* Check if internal_format is valid for GenerateMipmap().zmo2016-01-211-2/+0
* WebGL2: Update ASSERTing Windows failure to Skip.jmadill2016-01-201-1/+1
* [Reland] Add a workaround for Mac ReadPixels.zmo2016-01-201-2/+2
* Revert of Add a workaround for Mac ReadPixels. (patchset #2 id:20001 of https...zmo2016-01-161-2/+2
* Add a workaround for Mac ReadPixels.zmo2016-01-151-2/+2
* Update WebGL2 conformance test expectations.zmo2016-01-141-3/+69
* Remove an incorrect ASSERTION and texture upload from WebGL canvas works.zmo2016-01-141-23/+59
* Roll WebGL conformance tests.zmo2016-01-141-7/+4
* GPU workarounds and test expectations for Linux/Intelpiman2016-01-141-0/+3
* Suppress WebglConformance.conformance2_textures_misc_tex_input_validationqiankun.miao2016-01-081-2/+3
* WebGL 2: generate appropriate error for different dimensions of images attach...yunchao.he2015-12-301-4/+1
* Update WebGL2 conformance test expectations.zmo2015-12-281-1/+1