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path: root/gpu/command_buffer/service/gles2_cmd_decoder.cc
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* Add glCompressedCopySubTextureCHROMIUMchristiank2015-08-191-0/+227
* Revert of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X"...leviw2015-08-181-1/+3
* Implemented GPU Timer Disjoint Value checking on the GLES2 Client.dyen2015-08-181-0/+11
* Reland of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X"dongseong.hwang2015-08-181-3/+1
* Revert of gpu: workaround force_cube_map_positive_x_allocation fixes Android ...jmadill2015-08-171-1/+3
* gpu: workaround force_cube_map_positive_x_allocation fixes Android crash.dongseong.hwang2015-08-161-3/+1
* command_buffer: Use GLSL core version that matches the OpenGL versionkkinnunen2015-08-131-11/+7
* gpu: Allow for null commandline in command_bufferhendrikw2015-08-101-16/+25
* [RELAND] Upgrade ReadPixels to ES3 semantic in command buffer.zmo2015-08-071-69/+138
* Revert of Upgrade ReadPixels to ES3 semantic in command buffer. (patchset #5 ...magjed2015-08-071-138/+69
* Upgrade ReadPixels to ES3 semantic in command buffer.zmo2015-08-071-69/+138
* Clean up includes in gpu command buffermartina.kollarova2015-08-061-0/+1
* Allow supplying data for depth and stencil textures in ES3qiankun.miao2015-08-061-3/+5
* Fine tune ReadBuffer() impl in GPU command buffer.zmo2015-08-051-0/+63
* Revert "Temporarily add a finish counter to be sure finishes are completed."dyen2015-08-051-19/+4
* Revert various crash checks made to queries while tracking down a bug.dyen2015-08-011-49/+0
* gpu: Add a timer histogram for DoLinkProgram.jmadill2015-07-311-0/+2
* Command Buffer: add getBufferParameteri64vyunchao.he2015-07-311-0/+11
* Temporarily add a finish counter to be sure finishes are completed.dyen2015-07-301-4/+19
* Fixing issues using TexStorage2D with compressed textures and cube mapsbajones2015-07-291-5/+27
* The Query manager on the server side can now handle disjoint values.dyen2015-07-281-0/+1
* Added extra checks for all query related errors.dyen2015-07-271-0/+12
* Added support for pausing and resuming queries.dyen2015-07-251-16/+3
* Assume glFinish completes the fence for pixel reads.dyen2015-07-231-6/+10
* content: Pass surfacelessness of GL context from GPU to browserspang2015-07-221-0/+1
* Merge Group Markers into Chromium Traces.dyen2015-07-211-11/+4
* mac: Include <IOSurface/IOSurface.h> instead of <IOSurface/IOSurfaceAPI.h>dongseong.hwang2015-07-211-1/+1
* Temporarily crash the GPU process when unexpected failures happen.dyen2015-07-211-0/+37
* Added support for TimeStamp queries using QueryCounterEXT.dyen2015-07-161-2/+45
* Rebind EGL context to flush driver cachesericrk2015-07-151-0/+11
* command_buffer: Implement path rendering functions for CHROMIUM_path_renderingkkinnunen2015-07-141-0/+497
* Add types and formats supported by WebGL 2.0 in command bufferqiankun.miao2015-07-141-27/+161
* Revert of revert of time elapsed queries through command buffer.dyen2015-07-091-0/+11
* Added proper error checking for glBeginQuery for both the client/server.dyen2015-07-081-1/+10
* Revert of Added support for Time Elapsed queries through the command buffer. ...amineer2015-07-011-16/+1
* Added support for Time Elapsed queries through the command buffer.dyen2015-06-301-1/+16
* media: Copy YUV VideoFrame textures to TEXTURE_2D in SkCanvasVideoRenderer.dcastagna2015-06-301-6/+6
* Clean up header includes in gles2_cmd_decodermartina.kollarova2015-06-261-6/+7
* Use more forward declarations in gpu codemartina.kollarova2015-06-251-3/+3
* Remove flip_y, premultiply_alpha, unmultiply_alpha support in command buffer.zmo2015-06-241-49/+0
* Remove Chromium specific PixelStorei params in GPU command buffer.zmo2015-06-231-38/+60
* cc, gpu: Use RGBA when using msaa on systems that don't support BGRAhendrikw2015-06-191-0/+2
* Elapsed timer queries are virtual and support multiple queries.dyen2015-06-171-0/+7
* Add glCopyCompressedTextureCHROMIUMchristiank2015-06-171-3/+273
* content: Partial copy workaround for devices with known upload performance pr...reveman2015-06-101-0/+2
* gpu: Move 'exit_on_context_lost' from decoder to stubsievers2015-06-091-23/+1
* gpu: Make sure we restore scissor rect after clearing a texture level.reveman2015-06-091-4/+4
* Teach GPU command buffer whether a context is webgl.zmo2015-06-091-26/+43
* gpu: Use a rectangle to keep track of the cleared area of each texture level.reveman2015-06-051-68/+125
* Fine tuning glGetInternalformativ.zmo2015-06-051-0/+53